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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: CWWLLO QnA
Subject: clarify


a Light spell or a Continual Light spell? I do not want to assume.

Posted on 2015-01-14 at 12:05:18.

Topic: Upcoming improvements to the Inn
Subject: no no


I have seen a few examples of RPG sites that now have forums where you can play online in real time with webcams. There is an area for the maps and characters etc etc. But I figure that is heavy duty coding. On the other hand, it would be a revenue stream.


Posted on 2015-01-14 at 11:04:54.

Topic: Upcoming improvements to the Inn
Subject: and there was much rejoicing


and a on-line webcam-friendly Gaming forum?

Posted on 2015-01-14 at 10:37:48.

Topic: CWWLLO QnA
Subject: i'd prefer participation


Yes yes yes...build away.

Posted on 2015-01-14 at 10:36:39.

Topic: CWWLLO QnA
Subject: How about we post to the game instead of the mutual admiration club


Yeah, he's my hero.

Less talk, more stalk.

Posted on 2015-01-14 at 10:24:43.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: posted


I have posted. I covered a lot of ground in my post so if there is anyplace you want to check out further, let me know.

If you want to see some great artwork inspired by Firefly and the Beowulf class

Ships!

Posted on 2015-01-13 at 12:16:43.
Edited on 2015-01-13 at 13:08:03 by Alacrity

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: into town


Day 1, Serenity View’s Spaceport, 6:00 PM PT


Outfits decided upon, it was time to disembark into the town of Serenity Views. It was close by so there was no need for the mule and judging by the haulers you saw going into and out of the city, the traffic might be hard to maneuver around.

As the gangway dropped, the summer’s warm air filled the cargo bay with the scents of grass and flowers but also a tinge of sawdust and industrial fuel. The evening is still bright here on Hera where the summers are long and dusk won’t come until much later.

Across from your ship is the Beowulf Class – a mid-bulk transport that was slightly smaller than the Firefly and known as a flying crate or in the war as a flying coffin. Beowulfs were used in the war as personal carriers and vehicle movers. The square loading dock made them excellent for using transport cases that slip into the hold. Only need two crew to run them, up to four max, but they steer like a pregnant water buffalo and land like a rock dropped from a building.

Outside of the “box” boat is a man sitting in a lawn chair. He is a big man and probably the hairiest man you have ever seen in your life. You know this because he is wearing nothing more than a swim suit that is usually reserved for weight lighters and body builders which he ain’t (picture a speedo and there is no way I am putting a picture of a hairy man in a speedo on this website. Use your imagination). He is drinking out of a ceramic jug about twice the size of his head and seems oblivious to his lack of clothing or overt furriness. He smiles as you look at him, waves with his other hand and calls out “Hi neighbours! Want some shine? Made it myself.”

 photo chewie.jpg

As the gentleman waves to you, another man approaches him for the direction of the town. He is a tall blond man with black pants, white shirt and a black vest. His sidearm is slung on his left thigh and he also has a sword belted on his right. “Chewie! I told you to put on some clothes!”

 photo Justincase.jpeg

“Ahh Captain!” The hairy man replies, “Why? My body is a temple.”

“Only if you worship a bear god. Is Billie up?”

“No boss. Still sleeping it off.”

“Sleeping what off?” The captain looks down at the jug, “oh no Chewie. You didn’t.”

“She was armed Captain.” Chewie put his hands in the arm defensively.

“She is always armed. Oh ....bother.” The Captain puts his face into his palms.

(assuming that Wyatt, Asher and Willow continue onwards so that you do not want to get involved, Wolf or Jade can so hello if they wish)

The walk to town is pleasant enough. As you enter the town, you see a lot of work and construction being done on three hotels on the outskirts of town. Only one hotel is operation and it has construction being performs on the upper levels to build it up. You are surprised to see all of the staff in this hotel are all dressed in pseudo-alliance uniforms. They are not accurate in anyway, they even appear to be colour coded to rank and position. Shuttles are coming in with tourist and their luggage. Funny to see alliance officers in red coats carrying other people bags,

The sheriff office is a newer building but it is complete boarded up. A sign hangs on the door advising readers that if they have issues with law enforcement they are to seek out the alliance outpost further into town. Asher notices through a knothole of one board that the interior still has future and the jail, as well as a notice board with papers on it.(let me know if you wish to "break" in)

The skyline is occupied by the five stories “UNIFICATION WAR MUSEUM” building which is all glass and pretty silver. Considering what you have seen so far in this town, you have a suspicion that the museum might have a one sided story to tell.

A sign on the street points to a “Whistler’s Bar and Grill” down a lane. The sign displays a alliance flag and independence flag crosses together with the words “we serve both sides” at the bottom.

As you continue through the town, everything appears to be new shiny building and structures. No signs of the internment camp or the town that grew up out of the remaining soldiers. Where did they all go?

You pass a sign pointing out “McHale’s Junkyard – used parts and scrappage” down a street and someone has scrawled across the bottom “Phoenix Heights” with a red paint.

You reach the home of Virgil Moringstar. It is a L shaped ranchhouse style building with a second floor only on the smaller part. Outside the ranchhouse, you see a group of men working on something on the ground. As your approach, Asher and Wyatt realize that five men are watching four other defuse landmines. As they are standing awfully close, you figure these must be training devices.

“Jordan! Slow down!” A big man in camouflage pants and a tight white t-shirt calls out.

“I’m gonna beat your record sir!” the young man calls out but as he does the device in front of him makes a loud click and sprays green paint into his face.

“There are no records in landmine defusing Jordan. Now what just happened?”

“The wires were ...”

“No! What just happened?”

“I died.”

“You died Jordan. That means you ain’t going home. I have to go to your house and tell your mom you ain’t coming home. I don’t want to do that Jordan. She is a sweet woman and I love her dearly.”

“Sorry sir.”

“Shut up Jordan, you’re dead,” He turns to the others, “No one does speed records! You are paid by the hour not the landmine. Jordan, go wash up! Everyone else reset and start again.”

 photo JohnConnors.jpg

The big man sees you coming over and walks over to greet you. He smiles and offers his hand, “Hello. I’m Connors. Can I help you?”


OOC: for Jade and Wolf, there are the men from the Beowulf you can talk to, as well there is the tower where you can arrange refueling and system flush. You don’t really need to as you have only flown 24 hours but it is an excuse to talk to people who work and live here. Flight tower is run by a lady named Vivian and usually flight tower people are chatty. Let me know what you want t do and I can give you more


Posted on 2015-01-13 at 12:03:10.
Edited on 2015-01-13 at 15:13:36 by Alacrity

Topic: Destiny's Flight - A Serenity RPG
Subject: moving forward


Destiny Day Three of Journey. 3:00 am ST

With the threat of a bomb, no matter how small it is, the crew is put into intense search mode. The passengers are kept in the galley under the eye of Dr. Stephanie as Jon, JC, Grace and Angela search the ship for any other surprises while Tess ran through the feeds of the cameras that Grace had on the ship to determine the path Asante took. Grace insists that every section of the ship is searched three times by a different set of eyes.

As it turns out, it was for the best that you did. Two more small devices were found, one in the cockpit and another on the hull of the ship on the EVA hatch. None of them would have endangered the crew but done enough damage that you would have had stopped to fix the wiring or disengage emergency bulkheads.

Grace is able to disarm the devices and with two of them, reset the timer to standby so that she could use them herself in the future. They were sophisticated, and very advanced technology. She talked about putting her 108 character passcode into a lock for the vacuum suits until someone points out that in an emergency you might need access to the suits fast.

Seth wants to call the Baron to warn him of Asante’s betrayal but Lilianna doesn’t want Seth to say anything to her step-father as it may endanger Daniel. The brothers are a bit worried by the events that have happened and that Asante may warn Templeton of their intentions.

JC sends out some waves and messages to friend he knows that may have had contact with Asante. The first round of inquires comes up with nothing as she doesn’t seem to be a underworld type but some say they will look around and see what they can find.

OOC: I will backpost if you chose to contact the Baron or make other actions

Destiny Day Five of Journey. 9:00 am ST

The few days in the black are uneventful other than your planning for this moment. JC got word back from a friend who thought this Asante might have been the one who he heard did the Bosco job. Company named Bosco had made a made a food supplement that put the Blue Sun protein bars to shame. But when they tried to get the formula and product to alliance labs for testing, the ship disappeared. No one was ever found and the product vanished. Word was that there was a woman who cam e on the ship a few days before as passenger, and got off a day before on a stopover. Only Feds could never find her again and the trail went old. The picture they were circulating looked like the woman JC described. The ship that carried the Bosco people was a Firefly and never seen again, nor the crew.

Destiny approaches the Cruise liner Rim’s Dream and makes its presence known. They are informed by a pleasant Yeoman that they were expected and to dock on Bay 4B near the stern of the liner. You are then barraged with a liturgy of warning about weapons and that they are not allowed in the liner at any point. Guns, knives, sticks with nails in them – you name it, they were not allowed and there were screening points at all docking bays. Only one warning would be issued any after that, anyone caught trying to bring a weapon onboard would be banned for life.

After this riot act was given to you, the liner asks for a list of all crew and passengers that are on your ship and tell you that someone will be awaiting your arrival.


Posted on 2015-01-12 at 12:48:46.
Edited on 2015-01-12 at 12:50:25 by Alacrity

Topic: The Gobber King
Subject: Tony?


The four metal creatures move forward with a steady gait and a pounding of their feet on the floor. Mal and Crow move to defend the party and strike at the creatures. They hit solid blows against the metal men but they do not seem to cause damage to anything but their swords.

Ivan rapidly leaps up and joins Wembley on top of the cabinet.

Gamard casts a spell on his staff in hopes to make it more effective against the creatures.

The metal man strike back with pounding blows. Crow manages to dodge the fists that are attacking him but Mal takes a hard blow to the stomach and then to the chin, causing him to stumble slightly and move away from the attack. Gamard takes a glancing blow but Dudley, in a desperate attempt to hide behind the fighter manages to avoid the blows of the other iron man.

Alondas cast a magic missile at one of them and it hits but once again, there seems to be no visible damage.

OOC: Mal is seriously wounded, Gamard is lightly wounded.



Posted on 2015-01-10 at 13:03:03.

Topic: Continuing Where We Last Left Off Again
Subject: into the mouth of .....


The mouth of the cave is set in the stone as the mouth of a demon. It is at least 20 feet wide and about 30 feet tall at the highest point. There is no signs of movement in or out of the cave and the entranceway shows signs of plant growth as if unattended for years.

However .....

As you approach the entrance, you can see only darkness, even those with vision suited for the dark cannot see anything within. It is like a curtain of blackness drawn across the mouth. It is also very cold within. as anyone who gets within 10 feet of the entrance can feel the temperature within the cave is frigid. It comes out like waves of coldness as warmth does from a fire.

But there is something more. The smell. There is a smell that comes from the mouth like decaying rodent feces and decomposing vegetation. It stinks badly.

OOC: Finarsil remembers that in the songs and stories of the Tomb of Horror the cave entrance lead to a large cavern with three entrances to the tome, only one was the actual way in, the other death traps. The cavern itself was guards by a Basilisk and a Behir - but both were slain before the party entered.


Posted on 2015-01-10 at 12:29:50.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: serenity maps


I have scanned all the maps/schematics from the serenity book I got for christmas. If you would like to get copies, let me know and I will share the dropbox link. I am not going to post it openly.



Posted on 2015-01-06 at 08:46:38.

Topic: CWWLLO QnA
Subject: no possession


No one is possessed at the moment. We have not even reached the standing around looking silly stage.

If you wish to have your character "check out" the tomb's entrance before you enter, please let me know otherwise it will be a very short posting.


Posted on 2015-01-06 at 07:01:12.

Topic: CWWLLO QnA
Subject: everyone


Everyone has three potions of extra healing on them. That is three cleric-in-a-can each.

I need to set up my chart for the players before the game gets to far in.

Posted on 2015-01-05 at 12:50:55.

Topic: The Gobber King- QnA
Subject: back


I am back from holidays and ready to update the game. I see I onlyu have three posts since my last update so please check in, tell me what you are doing or I will update without you.

Posted on 2015-01-05 at 10:25:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: back on


I am back and ready to get the game moving again. I am waiting for a post from MMV and Albert at this time. Hopefully we can update by the weekend.

Posted on 2015-01-05 at 10:23:53.

Topic: Destiny Flight - QnA
Subject: back on


The holidays are over and I am ready to get moving again. I see everyone has posted except Albert. I will be updating the game soon.


Posted on 2015-01-05 at 10:22:52.

Topic: CWWLLO QnA
Subject: I'M BACK


Let the game get underway again as the holiday is over. Time to sing a slaying song tonight.

Posted on 2015-01-05 at 10:21:20.

Topic: Destiny Flight - QnA
Subject: fast ship


Keep in mind that you have a fast ship. Your cruise speed is the hard burn of most mid-bulk transports. So unless Asante has a Arrowhead Courier ship, not much can match you and most people do not know that.

I will write my post on the basis that all the crew will be helping out with the search for surprises. More eyes, the better.

Posted on 2015-01-04 at 16:12:16.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Makes sense


walking or taking the mule?

Is Wyatt actually gonna go into town with a independent flag as a cape?

Posted on 2015-01-02 at 18:53:02.

Topic: CWWLLO QnA
Subject: position


Ody is correct. You are out of the cave with the bridge and outside of the cave entrance to the tomb.

Odyson's True Seeing has run out.

Posted on 2015-01-02 at 14:23:24.
Edited on 2015-01-02 at 14:23:59 by Alacrity

Topic: Continuing Where We Last Left Off Again
Subject: Caves?


The party ran, jumped and flew out of the cave that was crumbling down around them. Out over the bridge and into the grassy area outside the cave entrance you moved and the cavern you were in collapsed completely behind you. If you were going for surprise - it was now lost.

Exposed to the mid-day sun was a black rubber mass with many writhing tentacles. The sheer weigh t and bulk of the creature could not be contained when the rock structure was fragmented. As the sunlight touches it, it shakes in pain and the flesh bubbles.

Maximus feels the leeches upon him stop their burrowing and start to do something almost as bad - tickling him. He dares to open his armour around his chest to find the sunlight affects the leeches in the same way. They start to smoke and die off.

There is now only one way to go, despite the joy of being in the afternoon sun once again. But the quest in that cave

Wait a minute! Noon day sun???

The sun is high in the sky and warm. You left less than a half hour ago and it was dawn at the castle. That mean either you lost half a day in time or you are somewhere on the other half of the world. No story or song ever said where the Tomb was, for obvious reasons but either way, you were running short on time.

OOC:
Arn – fully healed
Lun – Fine
Jar – Lightly wounded
Fin – Seriously wounded
Spa - Fine
Ody –Bearable
Max – Seriously wounded
Kad – healed



Posted on 2014-12-30 at 13:21:46.
Edited on 2014-12-30 at 13:23:27 by Alacrity

Topic: Tann's 2014 NFL U Pick'em Game
Subject: 60%


I think there are a few factors that put me in the 60% range. One is that I don't think the dice roller is truly random, it goes low quite a bit so it may that the first team listed won more often than not.

As well, after awhile I did not pick teams that always seemed to lose. Tampa Bay seems to be the Maple Leafs of the football world so I stopped picking them even when the dice rolled.

Anyway, thanks for the game, it was fun. Kinda glad I came in last because otherwise whoever did might have felt real bad.

Posted on 2014-12-30 at 12:51:00.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: reminder


Sanders told you to speak to Virgil first and to expect delays as the Valley is not fully cleared of un-exploded land mines, ordinance and munitions from the war. So you may wish to leave Havelock behind on the initial journey. You were also told that there is an Alliance outpost here commander by a Sally Wu who is known as a by the book type.

You may remember way way back to the first adventure you played in Frisco and there was some debate as to whether to get a sheriff or ask for an alliance outpost. The argument was the alliance outpost was cheaper (you don't for them) but they then to be very black and white about laws. A sheriff you have to pay but you can have him enforce your own town laws. Rarely do the two exist in the same town.

A good example is a town might want to set a "no guns" law. A sheriff could enforce that rule but an alliance outpost would not. However if a gang rode into town shooting up the place, alliance will sweep in and arrest everyone while a sheriff would know the locals from the bad guys.

Posted on 2014-12-27 at 18:06:50.
Edited on 2014-12-27 at 18:10:47 by Alacrity

Topic: Tann's 2014 NFL U Pick'em Game
Subject: Thought you played on Christmas


Here I was thinking I missed a deadline again.

Your numbers are good Albert.

Atlanta
Baltimore
Dallas
Indianapolis
Green Bay
Houston
Kansas City
NY Jets
Minnesota
Buffalo
NY Giants
Pittsburgh
New Orleans
Denver
Arizona
Seattle


Posted on 2014-12-26 at 09:48:25.
Edited on 2014-12-26 at 10:05:58 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Marshall?


What Marshall? You are visiting Virgil Morningstar, the man who basically owns this town.

Posted on 2014-12-22 at 07:41:07.

 
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