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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Isle of Putnam- QnA
Subject: Too late


A deadly Middle Age Vampire Ninja with a wooden sword.

Posted on 2013-12-02 at 20:26:05.

Topic: Isle of Putnam- QnA
Subject: one more thing


For all of you with Infravision - The Man in Black has no heat signature at all. So you can not see him in the dark.

Posted on 2013-12-02 at 19:26:16.

Topic: Isle of Putnam- QnA
Subject: The imminent attack


This is what has attacked you.



Not


Just in case you were confused.

Posted on 2013-12-02 at 19:04:10.
Edited on 2013-12-02 at 19:06:31 by Alacrity

Topic: The Island of Putnam the Mad
Subject: The Man in Black


Although there being no real other avenue to go than the portals, the party was perplexed as to which one to take until one of them decided to make a leap of faith and go through. Even once the party did make it through intact, words were spoken in anger and derision as men of action are prone to do when faced with no foe and nowhere to go.

Alôndas looked at the bottle in his hand. It had a silver and orange label with a foreign writing on it.

Stolichnaya Premium Vodka 100 Proof

Looking over the shelves, it appeared that all the bottles were vodka of many different brands and varieties. Some bottles were extremely dusty while others were not.

Wembley searched the room, looking for secret doors or a mechanism to open a wall but found nothing of interest. In the course of examining the shelves he realizes the shelves are organized by brand alphabetically, the by proof He also noted however that some of the bottles had been removed, there were signs of recent removal of bottles in the dust. The ones missing were of the highest proof.

Suddenly, there was movement from the stairs leading down into this room. A figure leaps into the room, clad in black from head to toes and landing with the grace and poise of a cat. He says nothing but raises a sword made of wood over his head and charges at Alôndas, moving at incredible speed. As soon as he starts to move, the candles in the room all extinguish themselves and you are plunged into darkness.


Posted on 2013-12-02 at 19:01:35.

Topic: Destiny Flight - QnA
Subject: hello


Sorry Ody, I like to keep you on your toes.

I be back now. hope to post today if i can

Posted on 2013-12-02 at 14:12:42.

Topic: Isle of Putnam- QnA
Subject: Hey


I be here. What a weekend. birthday birthday birthday.....

I think given the circumstances of this module, conflict is gonna happen. That is actually how a good team can form. However we are also here to play a game and if conflict starts to kill the enjoyment of the game, I have little tolerance for that.

As a DM, I have always dealt with party conflict in a simple way. Wandering Monsters. Nothing ends a conflict faster than an attack where you gotta to get yourselves as a team or you become G-cube food. Consider that please.

Leadership is a double edge sword in online games, as it helps keep the party moving but it also gives a lot of people an excuse to not make decisions for themselves as they wait for the captain to tell them what to do. So we need a balance between a leader and the party thinking on their own. Crow does not need Mal to tell him to look at the tracks. Mal does not need Dudley to tell him to draw his sabre at an oncoming ogre.






Posted on 2013-12-02 at 14:03:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Timeline needs fixing


I will post the imminent attack soon. However, it is my son's birthday this weekend so it may not be until Monday

Posted on 2013-12-01 at 14:26:51.

Topic: Destiny Flight - QnA
Subject: No. All is good


I will post the imminent attack soon. However, it is my son's birthday this weekend so it may not be until Monday

Posted on 2013-12-01 at 14:25:22.

Topic: Isle of Putnam- QnA
Subject: Postage


I will post the imminent attack soon. However, it is my son's birthday this weekend so it may not be until Monday

Posted on 2013-12-01 at 14:24:25.

Topic: Destiny Flight - QnA
Subject: No


No. I was only offering an opinion. No trust me moment.


I will hopefully post this weekend.

Posted on 2013-12-01 at 01:17:58.

Topic: Destiny Flight - QnA
Subject: Galley


You also have a very large galley so the garden bunk could be there.

Posted on 2013-11-30 at 22:14:23.

Topic: Destiny Flight - QnA
Subject: Logically


While you are fenging your shui ...


Logically, it would make sense to put Catie in 8, the brothers in 10, the planner in one guest room and the bodyguard and princess in another with the duct tape curtain as I mentioned before. That way the brothers can be watched by the crew, the passenger are in the guest area and can not access the ship easily and the body guard is guarding his charge.

Of course, logic and reality don't often co-habituate.

Posted on 2013-11-30 at 21:58:52.

Topic: Destiny Flight - QnA
Subject: Passengers


The body guard is male, the princess is female (natch) and the wedding planner is female.

Posted on 2013-11-30 at 17:47:37.

Topic: Isle of Putnam- QnA
Subject: Yeah


When I have the time to dedicate to doing all that - sure.

Posted on 2013-11-28 at 03:03:18.

Topic: The Island of Putnam the Mad
Subject: into the breech


You step through the black portal. There is no flash or even a feeling accompanied with the move, you are in a room one moment and in another the next.

The room is very dark at first. The smell of wood (cedar?) is strong and a musty smell (peat-ish?) as well. Then, candles in sconces around the room light up on their own and you perceive that you are in a 30x30 foot room where all the walls are lined with wooden wine racks full of bottles.

Before you is a staircase going up into darkness. On your right is another stairwell going down. The floor is a grey stone, dusty with signs of recent traffic to both stairs. The ceiling is 20 up, unpainted stone. It is cooler in here than the other room, but not uncomfortably though.

All the bottles in the room are filled with a clear liquid or a slightly yellowish. They are very dusty but some have been recently disturbed. There are even a few missing.


Posted on 2013-11-26 at 13:42:53.

Topic: Destiny's Flight - A Serenity RPG
Subject: Grace meets Catie


Catie had to admit, the Destiny drew her in. There was something about it. Something she couldn't quite put her finger on. Perhaps it was that sort of energy. Names are symbols, but names also have power.

She didn't have long to think about it, however, her baggage trailing behind her as Catie spotted the gangplank, and Stephanie there to greet her. Catie quickly walked up to give Stephanie a friendly hug.

"Feels like it's been a long time." Catie said, "How have things been?" She asked.

"Hard to say. Things are good in general, but not quite as I would like them to be. But so it would be true for anyone I imagine. I am glad you came and accepted my invitation.

"I probably should drop these off on board before I leave them outside." Catie chuckled, following Stephanie inside the Destiny, and looking around, taking in much of the detail, "I have to admit, I wasn't sure what to expect by the description in your message, but she is a very unique vessel. A curious air."

"Really? Jon certainly feels a connection and Grace is almost mentally linked to the ship so perhaps you are right. Wait until you meet our lady in white - that will get you thinking. What exactly are you feeling about her?"

"I'm not exactly sure. Could be my imagination, or could be a feeling that there's more than you greeting me." Catie replied, before shrugging, "Either way, I suppose I should place these somewhere before you bring me up to date."

"No small talk or chit chat catie? Well I have to get used to calling you that, perhaps you really are a new person now?"

"Well, it has been a very long time since I was involved in something related to my research. I guess I kind of missed it." Catie admitted, before looking along the inner corridor, "Was there a room already assigned to me?" She asked.

"No. Not yet. To be honest I haven't told the crew about you because I wasn't you were coming." Stephanie said plainly. "I know things have not been easy for you." She helped Catie bring her bags abroad and then pressed the control panel "Grace! Could you come to the Infirmary? I have someone you should meet. She is a friend of mine."

Stephanie brought Catie to the infirmary and pulled up a chair for both of them. "Grace is a bit different. Amazingly intelligent, gifted with anything mechanical but not the most social if people. She has some issues with paranoia but frankly, it has saved our lives a number of times so although it sounds like crazy conspiracy theatre - don't dismiss her. She can be very loyal if you can become her friend."

The was the sound of the lift and soon a young lady appeared in the doorway of the infirmary. Grace was young, very pretty and had the look of a doctor examining a bug under a glass when she looked at Catie.

"Grace, this is Catie Yueshi. She is a colleague of mine who is an expert on genetics and prosthetic implants. I asked her to join us in order to get more help with JC and Angela. She is a good friend and I trust her Grace, so you can as well."


Posted on 2013-11-26 at 02:57:54.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: The Caves




The exodus to the caves was not a easy trek, even though it was only a little more than a mile. For the monk, even his training in mediation and harmony were strained to the limit as he listened to everyone around him complaining all the way. Portia Amber going on about how no one seemed to care that she'd been slapped and electrocuted and did they know who she was?! The Queen Bea and her clutch of young Heathers all chattering along the way about how long a hike it was, how the rocky terrain was hurting their feet, and the terrible impoliteness of the crew for not giving them a lift.

But it was Lord Hood that had changed the most in Sifu's eyes. Before he was acting confident and being a leader to these people, he was now very irritable and snappish. All the way to the caves he was muttering to himself about Havelock jumping in front of the mercenary and taking the bullets. He was completely shook up by the action of the man. It had caused an internal struggle with the Lord and it was not being reconciled easily. But it was taking away a driving force behind the passengers that was sorely needed.

The cave was not hard to find and (luckily) not too much of a climb upwards. The terraformers use giant water jets to carve the cave out in the first stages, and it is made to be accessible to the equipment. without too much hardship. The entrance looked plain enough but once with the rock, there were signs of deep groves in the floor and ceiling. This would have been where the steel doors that formed an airlock would have been, as there was no atmosphere during stage 1. But as he ran his hand along the groove, Sifu felt metal still within the stone. As they moved in further, the controls for the doors were enbedded with the rock, and lights were still flashing on the panels.

Lord Hood looked at Sifu in surprise, "Power?"

The monk shook his head, not knowing anything about the mechanics of terraformers or environment containment. He pushed a button labeled "main doors closure". An alarm sounded so loudly that the passengers jumped at it.

"WARNING - Main airlock closing in ten seconds. Nine. Eight ..."

The voice counted down and at zero, the steel doors moved quickly across the entrance way to seal off the caves. As soon as the doors closed, lights came on with the tunnels and the sounds of fans turning could be heard.

OOC: The caves have a power supply and are still operational with a self contain life support system.

Posted on 2013-11-26 at 02:27:01.

Topic: Isle of Putnam- QnA
Subject: sigh


I'd get annoyed with Ody but my mind went to the same joke.

Posted on 2013-11-26 at 01:56:04.

Topic: Destiny Flight - QnA
Subject: She might


She might be sharing a cot in Stephanie's room while Jon spends the night in a very empty bed.

Posted on 2013-11-25 at 20:05:47.

Topic: Destiny Flight - QnA
Subject: No room on Inn


You have two brothers that are will to share a room. A girl, a Bodyguard and a wedding planner. I'd say you need 4 rooms or possibly three if the Bodyguard wishes to stay in same room as Girl.

Posted on 2013-11-25 at 19:51:14.

Topic: Destiny Flight - QnA
Subject: Angela insisted


Grace tried to give Angela the bigger room but she refused and wanted something small and enclosed.

Posted on 2013-11-25 at 18:50:27.

Topic: Destiny Flight - QnA
Subject: Rooms


Before we start moving, let's see where crew is staying. If I am wrong with any of these, let me know.

Looking at the map on the Character Thread

#3 Jon's Room
#21 Grace's Room
#20 Stephanie's Room
#12 Angela's Room
#11 Tess' Room
#9 JC's Room


Open - 8&10 (I was thinking #8 for Catie)
Guest Rooms - 5&6 (Note both are double occupancy and can be converted to two small rooms with a privacy screen and some duct tape.

Posted on 2013-11-25 at 18:36:08.
Edited on 2013-11-25 at 18:51:06 by Alacrity

Topic: Isle of Putnam- QnA
Subject: igh


Yes, I know what you meant. Trying to be funny. Failed miserably.

The skeletons in the closet look human. They are held together with wire and string so easy enough to grab a leg and go.

I do need to know who is carrying what and what you chose to take in the backpack.

Posted on 2013-11-25 at 18:19:57.

Topic: Isle of Putnam- QnA
Subject: dead mice


Mice and cats don't really have a large bone. But if you want to swing a dead cat, feel free.

Yes you may plunder the skeletons for bones if you wish.


The decanters would probably make a better weapon.

Posted on 2013-11-25 at 17:36:07.

Topic: Isle of Putnam- QnA
Subject: it is a backpack not a sack of holding


There are 13 bottles of booze. You can't fit them all in a backpack.

With creative packing I would say you can store the left over food, two decanters, the small dropper and possible 3 books

Posted on 2013-11-25 at 17:29:01.

 


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