Topic: Destiny's Flight - A Serenity RPG
Subject: And here we go
Wyatt Sung – Captain
Fenris (Wolf) Apollo – Mechanic
Jonah (Pops) Hicks – First Officer and The “face” man
Alex Castlebrandt/Dakota Jones – Pilot
Sean Callahan – Tech
Alaxis Van Stathem – Doctor
Ivy Sanders – Pilot/Wyatt’s ward
The war was over. The battle of Serenity Valley was done and all that was left was to pick up the pieces. It has has been a year now but it was a long hard year.
You (Wyatt, Fenris and Pops) were abroad the Alliance ship “Victorious” along with many late released brown coats and people generally suspected of being a disturbed of the peace. For Jonah, it was just a simple “pickup” job for the alliance but he ended up in the wrong place at the wrong time. Either way, you were bound for the core planets, whether you wanted to go their or not. Some of you had your card in hand, with coded access to reparation money the alliance was throwing your way to keep you quiet.
But then something happened. Alarms starts clanging, the ship shook with the sounds of missile hits. Explosions followed. People running. An alliance guard came to the door and opened it quickly “To the life pods!” He said firmly, “Now! Quick quick quick! We are under attack!”
Under attack? But the war was over? Why was anyone still fighting?
Another explosion rocked you and you decided to ponder while running. You make it into the life pod and it seals itself and launches. There is one view point to watch as you spiral away from the burning ship. You see small ships (one to two man interceptors), black and diamond shaped flying pass, launching more missiles. The “Victorious” breaks up into pieces. Unfortunately Jonah’s freighter was attached to it at the time.
The big guy, Fenris immediately starts opening panels and looking around, “Gonna kill the beacon. Don’t want them xxx homing in on it.”
Jonah went to the flight controls and found they were locked out. “I can figure out how to get these working.”
Wyatt checked the stores. There was enough rationed food for 6 people for 10 days, 2 Heavy duty EVA suits and 4 suits that were basic keep you alive for a very short time EVA suits with 12 hours of oxygen tanks total. No weapons but a basic tools kit and a manual for Blue Sun Life Pods XL3’s. Fenris quickly discovered you were in a Blue Sun Life Pod XL6.
Jonah got the ship controls working and you moved away from wreckage and debris. Wyatt suggested that since you did not have a lot of fuel, you would drift for a time (two days) and then use the thrusters judiciously to try to get to a shipping area where you could reactivate the beacon. Nothing came around to shoot you down and you all worked on getting as much life out of the pod as possible.
After 5 days, you got a ping on the proximity detector. Something was out there. Was it a transport? Alliance or one of the ships that destroyed the “Victorious”. Wyatt made the decision to activate the beacon and take your chances. But nothing happened. Jonah moved the pod around and soon found the ship. It was a derelict floating in space. Looked like a transport but it was painted black and very stylish. There were no signs of life on the ship and no power signatures – it seemed completely dead.
The three men debated the options at this point. The Life pod was not going to last forever but the ship was dead in the black. Jonah wanted to stay with the pod, Fenris wanted to try the ship. Wyatt again made the final decision to see if they could get in to the ship and see what was salvageable.
The cargo bay had to be manually opened through an outer hatch which Fenris did via the EVA suit. Once inside, Wyatt and Pops took the two HD suits and explored the ship, short distances at first. The cargo bay looked like it had been through a battle. It did not take long to realize that someone had lined the walls of the Bay with claymore mines and then there were all set off. Not much left inside.
The ship had no dead aboard, but there was definitely a battle here before. Most of the ship was shot up from within, or destroyed by an explosive force. The only places intact were the cockpit and engineering. You found another HD EVA suit and more oxygen tanks in a locker. Fenris checked the engines and found to his surprise that they were operational. There was some damage, enough to stop them but he could at least it spinning.
So you fixed the ship as best you could, keep life support and heat to the cockpit and engine room only. It was tight, but not as tight the life pods. Once you had that, you scavenged as much fuel as you could from the pod and put the ship on a slow course to the nearest planet – Beylix. You were alive and had a ship – but who did it use to belong to? The only clue you found was a locked cabinet in the cockpit, indie was a suitcase, also locked. Inside it was a polymer sheet of paper with four words written on it.
Other interesting things about the ship:
The Speed Gauge went to 13. Most transports can reach a hard burn of 6, maybe 7.
The ship’s wiring had been hand rolled with anti-magnetic tape. Every sign piece of wiring.
There was a backup fusion battery that drew power from the engine. It was basic put in to restart the ship and life support if ever hit by an EMP attack.
The Pulse beacon had seven setting (Seven different call numbers spots). Pulse beacons are only made to hold one. However all the numbers in the array were wiped clean.
Once you reached Beylix, you landed as discretely as you could (Beylix is notorious for criminal activity) and you were alive and on a planet. What to do now? Something about the ship drew you all together and you decided to pool your money and work of fixing it up. Yes you could have bought a ship, plenty for sale now that the war was over but something about this one – like it was your Destiny to find it.
Fixing the ship up was difficult as many parts it had were simply not the same as others. Fenris had to retool almost every piece that went into the ship. He hand wrapped every wire he redid with the anti-magnetic tape because someone cared enough to do it before. Jonah had a wealth of knowledge about fixing the ship and he sold of his now defunct shipping business to help with the repairs.
Soon you were able to get the boat in the air and test flew it, often with terrible results but always making progress. You pulled a registration number of an old wreaked Whitefire Class ship and submitted it as you own: Destiny – WhiteFire (Modified). You waited for someone to come take it away but no one did and the paperwork went through without a hitch.
You started gathering a crew. Alex Castlebrandt signed on as a pilot, Sean Callahan came on as the Technical and computer guy and finally Alaxis Van Stathem joined you as Doctor. Each one of you had a past and you all wanted to be the master of your own future. Destiny was running well except for some odd glitches. It would vent steam in places and no amount of repairs seemed to fix it. The steam often looked like a shadowy woman in white (decide what you wish on that) which was a bit distressing at first but you got used to it. You could get speeds up to 12 on the ship and the handling was quite precise. It flew as a transport but handled like a gunship.
Wyatt got a message one day and you flew off to Rhamba. Wyatt left on his own for what he called a personal errand. When he returned he had a young lady with him. He said her parents were dead and she would be joining the crew. Her face and Wyatt’s did not broker any discussion. Ivy is a very bright young lady with an aptitude for learning. She is very shy though, so much so that she rarely if ever leaves the ship.
So now you are looking for the big score, a job to develop a reputation and get your name known. That has come now in the form of a crime lord in Berylix named Molly Malone. She is willing to give you a trial run, Beylix to Haven hauling foodstuff for a shelter. Pays 200 credit, plus full tank of fuel. Do it in a week and there will be a job on Haven with a better payout waiting for you. Don’t manage the time and then, well good luck with you then. Molly is very well known, very influential, and has a good reputation compared to the Badger’s and Dodgers of the Verse.
So you have four full skids of foodstuff packed and wrapped delivery to your ship’s hold. Haven is 5 days at a regular speed so you are confident that you can get there on time with room to spare.
OOC: Please post a brief intro to your character with whatever you want the crew to know about you.
Posted on 2019-07-11 at 11:26:37.
Edited on 2019-07-11 at 11:31:32 by Alacrity