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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Subject: well met Olan

I cannot emphaize enough that in this game thta you should be precise as possible in your movements and actions. General statements can be very dangerous.

For example

"I'm scouting ahead of the party and checking the room"

Ok.I will assume you are 60 feet away from party. You are going into the room at least half way, looking around and then physically exploring the room.

My Response "You go into the room, spot a Playelf Magazine on the table. You open it up and the explosive runes blow up in you face for 50 points of damage. You reel back and fall into a pit trap, fall 70 feet into a Gelatinous Cube - Are you too pretty to die?"

As opposed to "I will stay ahead of party 40 feet to scout but stay in sight. When I reach the room I will take a step in and look around until I can get a idea of the contents. If everything seems ok, I will move into the room ten feet towards the centre and wait for the party."

Posted on 2014-11-04 at 14:42:21.

Subject: started

I have posted the intro to the adventure.

Posted on 2014-11-03 at 19:07:47.

Topic: Continuing Where We Last Left Off Again
Subject: And so we begin

You are gathered in the library of the palace, the eight of you ushered in quietly and without pomp or pageantry. You all know one another, having adventured together with one another over the years, but the last time you were all together was five years ago. It is good to see friends, comrades and companions again after so long although you all know the circumstances could be better. You have been given a drink of your preference, any food you may wish to request and made as comfortable as possible, but beyond that, it is all very secretive. You only have a few minutes to socialize with your friends before the door to the library opens.

Queen Yolanda enters the room from the garden entrance. She is not her normal self, poise and proper but looks tired and there is much concern behind those ageless eyes. She carries with her an orb that glows orange but the light within flickers like a candle in the wind.

I will not waste time with pleasantries at this time, so please excuse me. There is a dire matter at hand which is why I called you here at such haste. In fact, alacrity may be our only advantage at this point. Tonight, my son Galenthanus was escorting three elven ladies from the kingdom of Furyondy back home. These three ladies are fraternal triplets, which I do not have to explain to you how rare that is among elves. They were returning from a trade mission when something attacked them. We do not know what but whatever they were, they have abducted the Ladies, Galen and 12 handpicked elven hunters. In fact, the only person not abducted was slain and a holy man - a cleric named Tal who was ... let us say tortured a great deal before he was slain. In fact, I believe that whatever killed him used magic to resurrect him again after he died so they could torture him all over again.

Needless to say, whatever it was is powerful and has a following of equally powerful minions. That is why I sent for all of you here you are the most powerful warriors of your age to stand against the dark forces.If anyone can rescue him, it is you. I know Galen is alive because of this. She says and lifts the orb up where it hovers where she leaves it in the air, This is similar to a life protection enchantment. With it I should be able to bring him to me, but I cannot, something blocks me and that is not a mild feat. All I know is that as long as it glows, Galen is alive. However, what those who have taken him do not know is that I can use this to get you to him.

I am asking you all here to take a great risk and no one will question you were you chose to walk away. I can use the orb and my powers to teleport you close to where Galen is, but I cannot tell you what you will be going into, it is completely shielded from my view. I will not mislead you, you wont end up in solid rock but you could be landing in danger right from the start.

Now I have said that I do not know who has done this deed and that is true, but I hold a suspicion that the circumstances seem to add up to suggest it being true. Long ago, back when my father walked the Oerth, and humans were the rarity on the Flaness, he fought against three sisters named Morag, Mallenroh and Margana. You might call them witches or hags today, but their power and strength was beyond the creatures that roam the dark swamps of our world. They used an older magic based on earth and blood and it was very potent indeed. My father defeated the three sisters as they kidnapped three elven sisters. The Witches were planning to take their own souls and put them into the bodies of the elf maids. With their power, the elven blood and long life, they would have been immeasurably powerful. But as I said they were defeated before they could and their plan undone. But they were of such strength in mystic power that my father could not slay them outright only bereft them of mortal bodies. Their spirits were eternal and even without bodies they could possess others and move on. So he bound their souls into the black cauldron that they used to form their magic. So that no other evil forces or minions could release them, he bound them with blood magic and used his own blood. As a further barrier, he also made it so they could not be released unless it was all three at once unless the dispossessed bodies were of the same blood as well.

The queen sighed and took a sip of wine, I am sure he thought that within the confines of the magic, they would be bound for eternity but as you no doubt can piece together all the elements are now in place. The triplets are of my bloodline and Galen is a powerful mage. If someone or something can force him or use his body to cast the blood spell then the sisters will be released and they have a magic that none have seen on this world bar a few. I cannot confirm these is our enemy though, it is just a suspicion that grows in my mind.

The Queen goes to one of the cabinets in the library and pulls out a black cloth. if I am correct, then when you find the Black Cauldron, you can deal with it by covering it with this cloth and saying the command word Rowshawn while pulling the cloth back. It will cause the cauldron to disappear into a nether region where it can do no harm. Do not otherwise touch the cauldron or risk being taken yourself. Do not use the cloth on anything else as it will only work once. I will also give you two amulets with similar crystals as this, she says with a hand to the orange orb, Each one has a enchantment of recall to the palace that can bring back up to 12 people hand in hand by breaking the crystal. Note that you will not appear here but deep in the caverns beneath the palace in a area well sealed and watched - just in case they fall into the wrong hands.

Time is of essence. The blood magic to release them requires a full moon and that is tomorrow night. That is why I moved to find and bring you with such urgency. Galen and the ladies must be found and I ask you to aid me on this quest. What say you?

Posted on 2014-11-03 at 19:03:58.
Edited on 2014-11-03 at 19:05:05 by Alacrity

Subject: nice job people

I have the start up post almost ready for this, I will probably post it around lunch time.

Posted on 2014-11-03 at 13:36:14.

Subject: hours not days

Just one thing about time, you are met by agents of Yolanda within hours of the sending, not days. That is how urgent her need for you is.

Posted on 2014-10-31 at 12:36:51.

Subject: Well

personally I use it Italics for thoughts and internal dialogue. If you have a different preference, that is fine as long as it stays consistent

Posted on 2014-10-30 at 21:19:14.
Edited on 2014-10-30 at 21:20:04 by Alacrity

Subject: answers

Please explain to me why Finarsil only has 80 Hit Points instead of 100 Hit Points ???

Bards use d6 for hit dice in 2e. At 15th level you have 10d6+10 which is 70 (you do not have a constitution bonus). Add the extra ten and it becomes 80.

But you know, I gave some other people additional hit points so I am going to bump it back to 100.

Since she gets the +2 for the Bracers of Ye' Cind the description that she wears +3 Chain Mail (on her Character Sheet) is now apparently obsolete!

The Bracers give you a base AC of 2 not +2. I can fix the description, not an issue. remember I had a mountain of sheets that I copied and pasted from.

Posted on 2014-10-30 at 14:46:21.
Edited on 2014-10-30 at 14:48:14 by Alacrity

Subject: yay!!!!

Give it to us Straight Olan, we can take it!!!!!!

Do a Naked Olan is Posting Again dance..*Boogie Boogie*

Posted on 2014-10-30 at 14:22:42.

Subject: Posted

I have posted a start to the campaign. Now if you wish to do a post of your character receiving the sending and responding, feel free but it is not necessary. I will post the game start with all of you meeting at the palace on Friday, but I know some are hankering to get writing.

Posted on 2014-10-29 at 20:04:45.

Topic: Continuing Where We Last Left Off Again
Subject: starting off

So it was that your life as an adventurer, a wanderer, a seeker of fortune had ended and you had moved on to more gentle pastimes. Whether you were training the young, raising a family or dealing with the politics of neighbouring kingdoms, there were times when you looked to your equipment and magic and sorely missed the days when evil was something vanquished and you could spend your loot on ale and a bed for the night.

One autumn night however, you received a sending. It came to some in their sleep, others as they were awake or traveling, but to all of you it was the same an image of Yolanda, Queen of Celene, calling you.

Help me (your name), for the kingdom of the Grey elves and perhaps that of mankind is in grave danger. I know you have aided my son Galenthanus many times in the past. Please come to me now in my time of need.

If the urgency of the matter was not driven into you by her gaunt features and worried eyes, then the fact that within the hour you were met by someone sent by the queen to aid in your haste certainly added to the severity of the situation. Spell casters with the ability to teleport you to The Palace of The Faerie Queen.

You get ready to go, dressing as you once did to enter dangerous caverns or old ruins to see what lies beyond. But a lingering fear resides in your mind why did Galen not contact you? Why was it his mother?

Posted on 2014-10-29 at 19:59:20.
Edited on 2014-10-29 at 19:59:57 by Alacrity

Topic: The Gobber King- QnA
Subject: it would help

You should always post actions or else I have to assume and you know what they say about assuming.

So you are going to take the east door that should lead you to the dining hall?

Posted on 2014-10-29 at 13:59:42.

Topic: The Gobber King- QnA
Subject: Need someone to pick a door.

Hi. I need the party to pick a direction and a door please

Posted on 2014-10-29 at 12:51:49.

Topic: Tann's 2014 NFL U Pick'em Game
Subject: my picks.

New Orleans
Kansas City
San Diego
San Francisco
New England

Posted on 2014-10-28 at 12:58:47.

Subject: updates

I have updated the character sheets on the character threads.

Posted on 2014-10-27 at 15:58:40.

Subject: Hello

We lost internet over the weekend.So I am behind on my games and the like. Sorry

I will make the adjustment to K0D and Hammer's character and look that Nimu's today. If I have time during lunch I will post the opening scene.

Posted on 2014-10-27 at 12:44:21.
Edited on 2014-10-27 at 12:46:57 by Alacrity

Subject: Guys

you are grossly overthinking this. The marching order dissolved as soon as you enter a room large than 10x10 and action happens anyway.

And what is this with posting rules? Nothing sets me off a game like rules being posted. I am here to have fun not argue the rules.

Think from your character perspective. Where would he/she best be suited in the few times you will be in a corridor?

No one is weak in the party. Statistically Max will miss more against the higher lvl bosses with -AC. His saves are not as good either. But there are eight of you working as a team so I think you have it covered.

Posted on 2014-10-25 at 07:27:13.
Edited on 2014-10-25 at 07:39:09 by Alacrity

Subject: up to you

It is not an essential part of the game but if you wish to be more in line, sure.

Posted on 2014-10-24 at 19:51:28.

Subject: my fault

I should post what I had so I have now done so. They both need adjusting.

Posted on 2014-10-24 at 19:39:40.

Subject: ahem

Bard is Finarsil

and The cleric is Lun Telumendil

Posted on 2014-10-24 at 19:35:46.

Subject: add efreeti army to giant louse demon

I will take the secret door detection into account but if you want the full effect of your ability, you need to look and it is very easy when in a dungeon like setting with monsters trying to hug you at every corner to forget to check. Plus checking take time.

Posted on 2014-10-24 at 19:02:28.

Subject: some are obvious

Yes that is true about Arien and his sword. I was more thinking those who use missile weapons a lot or carry a multitude of weapons.

Posted on 2014-10-24 at 18:49:36.

Subject: added some giant demon louse to the mix

Ahh. I see.

Some things to think about before you start. Due to the nature of this module, movement needs to be very specific. If you are vague or ask me where you are, then I will pick and let the chips fall where they may. There will be maps, some crude and some not so crude. Lots of illustrations too.

Marching Order? Just for the fun of it.

What weapon do your character carry in hand usually? You know, from room to room?

As this is a high level adventure, I will assume that you are all on high alert, and that the Rogue checks for traps on all doors, chests and altars. What I will not assume is that you search for secret doors, you search dead bodies or you are taking a item if you do not say "i take this item".

Posted on 2014-10-24 at 18:20:08.

Subject: no

That would be me still finishing them ....

Wait a minute! Did you just call me a complete louse?!?!?!

Posted on 2014-10-24 at 17:31:05.

Topic: Pathfinder
Subject: this what you are looking for?

Posted on 2014-10-24 at 15:54:44.

Topic: Characters in CWWLLO2
Subject: the cleric - not complete

 photo priestess.jpg

NAME: Lun Telumendil
RACE: Grey Elf
CLASS: Cleric
ALIGNMENT: Chaotic Good

STR: 10 MXP: 115 lbs WGT: 40 lbs BB/LG: 2% OPDRS: 6
DEX: 16 React Adj:+1 Missile Adj:+1 Defensive Adj: -2
CON: 16 HP Adj:+2 System Shock: 95% Resurrection Survival: 96%
INT: 16 #Lang:5 Spell Lvl:8th Lrn Spell:70% Max#:11.
WIS: 20 Magical Def Adj:+4 Bonus Spells: 1st,1st,1st, 2nd, 2nd, 2nd, 3rd, 3rd, 4th
CHA; 16 Max Henchmen:8 Loyalty Base:+4 Reaction Adj:+5

WISDOM SPELL IMMUNITY: Cause Fear, Charm Person, Command, Forget, Friends, Hold Person, Hypnotism, Ray of Enfeeblement, Scare

ARMOR CLASS: -3 (- 1)

Infravision 60 feet.
90% Resistance to sleep or charm related spells.
+1 To hit with Bows.
+1 to hit with Long and Shortswords.
+4 to surprise if alone or a party of all Elves or Halflings or 90 feet away from party.
+2 to surprise if opening a door or screen.
Find secret door in 10 foot area on a 1 or 2 on d6.
Passing 10 feet by hidden door a 1 on a d6.
Find concealed door in 10 foot area on a 1,2,or 3 on a d6.

Turn Undead

Skeleton/1 HD | D*
Zombie | D*
Ghoul/2 HD | D*
Shadow/4 HD | D*
Wight/ 5 HD | D*
Ghast | D
Wraith/6 HD | D
Mummy/7 HD | T
Spectre/8 HD | T
Vampire/9 HD | 4
Ghost/10 HD | 7
Lich/11+ HD | 10
Special | 13

Weapon Proficiencies: Club, Hammer, Mace, Morning Star, Quarter Staff, Sling
Base THACO: 12
Melee: 12
Missile: 11

Poison: 2
Para/Death Magic: 2
Petrifaction/Polymorph: 5
Rod/Wand/Staff: 6
Breath Weapon: 8
Spells: 7

On Person (In Girdle of Many Pouches):Undergarments x 4, Woolen Leggings x 2, Fine Woolen Dress, Fine Bleached Linen Dress, Fine Silk Dress, Fitted Bleached Linen Tunic x 2, Fitted Unbleached Linen Tunic x 2, Sandals, Shoes, Rations, Flint and Steel, Scroll case x 2, Silver Mirror, Oil Flask x 2, Papyrus x 6, 50 ft Silk Rope, Comb, Soap, Wineskin, Writing Ink (per vial) x 2, Quill Pen x 2, Bedroll, Woolen Winter Blanket, Assorted Herbs, Assorted Spell Components, Potions of Extra Healing x 3
On Person (Worn): Holy Symbol of Sehanine Moonbow, Undergarments, Fitted Linen Tunic, Woolen Leggings,
Non-Weapon Proficiencies: Ancient History, Astrology, Blind Fighting, Direction Sense, Etiquette, Healing, Herbalism, Land Based Riding, Navigation, Reading/Writing, Religion, Spell Craft, Singing, Swimming, Weather Sense

Winged Boots (worn)
Girdle of Many Pouches (worn)
Tome of Understanding (used)
+3 Elven Chain Mail (worn)
Pearl of Wisdom (worn)
Ring of Shooting Stars (worn)
Prayer Beads: Bead of Atonement, Bead of Blessing, Bead of Curing, Bead of Karma, Bead of Summons (worn)
Staff of Eternal Midnight (50 Charges): Appears to be sculpted from black ash with pale silver rings along the shaft. Grants the following powers: +3 AC, +3 Saving Throws, +3 Magical Weapon 1d6+3, when in areas of magical darkness functions as a 2d8+3magical weapon, it is soul bound to Lun and enables the wielder to see in the magical darkness created by the staff, 3 times per day Darkness/Light (1 chr), 3 times per day Continual Darkness/Light (1 chr), once per day expend 2 charges for Protection From Evil 10' Radius, once per day expend 2 charges for Dispel Evil - caster level is character level

1st LvL: 9 / 2nd LvL: 9 / 3rd LvL: 8 / 4th LvL: 8 / 5th LvL: 4 / 6th LvL: 2 / 7th LvL: 1

Age: Unknown, but assumed to be near the end of her second century
Eyes: Yellow Gold
Height: 5' 4"
Weight: 96 lbs
Build: Slender
Description: Lun epitomizes the mystery and beauty of the elven people with finely chiseled features and a lithe figure. Her golden eyes burn with an inner light, and a curly mane of pale silver hair offsets her copper skin. Eldritch markings in honor of Sehanine Moonbow are tattooed along her body.

Brief History: Lun Telumendil has served as a high priestess of the Cult of Mysteries for what seems like centuries. Yet it must be remembered that the Cult of Mysteries values secrecy and the esoteric above all else. The Dark Sisterhood shrouds its members in such mystery where even age and parentage are unknown. Rumors speak of a strange semblance of immortality bestowed upon these enigmatic priestesses, where, like the moon, they live, fade into darkness and then rise again. Among them, Lun is utterly devoted to the mysteries and has spent most of her long life aloof from the rest of the world. Only the most dire of needs have called her out from the hidden temples of Celene.

Posted on 2014-10-24 at 15:50:07.
Edited on 2014-10-27 at 15:55:30 by Alacrity

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