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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Have You Played 13th Age RPG?
Subject: not yet


I have not had the chance to look over the rules but it is currently the #1 selling PDF on Drivethru Games

13th Age

I might take a look at it because I am seeking something to replace D&D in my gaming life.

Posted on 2013-09-20 at 17:47:01.

Topic: Destiny's Flight - A Serenity RPG
Subject: The End and rebirth of Destiny - Part 1


So it was that the Bounty Hunter entered the ship named Destiny via the Shuttle, while the EMP had taken out the electrical systems. Jason was killed by him quickly and then Ken attempted to take him out but was killed as well. This determined foe was looking for that Companion’s med card and didn’t care how he got it. Jon attempted to engage him but Tess and Stephanie pulled him away as it was suicide to face the well armed and armoured man. Jon resisted, trying to save the ship and crew but in the end, Stephanie had to hit him with a hypo-spray to knock him out.

Grace got the med Card and lead the Bounty Hunter on a chase throughout the ship. The mechanic knew ever crawl-way, nook, and air-duct in the ship and had to slow herself down to keep him flowing her. He did follow the young lady, never realizing that she was drawing him into a trap. Grace waited for Tess, Stephanie and Jon to escape in the shuttle. They would have held there waiting for Grace in the shuttle but Grace has rigged a remote lift off sequence and launched them to safety (She thought that she might need that someday). Leading the assassin to the engine room, Grace confronted the villain, before jumping to the safety of her rooms below and she blew up the claymore mines that she had rigged into the walls of the engine room (she figured she might need that one day).

Watching from the shuttle, the three remaining crew saw the Ship lurch and vent plasma. The comm. roared with the explosion and went dead. The three remaining crew thought that Grace died in the fiery explosion, and with heavy hearts continued on their way to be picked later by a passing freighter.

Left in the ship alone, Grace surveyed the damage to realize that the engine was not as bad off as she feared. She would need to do a lot of work for sure but it was salvageable. She was pondering towing it with the Bounty hunters’ small interceptor ship when the Feds you met on Greenleaf found Destiny adrift. Sanders showed up with his crew and boarded Destiny. Grace, who is not gifted in negotiations, offered the wine and diamond to the Feds in exchange for immunity for the crew and Destiny towed to Berylix. At first the Feds refused, but Grace had rigged a 102 key sequence on the main hatch so that the Feds could not leave without the codes (Because she thought they might need it someday). Threatening her by force didn't work as she pointed out that the engine room wasn't the only place that she expected boarders (where she get all these mines is a question best not asked). They couldn’t take the ship because the engines were dead and the Interceptor was no good to them.

So in the end Destiny got towed, the Feds got their bad guys, the diamonds were recovered and Grace was left on Berylix with a useless ship. The feds left her there, thinking that they’d hear from her soon, willing to re-negotiate.

Grace actually took some of the diamonds from the hoard (Not like Sander’s counted them or knew how many were there to begin with) and sold them via her black market contacts. She sold the location coordinates of the Interceptor ship too. Destiny’s engines were not nearly damaged as she let on, and was able to make the repairs in less than a year with some upgrades even. As for the Med card, she made contact with the companion guild who was very interested and Higgin's was made to understand what messing with the companion guild meant. However, (just because Grace prefers to follow through herself) Higgin’s was also made to understand that someone had downloaded the data-file off the Bounty Hunter’s computer with detail accounts of who paid for whom to be whacked. She put all that data in a courier-pack and it would be sent to the Feds if she didn’t stay healthy.

The boring stuff over, Grace got down to fixing the engines. It was a difficult process as many parts have to be retooled.

Jon, Stephanie and Tess spend several days in the shuttle before you were found and brought home. Jon and Stephanie have discovered each others love and are exploring that now. It will probably take a year before Jon feels the need to fly and Destiny is spaceworthy again, but the time will come.

Stephanie must have had secret funds or there were still plenty of folks that owed her their life and were only too glad to help out when she called. Not long after they had been picked up adrift in space they were relaxing in a private Villa. The staff all seemed to know her or was at least instructed to treat her as the Lady of House. They always addressed her first with a respectful “Doctor Stephanie”, Jon would get a polite smile and a “Sir”. The time seemed pass too slowly; Jon kept replaying the events of final days of Destiny and a darkness would fill him.

Stephanie would do her best to ease his pain and their relationship grew deeper. After a couple weeks she slipped into his room. Without saying a word she dimmed the lights and slid out her silk kimono. With the skill of a surgeon she nestled up against Jon, her soft skin pressing warmly on his firm muscular torso. Reaching up she slow pulled his face to her and kissed him warm long and wetly. Their breathing started into a peaceful rhythm as hands and lips moved to explore the others body. They both could feel their bond strengthen and enjoyed the intimacy that could make the memories of the past blur at least for a while. The evening would repeat itself over the next few months, but neither would say the “words”.

Tess went off to join the crew of the Rocinante, yet somehow in her heart she never gave up hope that Gracie was still alive and one day she'd hear from her. Until then, there were bills to pay.


Next: A package couriered ....

Posted on 2013-09-19 at 19:00:39.
Edited on 2013-09-19 at 19:03:47 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: yes


I am looking for clarification before I make a bunch of assumptions.

I got the impression from Bromern's post that He asked Hood to lead the people on foot to the Caves.

Posted on 2013-09-17 at 17:27:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I have questions


The cases? Ash is out with the case you found behind the couch correct? Where is the case that belongs to Matherson? I am assuming right now that Wyatt has it and he brought it with him to talk to Matherson so he could open it. If this is incorrect, please let me know.

Tess - What do you want her to do? I would assume that she would be best to pilot the shuttle for the turbine removal so I am thinking she will go with the mule. Again, correct me if wrong?

The boys and the bomb? Who is giving them instructions? Wolf? Ash? That part is very important.

Wolf - Your posts have you going from gangway of ship to the mule. Are you stopping for anything along the way? Not suggesting you need to I just need your exact movements.

Soup - Ma has a huge batch of soup that she made for the passengers and she will want to have that taken to the caves. Do not spoil Ma's soup - it would be worse than facing the mercenaries.

Sifu will go with passengers to cave - do you want him to have a comm?





Posted on 2013-09-17 at 16:54:55.

Topic: Destiny Flight - QnA
Subject: all these questions


grace will have called Jon and tess when teh SHip is ready for testing/fitting. As well she would had received a "package" at that point she is unsure on how to deal with.

Posted on 2013-09-16 at 20:02:14.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Moving forward.


I think I can post based on what has been done so far. Move things forward a bit but not to the final battle yet.

Posted on 2013-09-16 at 19:08:17.

Topic: Destiny Flight - QnA
Subject: narrative


I was planning on putting Angela and JC into the fold via a narrative. Angela will be introduced to Jon, Steph and Tess via Grace.

Posted on 2013-09-16 at 18:59:52.

Topic: Destiny Flight - QnA
Subject: The way I see it


Give me some time to write it up. The way I see it, Grace did not blow up the engines. She blew the claymore mines that she hid within the hull of the engine room (just in case you ever got boarded. See who is paranoid now?). This killed the bounty hunter but also damaged the engines. She was devising a plan to tow the ship with the BH's ship when Sanders showed up with his crew and boarded Destiny. Grace, who is not gifted in negotiations, offered the wine and diamond to the feds in exchange for immunity for the crew and Destiny towed to Berylix. At first the Feds refused, but Grace had rigged a 102 key sequence on the main hatch so that the Feds could not leave without the codes. Threatening her by force didn't work as she pointed out that the engine room wasn't the only place that she expected boarders.

So She got towed, the Feds got their bad guys and the diamonds and Grace was left on Berylix with a useless ship.

Or so everyone thought. Grace actually took some of the diamonds from the hoard and sold them via her black market contacts. The engine was not nearly damaged as she let on, and was able to make the repairs in less than a year with some upgrades even. She couldn't get the Feds interested in Higgins, so she made contact with the companion guild who was very interested. She was paid well and Higgin's was made to understand what messing with the companion guild meant.

The story will begin with your team re-united but your reputation has taken a beating as you have been out of the picture for a year. You just hauled 20 tons of Fertilizer which was actually manure and your cargo bay smells pretty crappy even after two power-washes. Money is low, supplies are low, Grace is starting to wire thing into the ship "just in case" again - you need a job.

Posted on 2013-09-16 at 18:11:32.

Topic: Destiny Flight - QnA
Subject: couriers


YEs, I can work that in to what I have in mind. Couriers play a couple of roles in this narrative.

Posted on 2013-09-16 at 13:19:15.

Topic: Destiny Flight - QnA
Subject: No


It will not be a couple if years but a little less than one year. I wrote that thinking that we wouldn't play again for awhile. Let me play with this.

Posted on 2013-09-15 at 23:52:07.

Topic: Destiny Flight - QnA
Subject: Excellent work Ody!


Never thought of looking there. I will expand on this a bit but great to have

Posted on 2013-09-15 at 22:45:58.

Topic: Characters in Destiny - a Serenity RPG
Subject: The Most Dangerous of All


 photo rdc.jpg

Character Name: Angela Ryan (?)
Gender: Female
Race: Human
Born on: unknown
Age: unknown - looks in late 20's
Hair: Brown
Eyes: Brown
Build: Slight

Physical –
Agility – d12
Strength – d8
Vitality – d12

Mental –
Alertness – d10
Intelligence – d6
Willpower – d6

Assets-
Cortex Spectre (Minor) - No trace of her in the cortex. She's a ghost in the machine.
Skill Recall (Major) - Sometimes Angela remembers skills out of the blue, when they are needed most.
Advanced Metabolism (Major) - Angela shakes off hits that would floor better men and heals at a faster rate.

Complications-
Leaky Brain Pan (Major) – Angela's memories are wiped clean when she goes to sleep. Everyday is a new day.
Deadly Enemy (Minor) - She was a gov't experiment, someone is out there looking for her.
Advanced Metabolism (Minor) - She eats alot and can go into a hibernation state if she does not get enough nourishment.
Well Who Are You? (minor) - Angela has personalities that come up and take over without warning.

Skills-
Athletics D6
*Dodge D8
Covert D6
Guns D6
*Rifle d8
Knowledge d6
Medical Expertise D6
Melee Weapon Combat D6
*Knife d8
Pilot D6
Planetary Vehicles D6
Ranged Weapons D6
*Throwing Knives F8
Survival D6
*General Navigation d8
Unarmed Combat D6
*Martial Arts D10

Supplies and Weapons:

2 X Marakov pistols (50c)
Ammo for both - 4 mags of 6 (1c)
Basic outfit (4c)
Combat knife (2c)
Throwing Knives, set of 3 (3c)
notebook and pencil (priceless)


Posted on 2013-09-11 at 19:01:07.
Edited on 2013-11-19 at 02:11:57 by Alacrity

Topic: Destiny Flight - QnA
Subject: Ooo..


A debt to a Baron, what a great idea!

I will definitely sum up what has gone on and all events to are significant to your Destiny.

Posted on 2013-09-11 at 15:06:08.

Topic: Destiny Flight - QnA
Subject: starting


I need to do some changes to Vanadia's and Grace's characters and then we can start whenever we want to get started.

Posted on 2013-09-11 at 12:26:22.

Topic: Destiny Flight - QnA
Subject: The new PR Man


I have posted the New PR man on the character thread.

Posted on 2013-09-10 at 16:37:10.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Well


The onboard database might have some relevant data so you could try that. But the cortex is cut off so access to the "internet" is gone.

Hood - not likely. Can give recipe for a mean punch

Havelock - possible

Students - highly possible they know the theory behind any cool explosives.



Posted on 2013-09-08 at 18:51:12.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: well


I don`t see scientific knowledge or craft explosives on Asher`s sheet

Posted on 2013-09-07 at 20:41:43.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: start of adventure


You are hauling a liquid fertilizer that can become an explosive if mixed with a hydrocarbon. The cargo you are carrying when this whole mess started. I believe that is what Wyatt is referring to ...

Posted on 2013-09-07 at 14:17:56.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: John


There might be something John could do with the knowledge of the implants being there .... but I don't want to spoon feed you solutions.

Right now the game calls for mostly interaction between party members to formula a plan. I can only add to that, nothing more.



Posted on 2013-09-06 at 15:15:56.

Topic: Destiny Flight - QnA
Subject: not sure.


I thought I sent it as a PM to celeste and you and Kinta.

Here is a map of Eavesdown Docks, which is where you will be at the start of the next adventure.



Posted on 2013-09-06 at 14:41:09.

Topic: Your Top Disney Movies?
Subject: So Darth


Just because the accountants took over Disney does not mean that they own the soul of creativity.

Posted on 2013-09-05 at 18:06:20.

Topic: Your Top Disney Movies?
Subject: Hurm


1) Aladdin (Love the music, love the characters)
2) Lion King
3) Mulan
4) Robin Hood (My first Disney film I saw back when Disney had a show on every Sunday - The Wonderful World of Disney?)
5) Beauty and the Beast

Note - I do not consider the early Pixar films to be Disney)

Posted on 2013-09-05 at 15:16:57.
Edited on 2013-09-05 at 15:18:01 by Alacrity

Topic: Destiny Flight - QnA
Subject: story


Does anyone have the storyline I wrote up to explain what happened with Destiny at the end of the last adventure? I may have to search for it.

As I see it right now, the ship is back online, the crew has reassembled and you are back in business. Unfortunately you have been out of the loop for a year and it is hard to re-establish a reputation beyond having a sexy ship. You are so desperate that your last job was hauling "fertilizer" which was all natural... Your cargo bay still smells of manure.

The game will start with Grace getting a tip from a friend in low places that lead you to an independent operator named Badger. Seems he has a small job that needs a fast ship, nothing but some passengers.

Posted on 2013-09-05 at 12:37:37.

Topic: Destiny Flight - QnA
Subject: SECRET gov't experiment


It is the Angela Ryan character from the Freedom's Price game, that failed. I think her character is still in the Q&A of the game but we will be tweaking it a bit.


Think River Tan of Firefly meets Echo from Dollhouse.

Posted on 2013-09-04 at 14:22:50.

Topic: You can't keep a good elf down...
Subject: hide the women


Always good to have you back. Try to stay back this time!

Posted on 2013-09-04 at 13:10:38.

 


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