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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Subject: get closer

Hard to tell where you are standing. No obvious signs of dust or decay. They are a ways (10'+) into the cave and I am working on the assumption no one has entered yet.

Posted on 2015-01-14 at 14:18:11.
Edited on 2015-01-14 at 14:18:24 by Alacrity

Subject: and away we go

Posted. Let the "we're all gonna die" commence.

Posted on 2015-01-14 at 14:10:05.

Topic: Continuing Where We Last Left Off Again
Subject: the big reveal

The Continual light spell entered the gloom of darkness and seems to be sucked up. You wait a moment, thinking this will fail when the light spell causes the darkness to not disappear so much as visibly recede backwards down the cave about 40 feet.

Revealed in the acquiescence of the shade is the cave entrance is packed full of stone statues - wall to wall, side by side, row on row of stone statues. They are warriors, mages, clerics and rogues by garb and the workmanship is incredible - very lifelike. No two are the same as far as you can see but they do all share one common characteristic - the look of complete fear and despair upon their faces, as if each was facing the worst doom imaginable.

Other than that, the cave has a dirt floor, it still smells and it is still very cold within.

Posted on 2015-01-14 at 14:09:15.

Subject: not that you would get the joke but

You keep lobbing fireballs and I will start calling you Rune.

Rune was an Archmage player I had in my party for years. Never met an offensive spell he didn't like, but ever used defensive.

Posted on 2015-01-14 at 14:00:04.

Subject: would you

Would you like me to reveal what happens with the CL now or wait for others to post?

Posted on 2015-01-14 at 13:32:32.

Subject: good call

Yes, using Light is a bit like pissing on a forest fire - may feel good but really not that effective.

Posted on 2015-01-14 at 12:58:03.

Subject: clarify

a Light spell or a Continual Light spell? I do not want to assume.

Posted on 2015-01-14 at 12:05:18.

Topic: Upcoming improvements to the Inn
Subject: no no

I have seen a few examples of RPG sites that now have forums where you can play online in real time with webcams. There is an area for the maps and characters etc etc. But I figure that is heavy duty coding. On the other hand, it would be a revenue stream.

Posted on 2015-01-14 at 11:04:54.

Topic: Upcoming improvements to the Inn
Subject: and there was much rejoicing

and a on-line webcam-friendly Gaming forum?

Posted on 2015-01-14 at 10:37:48.

Subject: i'd prefer participation

Yes yes away.

Posted on 2015-01-14 at 10:36:39.

Subject: How about we post to the game instead of the mutual admiration club

Yeah, he's my hero.

Less talk, more stalk.

Posted on 2015-01-14 at 10:24:43.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: posted

I have posted. I covered a lot of ground in my post so if there is anyplace you want to check out further, let me know.

If you want to see some great artwork inspired by Firefly and the Beowulf class


Posted on 2015-01-13 at 12:16:43.
Edited on 2015-01-13 at 13:08:03 by Alacrity

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: into town

Day 1, Serenity View's Spaceport, 6:00 PM PT

Outfits decided upon, it was time to disembark into the town of Serenity Views. It was close by so there was no need for the mule and judging by the haulers you saw going into and out of the city, the traffic might be hard to maneuver around.

As the gangway dropped, the summer's warm air filled the cargo bay with the scents of grass and flowers but also a tinge of sawdust and industrial fuel. The evening is still bright here on Hera where the summers are long and dusk won't come until much later.

Across from your ship is the Beowulf Class - a mid-bulk transport that was slightly smaller than the Firefly and known as a flying crate or in the war as a flying coffin. Beowulfs were used in the war as personal carriers and vehicle movers. The square loading dock made them excellent for using transport cases that slip into the hold. Only need two crew to run them, up to four max, but they steer like a pregnant water buffalo and land like a rock dropped from a building.

Outside of the "box" boat is a man sitting in a lawn chair. He is a big man and probably the hairiest man you have ever seen in your life. You know this because he is wearing nothing more than a swim suit that is usually reserved for weight lighters and body builders which he ain't (picture a speedo and there is no way I am putting a picture of a hairy man in a speedo on this website. Use your imagination). He is drinking out of a ceramic jug about twice the size of his head and seems oblivious to his lack of clothing or overt furriness. He smiles as you look at him, waves with his other hand and calls out "Hi neighbours! Want some shine? Made it myself."

 photo chewie.jpg

As the gentleman waves to you, another man approaches him for the direction of the town. He is a tall blond man with black pants, white shirt and a black vest. His sidearm is slung on his left thigh and he also has a sword belted on his right. "Chewie! I told you to put on some clothes!"

 photo Justincase.jpeg

"Ahh Captain!" The hairy man replies, "Why? My body is a temple."

"Only if you worship a bear god. Is Billie up?"

"No boss. Still sleeping it off."

"Sleeping what off?" The captain looks down at the jug, "oh no Chewie. You didn't."

"She was armed Captain." Chewie put his hands in the arm defensively.

"She is always armed. Oh ....bother." The Captain puts his face into his palms.

(assuming that Wyatt, Asher and Willow continue onwards so that you do not want to get involved, Wolf or Jade can so hello if they wish)

The walk to town is pleasant enough. As you enter the town, you see a lot of work and construction being done on three hotels on the outskirts of town. Only one hotel is operation and it has construction being performs on the upper levels to build it up. You are surprised to see all of the staff in this hotel are all dressed in pseudo-alliance uniforms. They are not accurate in anyway, they even appear to be colour coded to rank and position. Shuttles are coming in with tourist and their luggage. Funny to see alliance officers in red coats carrying other people bags,

The sheriff office is a newer building but it is complete boarded up. A sign hangs on the door advising readers that if they have issues with law enforcement they are to seek out the alliance outpost further into town. Asher notices through a knothole of one board that the interior still has future and the jail, as well as a notice board with papers on it.(let me know if you wish to "break" in)

The skyline is occupied by the five stories "UNIFICATION WAR MUSEUM" building which is all glass and pretty silver. Considering what you have seen so far in this town, you have a suspicion that the museum might have a one sided story to tell.

A sign on the street points to a "Whistler's Bar and Grill" down a lane. The sign displays a alliance flag and independence flag crosses together with the words "we serve both sides" at the bottom.

As you continue through the town, everything appears to be new shiny building and structures. No signs of the internment camp or the town that grew up out of the remaining soldiers. Where did they all go?

You pass a sign pointing out "McHale's Junkyard - used parts and scrappage" down a street and someone has scrawled across the bottom "Phoenix Heights" with a red paint.

You reach the home of Virgil Moringstar. It is a L shaped ranchhouse style building with a second floor only on the smaller part. Outside the ranchhouse, you see a group of men working on something on the ground. As your approach, Asher and Wyatt realize that five men are watching four other defuse landmines. As they are standing awfully close, you figure these must be training devices.

"Jordan! Slow down!" A big man in camouflage pants and a tight white t-shirt calls out.

"I'm gonna beat your record sir!" the young man calls out but as he does the device in front of him makes a loud click and sprays green paint into his face.

"There are no records in landmine defusing Jordan. Now what just happened?"

"The wires were ..."

"No! What just happened?"

"I died."

"You died Jordan. That means you ain't going home. I have to go to your house and tell your mom you ain't coming home. I don't want to do that Jordan. She is a sweet woman and I love her dearly."

"Sorry sir."

"Shut up Jordan, you're dead," He turns to the others, "No one does speed records! You are paid by the hour not the landmine. Jordan, go wash up! Everyone else reset and start again."

 photo JohnConnors.jpg

The big man sees you coming over and walks over to greet you. He smiles and offers his hand, "Hello. I'm Connors. Can I help you?"

OOC: for Jade and Wolf, there are the men from the Beowulf you can talk to, as well there is the tower where you can arrange refueling and system flush. You don't really need to as you have only flown 24 hours but it is an excuse to talk to people who work and live here. Flight tower is run by a lady named Vivian and usually flight tower people are chatty. Let me know what you want t do and I can give you more

Posted on 2015-01-13 at 12:03:10.
Edited on 2015-01-13 at 15:13:36 by Alacrity

Topic: Destiny's Flight - A Serenity RPG
Subject: moving forward

Destiny Day Three of Journey. 3:00 am ST

With the threat of a bomb, no matter how small it is, the crew is put into intense search mode. The passengers are kept in the galley under the eye of Dr. Stephanie as Jon, JC, Grace and Angela search the ship for any other surprises while Tess ran through the feeds of the cameras that Grace had on the ship to determine the path Asante took. Grace insists that every section of the ship is searched three times by a different set of eyes.

As it turns out, it was for the best that you did. Two more small devices were found, one in the cockpit and another on the hull of the ship on the EVA hatch. None of them would have endangered the crew but done enough damage that you would have had stopped to fix the wiring or disengage emergency bulkheads.

Grace is able to disarm the devices and with two of them, reset the timer to standby so that she could use them herself in the future. They were sophisticated, and very advanced technology. She talked about putting her 108 character passcode into a lock for the vacuum suits until someone points out that in an emergency you might need access to the suits fast.

Seth wants to call the Baron to warn him of Asante's betrayal but Lilianna doesn't want Seth to say anything to her step-father as it may endanger Daniel. The brothers are a bit worried by the events that have happened and that Asante may warn Templeton of their intentions.

JC sends out some waves and messages to friend he knows that may have had contact with Asante. The first round of inquires comes up with nothing as she doesn't seem to be a underworld type but some say they will look around and see what they can find.

OOC: I will backpost if you chose to contact the Baron or make other actions

Destiny Day Five of Journey. 9:00 am ST

The few days in the black are uneventful other than your planning for this moment. JC got word back from a friend who thought this Asante might have been the one who he heard did the Bosco job. Company named Bosco had made a made a food supplement that put the Blue Sun protein bars to shame. But when they tried to get the formula and product to alliance labs for testing, the ship disappeared. No one was ever found and the product vanished. Word was that there was a woman who cam e on the ship a few days before as passenger, and got off a day before on a stopover. Only Feds could never find her again and the trail went old. The picture they were circulating looked like the woman JC described. The ship that carried the Bosco people was a Firefly and never seen again, nor the crew.

Destiny approaches the Cruise liner Rim's Dream and makes its presence known. They are informed by a pleasant Yeoman that they were expected and to dock on Bay 4B near the stern of the liner. You are then barraged with a liturgy of warning about weapons and that they are not allowed in the liner at any point. Guns, knives, sticks with nails in them - you name it, they were not allowed and there were screening points at all docking bays. Only one warning would be issued any after that, anyone caught trying to bring a weapon onboard would be banned for life.

After this riot act was given to you, the liner asks for a list of all crew and passengers that are on your ship and tell you that someone will be awaiting your arrival.

Posted on 2015-01-12 at 12:48:46.
Edited on 2015-01-12 at 12:50:25 by Alacrity

Topic: The Gobber King
Subject: Tony?

The four metal creatures move forward with a steady gait and a pounding of their feet on the floor. Mal and Crow move to defend the party and strike at the creatures. They hit solid blows against the metal men but they do not seem to cause damage to anything but their swords.

Ivan rapidly leaps up and joins Wembley on top of the cabinet.

Gamard casts a spell on his staff in hopes to make it more effective against the creatures.

The metal man strike back with pounding blows. Crow manages to dodge the fists that are attacking him but Mal takes a hard blow to the stomach and then to the chin, causing him to stumble slightly and move away from the attack. Gamard takes a glancing blow but Dudley, in a desperate attempt to hide behind the fighter manages to avoid the blows of the other iron man.

Alondas cast a magic missile at one of them and it hits but once again, there seems to be no visible damage.

OOC: Mal is seriously wounded, Gamard is lightly wounded.

Posted on 2015-01-10 at 13:03:03.

Topic: Continuing Where We Last Left Off Again
Subject: into the mouth of .....

The mouth of the cave is set in the stone as the mouth of a demon. It is at least 20 feet wide and about 30 feet tall at the highest point. There is no signs of movement in or out of the cave and the entranceway shows signs of plant growth as if unattended for years.

However .....

As you approach the entrance, you can see only darkness, even those with vision suited for the dark cannot see anything within. It is like a curtain of blackness drawn across the mouth. It is also very cold within. as anyone who gets within 10 feet of the entrance can feel the temperature within the cave is frigid. It comes out like waves of coldness as warmth does from a fire.

But there is something more. The smell. There is a smell that comes from the mouth like decaying rodent feces and decomposing vegetation. It stinks badly.

OOC: Finarsil remembers that in the songs and stories of the Tomb of Horror the cave entrance lead to a large cavern with three entrances to the tome, only one was the actual way in, the other death traps. The cavern itself was guards by a Basilisk and a Behir - but both were slain before the party entered.

Posted on 2015-01-10 at 12:29:50.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: serenity maps

I have scanned all the maps/schematics from the serenity book I got for christmas. If you would like to get copies, let me know and I will share the dropbox link. I am not going to post it openly.

Posted on 2015-01-06 at 08:46:38.

Subject: no possession

No one is possessed at the moment. We have not even reached the standing around looking silly stage.

If you wish to have your character "check out" the tomb's entrance before you enter, please let me know otherwise it will be a very short posting.

Posted on 2015-01-06 at 07:01:12.

Subject: everyone

Everyone has three potions of extra healing on them. That is three cleric-in-a-can each.

I need to set up my chart for the players before the game gets to far in.

Posted on 2015-01-05 at 12:50:55.

Topic: The Gobber King- QnA
Subject: back

I am back from holidays and ready to update the game. I see I onlyu have three posts since my last update so please check in, tell me what you are doing or I will update without you.

Posted on 2015-01-05 at 10:25:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: back on

I am back and ready to get the game moving again. I am waiting for a post from MMV and Albert at this time. Hopefully we can update by the weekend.

Posted on 2015-01-05 at 10:23:53.

Topic: Destiny Flight - QnA
Subject: back on

The holidays are over and I am ready to get moving again. I see everyone has posted except Albert. I will be updating the game soon.

Posted on 2015-01-05 at 10:22:52.

Subject: I'M BACK

Let the game get underway again as the holiday is over. Time to sing a slaying song tonight.

Posted on 2015-01-05 at 10:21:20.

Topic: Destiny Flight - QnA
Subject: fast ship

Keep in mind that you have a fast ship. Your cruise speed is the hard burn of most mid-bulk transports. So unless Asante has a Arrowhead Courier ship, not much can match you and most people do not know that.

I will write my post on the basis that all the crew will be helping out with the search for surprises. More eyes, the better.

Posted on 2015-01-04 at 16:12:16.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Makes sense

walking or taking the mule?

Is Wyatt actually gonna go into town with a independent flag as a cape?

Posted on 2015-01-02 at 18:53:02.

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