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Topic: Continuing Where We Last Left Off Q&A
Subject: WOOHOO

nice post, Bromern. WWAD? (What will Arien Do?)

Posted on 2007-01-29 at 21:38:14.

Topic: Continuing Where We Last Left Off Q&A
Subject: well

I would like Char or Dapple to post themselves returning. Othrwise I could update with the Killer chipmonk.

The problem is I don't want to do too much leading you by the noses but also make each week post significant for every player. The group waiting couls start planning the evening assault based on visual sightings. (Use the sewer if they check out, other options, need a distraction, is setting the tower on fire a distraction or an attack, etc etc)

Posted on 2007-01-29 at 18:35:01.

Topic: Continuing Where We Last Left Off
Subject: foot loose and fancy free


Dapple and Char worked their way down the side of the cliff and towards the Keep. Dapple took the route northwards, while Char moved quickly and quietly to the south.

Dapple enjoyed the complete obscurity of the invisibility spell to get move around the walls of the Keep. They were in bad shape, many holes big enough to travel through, and easily climbed where no holes existed. She moved quietly through the brush, feeling as if every twig and branch conspired to crack and break under her feet.

Char’s movement was slower and more deliberate. His eyes scanned the leaves, trees and ground looking for signs of passage. The rain from yesterday had wiped out almost all traces of tracks from sight, but nature still held its secrets in places where only the Ranger would look. A boot print under the leaves of fern patch, A broken branch and shoulders height, a piece of string caught on a thorn – all these spoke to char telling him a story, if only a partial one. Soldiers had been chasing someone through here. He stopped to look at a portion of earth that someone slid through. Was that a Ladies’ boot? It was certainly smaller than most men.

Dapple ducked behind a tree as she felt, more than saw movement from the top of the north wall. Her elven eyes could see a soldier there, looking out over the field in her direction. Definitely a Green, she had seen the uniforms before. He stood watching for a moment, then looked off towards the Keep, as if something had caught his attention. Then he moved rapidly away from the parapet and disappeared from sight.

It wasn’t a glimpse of light, but rather the absence of it that drew Char to the side of an small bush. He moved the earth beneath with a gloved hand, and saw something black. A dagger, long and thin with a hilt shaped like a swan. Char had seen this before, he turned it over a few times before where dawned upon him Alloryn? She wore this in her hair. Said it was her mother’s – a gift. What is it doing here?

Darkness was soon approaching. Dapple made it to the sewer entrance that Gwanale and Dwan had mentioned. The grate was rusty and worn away – easily removed if this was the route they were to take. They would all fit, well Talas would be a tight fit. There was no smell from within, so whatever they were doing in the Keep, they hadn’t been here long of they weren’t using the built in facilities.

Back at Base, Rodent Eyes for the Mage Guy

Arien, Jal, Talas, and Kilgim set up a basic camp well away from where it could be seen. To keep hidden, meals would be cold for this evening, and sleeping would be in shifts if they slept at all. A night assault was on everyone’s mind though, move in quickly and get out fast.

Adrian removed himself away from the others for a time, and then took out his faithful companion Killer. He spoke to it through the link of a familiar and mage. Go to the Keep. Look around come back and tell me what you saw.

find nuts?

Later. Building. Inside. Tell me what you see

no nuts?

Nuts later. Look through building now

With that the rodent scampered off in what Adrian hoped would be a third eye reconnaissance mission, and not a tail of all the different nuts in the valley. Adrain returned to watching the Keep and Tower for any signs that the scouts might be in danger.

Wynter in the valley

Jal was sorting through his spell components when he heard her voice.


He turned to look around but couldn’t see her. “Wynter?”

“Jal. I can’t …”

“Wynter!” He looked around trying to find his ghostly companion.

“She comes, Jal. She comes. Darkness can’t last.” Wynter’s voice slowly fades away again, barely a whisper in his mind, “The light….”

Posted on 2007-01-28 at 18:08:27.
Edited on 2007-01-28 at 18:10:05 by Alacrity

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Finally better

Milk duds

Asher made his way to the bar to join up with Sam. “Sure, I’d love a drink.” To the bartender, he spoke, “A big, ol’ tall glass of homo milk.”

The bartender looked at him strange, and Asher noticed the others at the bar did too.

“What?” the lad asked innocently. “I like my milk thick and creamy.”

The bartender looks at Asher with bemused smirk. “Milk? This ain’t no dairy farm boy! Only milk we got around these parts is Mudder’s milk, imported all the way frim Higgin’s moon. Good for …” He pauses to look the Kid over from head to toe, “growing men like you. Put some hair on the chest.” He says with a laugh and the patrons around him all laugh with him.

“Maybe Beth there could help him, “Laughed a grizzled old man on the other end of the bar, gesturing to the coat check girl, “She’s got more than enough to spare.”

Beth steps away from the coat check and walks behind the bar, bosom bouncing promisingly all the way, “More than willing to oblige Chester, if you or the young man here got the coin.” She stops to lean on the bar, offer an even closer view to Asher and Sam of her bartered goods. The crowd laughs raucously.

“Milk?!” Sam’s expression went all befuddled at Asher’s choice of libation and he couldn’t help but snort out a laugh when the kid tried to explain his selection. “Ma’s gonna be right proud of ya, son,” he chuckled, shaking his head and clapping a hand on the Kid’s shoulder.

Sam smirked and nodded an affirmation to the barkeep; “Bring the boy ‘is moo-juice, I reckon. I’ll take a mug of whatever ya got on draught an’ slide me a whiskey, too… neat.”

“Ain’t got no milk to give sir” the Bartender’s tone is respectful to Sam, upon production of coinage.

“Give the kid a break, Chester,” Beth sways her way to the back, then returns with a mug of white which she passes to Asher. “You ain’t been off home long have you? What’s your name?” She asks while resuming her leaning on the bar stance. “Cause I reckon it ain’t Wow.” She says with a smile.

“Looks like everythin’s gonna be peaceable, Kid,” Sam say, offering Asher a wry smile, and a lecherous glance at Beth, “When yer done suckin’ on that cow’s teat, I don’ reckon the Cap’ll be none too offended if’n ya was to take a run at them-uns. I’m gonna take this ta Wyatt…”

Sam worked his way across the room to where Wyatt stood talking to Griffith. “Cap,” he said, offering the tumbler full of whiskey to Wyatt, “figgered it’d do ya ta knock some dust off.”

He regarded Royale’s captain “What say, Grif,” he asked, not failing to eyeball the sizable stack of chips in front of the man, “Winnin’ enough ta patch that big ruttin’ hole in yer boat an’ pay Wyatt off, ta boot?” He took another swig of his beer, burped, and looked back and forth between the two captains, seemingly not concerned that he might have interrupted a conversation or breeched the debt subject prematurely… “Who inna gun was at th’ wheel when that mi tian gohn happened, anyhoo?”

The Job and the Offer

“Good to see you too Dash.” Griffith smile was sincere, “Let’s move back a bit where we can have some privacy” He says pointing to an empty booth in the back. “Your ship mate there seems to be occupied by the young lady, so we can keep this between us.”

(Assuming you go with him)

Griffith drinks from his beer and then says, “I’ll be plain with you. The crybaby story is what me and Deke, my pilot told the authorities. I am none too eager to tell you the details, so let it rest at the fault was my own and I blame no other Bie Woo Lohng.

“Now I own you money, and I don’t want to be no Gwai Koh. I have the 400 I owe in the pot I just won, but you’ll understand if I am none to eager to lose what I have got to fix Royale. So I have a proposition for you, if you’ll hear me out.”

(assuming you don’t shoot him)

“We were on the way to complete a job, and I can’t do that now. What if I give you the what’s and wherefore, let you take it form me. It is a good job, simple hauling but you need special equipment, which I have in my hold.”

(assuming a “what type of hauling and where”)

“Ever heard of the Lullabelle Mine? Two prospectors, Sam Hawkes and Jim Ryan, managed to lash a Bumblebee to the Angel Hair Comet. Attached it right on the core of the comet, right as rain – riding it like a wild horse on the plains. They are mining Ice. I’m not talking the stuff in your drink either. This stuff is a mix of a bunch of chemicals that are used by miner’s to run the equipment. Thing is, you have to keep in cold, hence the special holding units I have in my hold. You pick up the ice, and then fly it to the City of Frisco on Regina. You do that and a man named Balley Sacket will pay you 1000 credits.”

(what’s the catch?)

“You’ll have to move fast. I’m already overdue to pick it up and the Mining Consortium would like a piece of this action. Could be a man or two that would move quickly to snatch the job away.” Griffith leans back, “What do you say boys? I can’t do better than to drop a job in your lap and not ask a finder’s fee. Hell, if you return the containers to the Miner’s Guild, you can take my deposit as well.”


Two beautiful women traveling through the open air market (hardly the fresh air on Beaumonde) are bound to attract attention. Willow lived for this, and could use it to her own purpose, especially to negotiate down a price or two.

For Kora, who had lived in a world where attention was certain death, it was different experience. There was a couple of tense moments while shopping, when an admirer or two of Willow sought to get her undivided attention – perhaps by force if they were so inclined. A look for Kora was usually enough to stop that.

Willows attention had become enraptured by a silk shop, selling very fine dyed fabric and linens. Kora was watching the doctor at a distance when a stocky bald man came up behind her and grabbed her by the arm. Kora moved to intercept but there were too many people in her way to get there quickly. Her trained eye assessed the man as drunk, but physically strong enough to be a danger. His clothing weren’t poor, but not cheap either. A local enforcer for some criminal thug, Kora reckoned.

“Hey my pretty.” His whiskey soaked breath wafting into Willows face, “ Dow Ma Tze! How about we’s have a good time together, you’s and I, Jah Joh. I got a gau gahn just lookin at you’s.” His hand grasps Willow tighter as if planning to drag her off then and now.

Posted on 2007-01-28 at 17:27:36.
Edited on 2007-01-28 at 17:31:19 by Alacrity

Topic: The Trilogy War
Subject: Magma's problem

To destroy it you must attack it in melee, but beware, to destroy it is to release many enemies.

So the voice of the axe told him, but how does one attack a gem without destroying it.

"If we destroy the gem, many enemies will be upon us." He calls out to his companions, and as he does a thought comes to mind.

If we must defeat it without destroying it, then we must bend the thing to our will. Magic items with thought and identity often have to be willed to work for their wielders

With that thought, Magma moves forward with a risky plan. Get to the gem and grasp it with his hands, thereby hoping to force the gem into subdual. It was dangerous, and seriously crazy, but Magma put his faith in the stalward resistance to magic that was innate to all dwarves.

Posted on 2007-01-26 at 15:58:40.

Topic: Star Trek: Discovery - Q&A
Subject: DUDE!

Bob be a chillin while the captaindude is a dillin. Not that the groove on the cruise requires the move of this dude. Part-time - if you catch my drift, dude.

It's casual.

Posted on 2007-01-26 at 14:17:59.

Topic: Continuing Where We Last Left Off Q&A
Subject: Updates

Well the plan was to update everything last night but events conspired against me. I have hurt my right foot somehow and can barely walk - spent most of last night with it up in the air (and pain...lots of pain). All this and I have a job interview today as well.

I hope to be up and about again by the weekend. Sorry for the delay.

Posted on 2007-01-25 at 12:49:49.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Updates

Well the plan was to update everything last night but events conspired against me. I have hurt my right foot somehow and can barely walk - spent most of last night with it up in the air (and pain...lots of pain)

I hope to be up and about again by the weekend. Sorry for the delay.

Posted on 2007-01-25 at 12:48:07.

Topic: Continuing Where We Last Left Off Q&A
Subject: Unless I hear otherwise

I am going to assume the following:

Dapple - Taking Invisibility for 1000, Alex. - recon
Char - Will rely on skill, courage and well matched clothing - recon
Talas - Big guys can't sneak - setting up camp
Arien - Armour clad dude, nuff said - setting up camp
Kilgim - Dwarves never sneak. Setting up camp
Adrian - Using Killer to scout on his own terms - camp
Jal - Willing to cast magic for food - camp
Evil Dudes - Wait in Keep until opportune moment to spring trap.

Feel free to pm, email, call, smoke signal me if you want to add something.

Posted on 2007-01-24 at 20:06:30.

Topic: Continuing Where We Last Left Off Q&A
Subject: diversions

Any magically created diversions will alert the reds faster than Paris Hilton can lose her underwear.

Posted on 2007-01-24 at 19:55:46.

Topic: Continuing Where We Last Left Off Q&A
Subject: Fireballs are very distracting

I hope to sit down tonight and write a post.

Adrian - you do have Killer. He can do some recon and communicate back to you. Basic stuff (found some nuts!, oh! and group of men, oh! I found some nuts!).

Posted on 2007-01-24 at 19:12:50.

Topic: Getting to know you
Subject: Saw that on weekend

Fearless is very good. I hear that a director's cut is coming soon that will have 35 more minutes of footage, including Michelle Yoeh (sp?) scene that was completely cut for the original.

Posted on 2007-01-22 at 20:04:48.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: there is one

I got a sheet from Bromern so it does exist. Yes you have two shuttles.

Posted on 2007-01-22 at 19:23:25.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Canadian eh?

I believe Blamm has just revealed Asher as a Canadian. Homo Milk? That's Canadian for Whole Milk for our friends below the border. Comes from "Homogenized" so no jokes please.

Posted on 2007-01-22 at 17:59:08.

Topic: Continuing Where We Last Left Off Q&A
Subject: continuing

haven't heard from Admiral or Olan since my last post. IF yo utwo have nothing to add, I will move the game forward.

Posted on 2007-01-22 at 14:59:26.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: thanks

I will be updating this week myself. I think everyone got hit with the busys after christmas.

Posted on 2007-01-22 at 14:53:08.

Topic: Question and Answers Game
Subject: twas

It's Christmas eve for pete's sake! Who's doing all that stirring?


Thank God for Black & Decker!

Posted on 2007-01-18 at 01:23:14.

Topic: Getting to know you
Subject: list

Favorite Colour: Pantone 485 - Red
Favorite Snack: Sour cream and Onion Chips
Favorite Beverage: Diet Coke
Favorite Sport to Watch: Women's Topless Beach Volleyball
Dream Car: Jaguar XJS-HE

Posted on 2007-01-15 at 20:49:04.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Moving ahead

(You can still post to the going on before. I just want to move us ahead so we don't stagnant.I will post for Kora and Willow at the market when I find out how much they have to spend)

Across the street and down an alley, The Idoru was a gambling establishment, located under the building that housed the HVAC of the spacedock. It was a rough and tumble type of place that drew a crowd from those who preferred a drink without rubbing elbows with authorities or alliance militia.

Down a iron stairwell to a gun check (run by an attractive young lady whose choice in outfits was determined by how much cleavage she could show) where no one checked their guns, but a man could get other aspects of his manliness checked. Beyond that was a bar in the back, many tables set up for those who like to drink, and then to the right, the card tables were set up.

Griffith wasn’t hard to spot, wearing his beat up brown wide-brimmed hat and long grey and white hair out the back (Keith Carradine as Bill Hickok in Deadwood). He was sitting at the poker table, with a surprisingly large stack of chips before him. As you approach he lays down a full house Aces over 8’s. The other players toss their cards down in disgust as the man happily pulls the pile to him to sort into his own. Then he looks up and sees you. His eyes were gleeful for a moment, then his face drops, as he looks to his stack, back to you, back to the stack, and then back to you. Then the smile returns to his face.

“Wyatt Sung! You gao yang jong duh goo yang!” he says with a laugh, “It is good to see you! My luck is turning.” He motions to the dealer to hold his winning and gets up, extending his hand to shake yours. “What brings you to Beaumonde my friend?”

Posted on 2007-01-14 at 21:12:09.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Taking some liberty

(Cathy didn't have time to post before leaving, hopefully she won't mind me hijacking her character)

Edited by Vanadia

“C’mon, boys,” Wyatt said in a quiet voice while the dockworker chuckled his commentary. “Time t’ see if’n ol’ Griff’s been sharin’ his luck, er if’n he’s sharin’ ours.”

“Captain San!” Willow calls to Wyatt from the Cargo bay doors, “Before you boys go off and leave us ladies unescorted and unattended, there is one small matter.”

Willow walks across the docking bay to stand close to Wyatt. As she does, every man within sight of her stops to watch, and one of the soldiers almost drops his motion scanner as he walks directly into a shipping crate. To say Willow was unaware of this attention would be unfair, to say she didn’t enjoy it would be out and out lying.

“Captain Sahib, Trish has given me a grocery list longer than my arm, and wants to know if we could get more than half of what we need, or if it is protein paste for here on.” Willow looks at the list in her hand in mock dismay, “Personally I might die if I can’t have Trish’s fresh Bao, but we must make do. Not all of us are hearty adventuring folk.” She stopped to shift her outfit back into perfect positioning, beaming a playful smile at Asher as he watched. “Would you mind floating some money my way dear, so I might go with Kora to pick up provisions?” She asked politely while her eyelashes fluttered at a passing soldier.

Pardon the editing, but Willow flirts with everyone BUT the captain

Posted on 2007-01-14 at 20:22:42.
Edited on 2007-01-15 at 02:05:30 by Vanadia

Topic: Continuing Where We Last Left Off
Subject: On the road again

The rain stops sometime over the course of the evening while it is still dark. You mange to set up tents and use the magical shelter in make yourselves somewhat comfortable for the night, at least so you can get some sleep in shifts. (You can back post anything you wish on the evening, but I want to get moving forward)

Arien’s dreams are less vivid this night and he manages to slumber without awaking. All he can remember is something about taking off a uniform and buckles that won’t unsnap.

Morning comes and you are met with the sun again, installing a certain amount of cheer in all of you. Another day of this, even to hearty adventurers, would have been more than most could bear.

It does not take long before you can go no further with the horses, no more than a hour of travel until the cliffs become scalable by hand, but not by hoofs. Char is able to find a cave without Bears, or any other residents, where you can hide the horses, and set out enough food for them for a few days.

The sun becomes quite warm as you make your way through the mountains. Char scouts far ahead to find the easiest trails or paths, but some routes are more rugged than others. Arien and Talas are forced to remove their armour in order to safely attain their destination.

It is mid-afternoon when you reach an outcropping of rocks on top of cliffs edge. There, in the gorge below is the Keep on the Borderlands. It is almost exactly as the illusion of Archmage Gwanele had shown it. You are still a fair distance way from the building, at least 100 feet straight down and another 400 away. The walls are old and crumbling, and the windows of the tower at the top are completely boarded up tight. The vegetation of the valley has growth up and over the walls in places, and the forest creeps close to the Keep itself. You can see no foot patrols in view but you are still far enough away to be unsure.

This is the perfect place to set up your camp, as it gives you a view of your quarry but hides you from any who might look this way. You have a few hours of daylight left before night comes – enough time to do some scouting and recon on the place before coming up with a plan for attack.

Posted on 2007-01-14 at 19:59:29.

Topic: The Trilogy War
Subject: options?

Magma thought quickly about this new foe. It had been dormant inside the creature, that much was obvious as the creature certainly never had it soul sucked out of it. In fact, until it was exposed to light and the air by Aftik, it had remained dormant. It had created a shield of force around it to protect itself now and Magma sorely wished he had a way to cancel magic.

“The light of day give life to this thing, perhaps we need to cloak it in darkness!” Magma calls out to the magic wielders of the party. Then he lets his mind merge with the new battleaxe he has picked up – hoping beyond hope that magic will know how to defeat magic.

Posted on 2007-01-14 at 12:13:42.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Damn!

That is good! Really captured the concept I had in mind for Trish. Whom did you use as a base? Is that Farrah Fawcett?

Posted on 2007-01-13 at 02:57:51.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Not a problem

I will be posting more over the weekend and finishing off some of the work I meant to do last week but didn't cause the site was down.

So posting is open for all now, but more details are to come.

Posted on 2007-01-12 at 12:02:42.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: A quick post

The docks are crowded with the usual assortment of equipment, freight containers and dockworkers. Steam vents from numerous sources and the wafting smell of waste tank antiseptic fills the air.

Kora and Asher look over the Rocinante with experienced eyes. Nothing major was wrong or fallen off, but there were things here and there that showed signs of wear. The coaxial on the main buffer panel was fraying, the secondary compressor coils was overheated, the waste influx gasket was barely holding together and the list went on and on. This was all part and parcel of the flying a ship package, the regular maintenance. However, with the job going south and Wyatt needing to refuel, perhaps a bit of duct tape medicine would be needed this time around. Hopefully the lean time wouldn’t last long.

Wyatt bashed hard on the hull of Royale as Dash looks on. The senior dockworker, an older gentleman in grey overall and a red vest denoting rank, came over with a smile, “No one is in there Captain! She’s locked up tighter than Tai-kong suo-yo duh shing-chiou sai-jin wuh duh pee-goo.

(Assuming some question as to where Griffith is and the nature of the ship)

“Captain Griffith is over at the Idoru. He wasn’t too pleased about some of his crew abandoning him after this incident. Plum bad luck though. Royale sucked a cry-baby into its starboard engine. Probably would have just chewed it up and spit it out except whoever rigged the crybaby, put a surprise inside. Must have been a fair amount of explosives to do the damage it did. Pilot must have been some TZOO-foo to get it down on the ground safely.”

As the chief tells the tale, a patrol of 6 alliance soldiers moves though the docking area where you are talking. They are armed, but guns are in holsters or shouldered and they seem to be searching for something. Their attention is focus on the ground, and they are focusing on areas around freight bins and boxes. Two of the soldiers have motion detecting scanners that they stare at intently into as they search. They move a few boxes around, moving back and forth in a sweeping pattern.

The Chief shakes his head as they pass, and calls out, “You sure I can’t help you find something sir?”

The Sergeant looks over to him and shakes his head, “No thanks Citizen.”

“You seem to be looking for something small.” The chief laughs and shoots a look to you.”

“Does it?” the Sarge laughs as well, “I wouldn’t be asking too many questions about our small matter then Chief, Dong ma?”. He replies in a friendly tone but one that carries a warning.

The chief put his hands up in mock surrender “Wuo DWAY-nee BOO-woon, boo-JEN, then. Just trying to help.”

The Sarge grins and nods as the patrol moves on to the next section of the dock.


Inside Willow’s quarters, she hears someone knock lightly at her door and the descend the steps. She turns to see Trish is there, dress in her usual draping cloak and voluminous hood. The older woman nods to Willow as she turns, offering a note between her fingers.

GM's note - I have more to add but I wanted to get something up for everyone.

Posted on 2007-01-11 at 16:53:15.
Edited on 2007-01-11 at 16:55:19 by Alacrity

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