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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: The Caves




The exodus to the caves was not a easy trek, even though it was only a little more than a mile. For the monk, even his training in mediation and harmony were strained to the limit as he listened to everyone around him complaining all the way. Portia Amber going on about how no one seemed to care that she'd been slapped and electrocuted and did they know who she was?! The Queen Bea and her clutch of young Heathers all chattering along the way about how long a hike it was, how the rocky terrain was hurting their feet, and the terrible impoliteness of the crew for not giving them a lift.

But it was Lord Hood that had changed the most in Sifu's eyes. Before he was acting confident and being a leader to these people, he was now very irritable and snappish. All the way to the caves he was muttering to himself about Havelock jumping in front of the mercenary and taking the bullets. He was completely shook up by the action of the man. It had caused an internal struggle with the Lord and it was not being reconciled easily. But it was taking away a driving force behind the passengers that was sorely needed.

The cave was not hard to find and (luckily) not too much of a climb upwards. The terraformers use giant water jets to carve the cave out in the first stages, and it is made to be accessible to the equipment. without too much hardship. The entrance looked plain enough but once with the rock, there were signs of deep groves in the floor and ceiling. This would have been where the steel doors that formed an airlock would have been, as there was no atmosphere during stage 1. But as he ran his hand along the groove, Sifu felt metal still within the stone. As they moved in further, the controls for the doors were enbedded with the rock, and lights were still flashing on the panels.

Lord Hood looked at Sifu in surprise, "Power?"

The monk shook his head, not knowing anything about the mechanics of terraformers or environment containment. He pushed a button labeled "main doors closure". An alarm sounded so loudly that the passengers jumped at it.

"WARNING - Main airlock closing in ten seconds. Nine. Eight ..."

The voice counted down and at zero, the steel doors moved quickly across the entrance way to seal off the caves. As soon as the doors closed, lights came on with the tunnels and the sounds of fans turning could be heard.

OOC: The caves have a power supply and are still operational with a self contain life support system.

Posted on 2013-11-26 at 02:27:01.

Topic: The Gobber King- QnA
Subject: sigh


I'd get annoyed with Ody but my mind went to the same joke.

Posted on 2013-11-26 at 01:56:04.

Topic: Destiny Flight - QnA
Subject: She might


She might be sharing a cot in Stephanie's room while Jon spends the night in a very empty bed.

Posted on 2013-11-25 at 20:05:47.

Topic: Destiny Flight - QnA
Subject: No room on Inn


You have two brothers that are will to share a room. A girl, a Bodyguard and a wedding planner. I'd say you need 4 rooms or possibly three if the Bodyguard wishes to stay in same room as Girl.

Posted on 2013-11-25 at 19:51:14.

Topic: Destiny Flight - QnA
Subject: Angela insisted


Grace tried to give Angela the bigger room but she refused and wanted something small and enclosed.

Posted on 2013-11-25 at 18:50:27.

Topic: Destiny Flight - QnA
Subject: Rooms


Before we start moving, let's see where crew is staying. If I am wrong with any of these, let me know.

Looking at the map on the Character Thread

#3 Jon's Room
#21 Grace's Room
#20 Stephanie's Room
#12 Angela's Room
#11 Tess' Room
#9 JC's Room


Open - 8&10 (I was thinking #8 for Catie)
Guest Rooms - 5&6 (Note both are double occupancy and can be converted to two small rooms with a privacy screen and some duct tape.

Posted on 2013-11-25 at 18:36:08.
Edited on 2013-11-25 at 18:51:06 by Alacrity

Topic: The Gobber King- QnA
Subject: igh


Yes, I know what you meant. Trying to be funny. Failed miserably.

The skeletons in the closet look human. They are held together with wire and string so easy enough to grab a leg and go.

I do need to know who is carrying what and what you chose to take in the backpack.

Posted on 2013-11-25 at 18:19:57.

Topic: The Gobber King- QnA
Subject: dead mice


Mice and cats don't really have a large bone. But if you want to swing a dead cat, feel free.

Yes you may plunder the skeletons for bones if you wish.


The decanters would probably make a better weapon.

Posted on 2013-11-25 at 17:36:07.

Topic: The Gobber King- QnA
Subject: it is a backpack not a sack of holding


There are 13 bottles of booze. You can't fit them all in a backpack.

With creative packing I would say you can store the left over food, two decanters, the small dropper and possible 3 books

Posted on 2013-11-25 at 17:29:01.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: oh


I believe I have Robert willing to take back Sifu for the main battle at least.

Posted on 2013-11-25 at 16:36:05.

Topic: The Gobber King- QnA
Subject: Preview


 photo Map2a.jpg

The scale is one square is 10 feet in this room.

Posted on 2013-11-25 at 13:34:56.

Topic: The Gobber King- QnA
Subject: ok


That is why I wanted to clarify. Easy to get confused in an online game.

Shall I assume everyone is going through the portal? I can post the nest room if I can.


Posted on 2013-11-25 at 13:25:45.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: me too


This weekend was the 50th anniversary special of The Doctor so I was enraptured and waylaid by it. However I need to post some catch up scenes and then I want to get everyone on the same page before we all get into the Christmas spirit.

Posted on 2013-11-25 at 13:23:43.

Topic: Destiny's Flight - A Serenity RPG
Subject: a quickie


“So, you still interested in that date?” Angela asked.

Badger smiles broadly, "Oh I likes you. You got cheek and don't fluster. I am a patient man though. But I'd never ask you to do something you didn't want, so consider that my interest is genuine and a promise I mean no harm. That be a lot more than I ever offered another crew."

Badger turned to the Captain, "We have a deal then. Be at Diviner's Gulch at 2 am. There'a a clearing at the bottom, we will meet you there. Keep the running lights to a min, them press dogs can sniff out a story and we don't want any spectators. Don't be late."

OOC: Diviner's Gulch is a valley off the main roads outside of Eavesdown. Good place to go if you don't want to be seen. Lots of rocks, trees and places to hide.

Posted on 2013-11-22 at 19:26:54.

Topic: The Gobber King- QnA
Subject: North.


Allons-y!


Actually - There is a Portal to the South to. No idea why I forgot that one. the north Portal would be the one you came through if you look at the x on the original map. No problem going through that one, but I wanted to be clear on that.

 photo room1.jpg



Posted on 2013-11-22 at 18:54:38.
Edited on 2013-11-22 at 18:55:08 by Alacrity

Topic: The Gobber King- QnA
Subject: stuff


Tiamat5774 - Sorry i am currently full but I will let you know if I need a fill in

As with any online game, players post what they think is gonna happen and I will say what has really happened.

Which Portal did you go through. There are three? One to the "north", one to the "East" and one to the "west" in the library.



 photo 1374fa62-51e4-4497-946f-6eb3515bc6a0.jpg

Posted on 2013-11-22 at 14:44:01.

Topic: Destiny Flight - QnA
Subject: hello


The problem with a gun range on a ship, soft rounds or not is the "accident" factor. All it would take is one person using the wrong rounds and you won't have time to apologize. The other thing to think of is the sound echoing throughout the closed space of a ship. I would say no to a gun range and I believe the captain has already spoke. You do have a weight and exercise room on the ship if you look at the map. If you are looking to test your new companions, you can always spar at martial arts or even do a team game and see how well they work together.

How much time? You do not know yet. Badger has said tonight but not when. If he is looking to sneak the girl out though, you can probably assume after midnight and somewhere isolated.

Posted on 2013-11-22 at 14:32:51.

Topic: The Gobber King
Subject: Love Cidals.


Wembley impulsively opens the closet door to reveal before him six skeletons. He shrinks back slightly, in reaction to them but no attack comes. He then realizes these are all hung on hangers attached to a wooden dowel across the top of the closet. Six skeletons – just hanging there.

There is nothing else in the closet.


Posted on 2013-11-20 at 20:28:08.

Topic: Destiny Flight - QnA
Subject: no, that is correct


Jon and Stephanie are very different in age and it was part of the underlying issue in the game before, that Stephanie didn't want to get involved with a younger man but there was obviously an attraction between the two. Once Destiny was assumed destroy and S and J were locked in a shuttle for awhile, the romance blossomed ...so to speak.



Posted on 2013-11-20 at 19:49:57.

Topic: Destiny's Flight - A Serenity RPG
Subject: Enter Catie


Persephone, Eavesdown Docks, On Board Destiny, 6:15 pm ST

Catie Yueshi stood on the tarmac of the Eavesdown Ship Port and looked at the message that Stephanie had sent her. Look for the black ship that looks like it comes out of a holo-movie. Well there was only only ship in the port that was a glossy black and looked completely different from all the others. In fact, although Catie knew very little about freighters and ships, she had to admit that this Destiny was rather ... sexy in its own way.


I understand what you are going through and I wouldn’t suggest this if it was only for myself. But you need a home that will keep moving and we need someone who understands genetics and prosthetics – certainly more so than I do and you are one of the best. It is almost like it was Destiny that you and I have a mutual need and since it is the name of the ship – well you believe it that sort of things more than I do.

I arranged a ticket and some money to get you here – I still have some friends and a more than a few favours owed. Come see me at Eavesdown Docks on Persephone. I think it will do a world of good.



She approached the ship and the gangplank which was down at the moment. There, waiting her arrival was a smiling Stephanie. She looked better than the last time Catie had seen her, more joy in her eyes and face. But there was a touch of concern and fear still - like the weight of the world still rested on her shoulders.

Posted on 2013-11-20 at 18:34:09.
Edited on 2013-11-20 at 18:36:00 by Alacrity

Topic: The Gobber King- QnA
Subject: What a great idea!!!


I could recruit another group of adventurers, all evil, and have them come in after you ... then see if you meet up.

That's totally awesome Ody!

Posted on 2013-11-20 at 17:29:48.

Topic: The Gobber King- QnA
Subject: posted


The zombie mice and cat were actually really weak monsters but they did appear formidable.

Posted on 2013-11-20 at 13:57:27.

Topic: The Gobber King
Subject: The attack, the death, the carnage, brains.......


Despite Wembley’s assertion to try another door and the warrior’s of the group reluctance to face an undead foes without adequate armour – The diminutive clerics of the party feel an obligation to eliminate the forces of darkness from this lair – no matter how small.

As the holy men bring forth the power of their prayer to combine their energy, the host from beyond the grave and the other side of the door is fervourously clawing and scratching at the door. The unearthly moaning is loud and speaks of a need none too natural.

The divine chant is answered and Gamard takes a position before the door as Wembley chatters on about rat fighting in Bayris. The door is opened and the undead rodents move slowly towards the party. Gamard commands them to stop in the name of the divine, and a wave of holy energy seems to pass from Dudley and him towards the mice. They do not turn away though, but spasm and stop moving – their weak necromantic energy unable to withstand the divine. Even though there must be at least 60-70 of them, they give up the ghost of their life and fall. Only the cat remains, still moving towards you in a slow gait, until Mal steps forward and beheads the poor creature with his sabre. The enemy is vanquished.

After a breath or two, you hear the steady steps of the cleaning golem coming towards you. It begins to use its cleaning powers to remove the carcasses of the now very dead animals.

Within the room, the desk contains no papers of a personal nature, and is intended for the use of visitors. There are supplies of paper, ink, and pens, but no notes among the clutter. It has been searched by someone recently. The bookcases are full of light reading material on the following: the history of the Sendria Civil Wars, the folklore of pixies, elves, gremlins, fairies, and other mythical creatures; and the conjuration of demons, spirits, and other powers.

Your choices are now only the portals, or examine the closet that still remains unchecked.

Posted on 2013-11-20 at 13:47:03.

Topic: Destiny Flight - QnA
Subject: Okay


I have added to the character roster, Catie, which is Reralae's for the Destiny. This is a later add as I did offer her a position and then Celeste returned.

I will be setting her up as arriving to the ship as you guys are at Badger's. She will meet Stephanie and Grace but Stephanie is inviting her to join the crew. I am sure it will be an interesting conversation between her and the captain.

The idea here is to have a person to assist with Both JC's arm and Angela's mind without it being the NPC all the time. Also sets up a possible "Face" character.

Posted on 2013-11-19 at 02:00:20.
Edited on 2013-11-19 at 02:02:41 by Alacrity

Topic: Characters in Destiny - a Serenity RPG
Subject: The New Face


 photo zhang-ziyi.jpg

Name: Catie Yueshi (born Tomoyo Tsune)
Female, Oriental
Age: 26

Attributes:
Agility - d8
Strength - d6
Vitality - d4
Alertness - d8
Intelligence - d12
Willpower – d10

Life Points – 14
Initiative – d8 + d8

Skills:
Artistry d6
- Appraisal d8
- Cooking d8
Athletics d6
- Gymnastics d8
Craft d6
- Origami d8
Guns d4
Influence d6
- Barter d8
Knowledge d6
- Philosophy d8
Melee Weapon d2
Perception d4
Performance d6
- Dance d8
Medical Expertise d6
- Genetics d8
- Neurology d8
Technical Engineering d6

Assets:
- Cortex Spectre - Minor - After the war, Catie called in a number of favours to try to bury her past, and avoid being referred to similar research in the future. One of these favours resulted in her name change (Catie isn't her original name). However, without a number of underworld connections to finish the job, she's not as untraceable as she might like.
- Math Wiz - Minor - Perhaps due to her Asian heritage, or just innate talent and affinity for data, she doesn't often require a calculator.
- Strong Eyesight - Minor - Catie's eyesight is keener than most. A bespectacled researcher, she is not.
- Total Recall - Major - It sounds like she's just saying nonsense when she records memories, but with her analytical mind and data affinity, it's an encryption to compress the information and make them easier to remember.

Complications:
- Bleeder - Major - Needing medical assistance often when she was younger made for a good incentive to get into science and medicine, if for nothing else than to provide some independence. At the very least, she'd be more able to handle her own cuts/scrapes and nose bleeds then.
- Lightweight - Minor - There's a very good reason why she abstains from alcohol...
- Superstitious - Minor - She may be a scientist, but because she cannot prove OR disprove it, she considers that there may be other things at play beyond physics. Supernatural energy, its flow and collection, are one of the things she is fascinated (read: superstitious) about. Don't ask her how to harness, measure, or perceive it, but she'll keep experimenting until she has something to prove it.
- Traumatic Flashes - Minor - She may never have witnessed firsthand what her work resulted in, but having seen recordings, and with her mind being strong enough to imagine what wasn't recorded, she knows what probably happened. After that, she can no longer un-know, and can't get the images out of her mind easily.


Equipment:


Background:
From a young age, Catie was a prodigy, with a very strong mind, and nimble body. Early on, she took to sports that utilized her nimble form, primarily in the form of gymnastics, but also expanded her hobbies to include dancing, without any particular focus in terms of studies. However, during a routine exercise, there was an accident involving equipment not properly set up. Catie would not stop bleeding, and had to be taken to the hospital. That was when she found out about her physical condition. Her body was nimble, and her mind sharp, but she was frail, moreso than others she knew.

With her condition threatening her independence, Catie shifted her focus. She was not about to allow her body to hold her back. Gymnastics was still a hobby, and helped keep her body in shape as she worked her mind, but she no longer pursued a career in that path. Catie wanted to research why her body was the way it was. What could be done for people like her, or with other ailments? She decided she would be a medical researcher.

Unfortunately, it wasn't as good of an occupation as she had hoped. War brings out the best and the worst, and in Catie's case, applied knowledge became terrible power. Instead of her research into genetics and brain mapping leading to quality of life improvements in prosthetics and hereditary disease, it went into biological warfare, cybernetic enhanced soldiers... there was no way she could've known all of what it went to. Yet, she knew, she couldn't continue working where she was. The Alliance was not so good as they made themselves out to be. The final straw was their blaming her for when disaster struck their 'elite' squadron of cybernetic soldiers. Through acquired recordings, she saw for herself what they did, and even though she knew the cybernetic overload was not her fault, what they did was indirectly her fault.

So, she left. Seeking to bury her past, she called in favours to the few people she knew she could trust, in an attempt to keep her away from that path. Catie would forge a new life, somehow. It was around that time when she picked up origami as a hobby, and started on the paper cranes.

It was difficult at first, going from being a well-to-do researcher and becoming someone not known. Thankfully, her strong memory provided her with more than just retention of her medical skills; it still included other, more generic knowledge. Catie made ends meet by becoming a wandering part timer, never staying in one place too long. Sometimes she was a nurse, other times she was a waitress or chef, or even a dancer. Yet, she always moved after a while, for fear of her old identity being revealed, somehow.

For what grace she possessed, there were times when Catie was advised to change occupations, some more blunt than others. Joining the Companion guild did have some benefits, she had noted, but at the same time, it was entirely possible that it would provide an easy trace to her.

It was during her wandering that she encountered Stephanie. Or rather, that Stephanie encountered her. It was during a time when she was working as a chef, a simple wound, but because the cut was deep and to her dominant hand, she couldn't easily treat it herself. Catie nearly ran into Stephanie in her haste to get to a clinic. With Stephanie's aid, the bleeding was stopped in time without her needing to get to a clinic.

It wasn't a fast friendship, but meeting the way they did, Catie felt indebted to Stephanie, and both having been through medical studies, there was a common ground between them. Eventually, she came to trust Stephanie, and was able to experience some relief in sharing some of her past with her.

That was a while ago, but being contacted by Stephanie, and being in the region, she now faces her newest job. To be part of the Destiny's crew and to try to help some of their newer members, with their unique circumstances.

Posted on 2013-11-19 at 01:56:06.

 
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