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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: The Gobber King
Subject: Save the bottle, save the world


The room was plunged into darkness. Alndas threw the bottle at the attacker and took a step back while lower his staff. There was jarring against his arm as his staff was hit, but from the side instead of the front, and there was a sound like wood striking the stone floor.

Mal leaped forward to defend the mage from certain...wooden sword thrashing. He took a blow to his face but hit nothing but air with his sabre.

Gamard the Grim called forth to his God and was rewarded with a light spell illuminating the room from the end of his staff. But just as he did though, the candles relit themselves again as they had when you entered the room.

The man in back lies on his back, unmoving. He is no longer holding his wooden sword (it lies on the ground beside him) but is clutching the bottle of vodka that Alndas threw in both hands, tight to his chest. It appears that he dropped his sword in order to save the bottle from smashing.

The blow to Mal was actually from the mages staff that he ran into as he jumped forward. Luckily, his pride is hurt more than he is, except a bit of redness around the face. Somehow his hat remained on his head though.

The Man in black lies still. He is not moving. He is not breathing as far as you can see (no chest movement).

Wembley stop himself before going out the portal now that light had returned. Crow wisely decided to hold the fire of his bow instead of firing arrows blind into a crowd. Dudley stands by the stairs down, with club in hand.


Posted on 2013-12-10 at 19:08:21.
Edited on 2013-12-11 at 13:30:56 by Alacrity

Topic: The Gobber King- QnA
Subject: sigh


Sorry - rough weekend and yesterday too. Will post soon

Posted on 2013-12-10 at 14:51:17.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: sigh


Sorry - rough weekend and yesterday too. Will post soon

Posted on 2013-12-10 at 14:50:26.

Topic: Destiny Flight - QnA
Subject: sigh


Sorry - rough weekend and yesterday too. Will post soon

Posted on 2013-12-10 at 14:49:42.

Topic: Destiny Flight - QnA
Subject: Took MMV awhile too


I think the reaction is just great r. This is how crew develop and grow so I am enjoying this immensely.

Posted on 2013-12-06 at 16:47:58.

Topic: The Gobber King- QnA
Subject: well


I am not sure what will happen until we have all the posts in. i just wanted to know if it was his intent to go through the portal or not.

Posted on 2013-12-05 at 19:06:18.

Topic: The Gobber King- QnA
Subject: hit submit too soon


the question I have is this - Will Wembley go through the portal in the dark?

Posted on 2013-12-05 at 13:26:33.

Topic: The Gobber King- QnA
Subject: Cidals are fun


I am enjoying the interaction in this game with all the players.

Posted on 2013-12-05 at 13:25:35.

Topic: The Gobber King- QnA
Subject: okay


Characters are up in the format you sent it to me.

Posted on 2013-12-04 at 23:11:55.

Topic: Gobber Characters
Subject: Dudley the Cidal Cleric


Dudley Dewrygh

PLAYER: Odyson
RACE: Cidal (Loaven)
GENDER: Male
CLASS: Cleric of Shinara
AGE: 27
HAIR: Brown
EYES: Brown
HEIGHT: 3’6”
WEIGHT: 65
LEVEL: 3rd
ALIGNMENT: Chaotic Good

STR: 16 To Hit: +1 WGT: 70 BB/LG: 10% OPDRS: 9
DEX:17 React Adj: +2 Missile Adj: +2 Defensive Adj: -3
CON: 15 HP Adj: +1 System Shock: 90% Resurrection Survival: 94%
INT:12 3 Languages/NWP
WIS: 18 +4 mind based saves, 2/2/1/1 spells
CHA; 12

COMBAT
HIT POINTS: 27

ARMOR CLASS: 2 (-2 to Large Creatures)

WEAPON PROFICIENCIES (4 Total)
Quarterstaff, Club, Sling

NON-WEAPON PROFICIENCIES (5 Total)
Healing
Spellcraft
Rope Use
Survival

LANGUAGES
Common
Sylvari
Cidal

RACIAL ABILITIES
Small: -4 to AC against bigger than man size
• +15% bonus on detect noise
• +1 with thrown or sling weapons
• +1 to all saves
• plus an additional +2 to saves vs. fear
• Enduring Constitution: Cids can go to (minus) 10 + their constitution bonus in rounds at negative hit point before dying.
+1 THAC0 bonus when using thrown weapons and slings
- Surprise bonus, (see PHB
- 60' or 30' infravision (see PHB)
- Detect passage is an up or down grade (1-3 on 1d4)
- Determine direction (1-3 on 1d6)

CLASS ABILITIES Cleric
Spells/Prayers
• 4 1st Level
• 3 2nd Level
Turn Undead
Cast bless 3 times/day.
Gain +2 to all saving throws.
Take -1 to all damage die (though never less than one).

WEAPONS
The Metamorph - A silver ball that can morph into any hand held weapon of a long sword size or smaller. The MM cannot be used as a missile weapon as it turns to a liquid metal ball if released. All weapons formed are +1 in nature.
Sling with 30 Bullets

ITEMS WORN
Chain Armour
Leather pants (Green)
Leather Boots
Backpack
IN BACKPACK
Blanket
Candle, Small x4
Holy Symbol
Flask used for Water
Flint/Steel
Small Silver Mirror
Bedroll

ANIMAL
Pony

BACK HISTORY


Posted on 2013-12-04 at 23:03:32.
Edited on 2015-04-23 at 12:11:29 by Alacrity

Topic: Gobber Characters
Subject: The Syl mage


Character: Alòndas Lantalh'n
Player: Leviathan
Race: Sylvari
Sex: Male
Alignment: LN
Height: 5'10”
Weight: 170 lbs
Age: 116
Eye Color: Golden
Hair Color: Platinum
Skin: Pale
Class: Mage
Level: 3rd
HP (Max): 12
HP (Current): 12

STR:11 +0 to hit, +0 to damage, 40lb weight, 115 max press, 6 OD, 2% BB/LG
DEX: 16 +1 react adj, +1 missile adj, -2 AC
CON: 14 0 HP
INT: 18 7 languages, 9th Sp Lv, 85% Learn Sp, 18 Max Sp/lv.
WIS:17 +3 Magic defense adj
CHA: 14 6 max hench, +1 loyal base, +2 react adj

Saving Throws;
Poison/Paralyze: 14
Rod,staff,wand: 11
Petrify/polymorph: 13
Breath Weapon: 15
Spells: 12

AC: 6 (Staff +2 Protection)
Base AC: (10- 2 dex bonus,)
Armor: Robes (0)

Weapons: Mage Staff (+2) 1d6/1d6 (The Staff – So far the staff give +2 protection,” Feather Fall” permanent and is a +2 weapon. Alondas has not figured out any command words)

Weapon Proficiencies; (1) Staff

Non Weapon Proficiencies; (5)
Languages, Ancient
Swimming
Reading/Writing
Riding, Land-based
Spellcraft

EXP Current: 5001
Next Lvl: 10,000
(10% bonus)

Languages: Slyvari, Human, Khord, Cidal, Goblin, Orc, Hobgoblin

Mana: 10

SpellBook:

1st Lv:
- Armor
- Burning Hands
- Charm Person
- Color Spray
- Detect Magic
- Identify
- Light
- Magic Missile
- Prot from Evil
- Shield
- Sleep
- Wall of Fog

2nd Lv:
- Invisibility
- Knock
- Levitate
- Mirror Image
- Stinking Cloud

Posted on 2013-12-04 at 22:57:25.
Edited on 2015-04-22 at 12:09:54 by Alacrity

Topic: Gobber Characters
Subject: The grim aggressive Syl


Maithias Crowmarhte aka Crow

PLAYER: Tann’Talas
RACE: Sylvari
GENDER: Male
CLASS: Ranger
HOMELAND: None
WORLD: Audalis
AGE: 160
HAIR: Blonde
EYES: Ice
HEIGHT: 5,5
WEIGHT: 135
LEVEL: 3rd
ALIGNMENT: Chaotic Good

STR: 18 (86) To Hit: +2 Damage: +4 MXP: 330 WGT: 185 BB/LG: 30% OPDRS: 14
DEX:17 React Adj: +2 Missile Adj: +2 Defensive Adj: -3
CON: 17 HP Adj: +2 System Shock: 95% Resurrection Survival: 96%
INT:12
WIS: 15
CHA; 10

COMBAT
HIT POINTS: 36

ARMOR CLASS: 4 ( Base AC: 10: -3 Dex, -3 Armor)
Studded Leather
Leather Boots

WEAPON PROFICIENCIES (4 Total)
Long Sword (Specialized- +1 to hit +1 to damage due to Kit)
Short Sword
Long Bow (Composite)
Dagger

NON-WEAPON PROFICIENCIES (5 Total)
Survival (Bonus) (Forest)
Survival (Class) (Mountain)
Tracking (Bonus)
Blind Fighting
Bowyer/Fletcher
Cooking
Etiquette
Hunting
Riding Land Based

LANGUAGES
Common
Elf
Dwarf

RACIAL ABILITIES
Infravision 60 feet.
90% Resistance to sleep or charm related spells.
+1 To hit with Bows.
+1 to hit with Long and Shortswords.
+4 to surprise if alone or a party of all Elves or
Halflings or 90 feet away from party.
+2 to surprise if opening a door or screen.
Find secret door in 10 foot area on a 1 or 2 on d6.
Passing 10 feet by hidden door a 1 on a d6.
Find concealed door in 10 foot area on a 1,2,or 3 on a
d6.

CLASS ABILITIES Ranger
When wearing studded leather or lighter armor may
attack two handed without penalty.
When wearing studded leather or lighter armor the
ranger gains the skills Move Silently and Hide in
Shadows.
Gains Tracking for free improves by +1 for every 3
levels has earned.(+2 Bonus)
Limited Animal Empathy
Gains priest spells of the Animal and Plant sphere's
(at 9th LvL).
THIEF ABILITIES
Hide in shadows: 20%
Move silently: 27%
SPECIES ENEMY: Goblinkin
(+4 to hit vs.)
KIT: Justifier

WEAPONS
The Sword of Night SM/Med:1d8+6 LG:1d12+6 #ATKS: 1 Blade looks like the night sky. The sword is +1 to hit and damage in the day or underground, but under the night sky the sword is +2 to hit and damage and gives Ultravision to the wielder up to 60 feet
Short Sword SM/Med: 1d6+4 LG: 1d8+4 #ATKS: 1
Composite Long Bow W/ Quiver holding 16 Sheaf Arrows 1d8+1/1d8+1 #ATKS: 2/1 and 16 Flight Arrows SM/Med: 1d6+4 LG: 1d6+4 2/1 (32 total)
2 Daggers Sm/Med: 1d4+4 / LG: 1d3+4 #ATKS: 1/1 (In Boots)

ITEMS WORN
Leather tunic (Brown)
Leather pants (Black)
Leather Boots
Leather fingerless gloves (Black)
ITEMS CARRIED
IN BACKPACK
Blanket
Candle, Small x4
Common Robe (Brown)
Cooking Kit
Dry Rations 2 wk
Nuts & Raisins (32 oz) x2
Dried Herbs ½ lb (24 feedings) used in cooking.
Flask used for Water
Flint/Steel
Small Silver Mirror
Honey Leather; about 3ft x 6ft used as a bedroll or cover in the event of inclement weather.
Map Case (Contains map of general area)
Rope Hemp 20ft left
Grappling Hook.
Sewing Kit needle with a spool of thread pulled off of other garments
Chalk x2 (black/white) (pouch and wrapped in cloth)
Weapon Kit; Cloth, Oil, Whetstone

SPENDING MONEY

ANIMAL
Riding Horse

BACK HISTORY

Maithias Crowmarhte was born into a circus family of acrobats, jugglers and trapeze artists traveling from town to town doing up to 3 shows a day. From a very young age, even for a Syl, he was trained to be like his parents, 2 brothers and 1 sister all acrobats themselves. His parents, as well the owners of The Crowmarhte Brothers Traveling Circus and Daredevil show, a circus composed of mostly Elf’s with a few trusted Dwarves and Humans mixed in.

However it was not till he was in his late 60’s that he was brought into the families second occupation, working for the Elvin King as spies and gatherer’s of information when the circus traveled in the human lands of Aihrde. For the next 10 years Maithias was trained in the arts of the circus and was quite good at them gaining a reputation for being an outstanding marksmen with both the Long and Short bow.

During this time he met and became friends with one of the circus performers, a male Human named Wanwa’er. Over the course of the next few years the two found themselves getting into quite a bit of mischief and became the closet of friends. Almost always where one was the other was never far away.

However some things are destined to come to a violent end and so such was to be the fate of The Crowmarhte Circus. While traveling the various lands the circus was attacked by a large band of human led dark folk and within a few hours the circus was destroyed and everyone lay dead. Everyone that is but Maithias himself and his friend Wanwa’er, who due to luck and his ability to fly whisked them both to safety.

A few days later healed somewhat he returned to the site of the circus’s destruction and buried its dead. From that day Maithias and Wanwa’er become very close friends, closer then they had all the time with the circus. They took to living in the woods and occasionally hiring out as muscle, guarding caravans, merchants and doing any profitable job that came their way. It was during this time in the woods that Maithias began to feel a bond, a joining of spirit, you could say with nature and its creatures. He began to develop the skills of a woodland warrior slowly turning to his true calling of Ranger yet retaining his skills of an acrobat from the circus.

However all ‘good’ things come to an end in good ways and bad and it was during one job as caravan guards that again tragedy struck. Betrayed from within the caravan was attacked and during a 15 minute fight the raiders were beaten off, one of the drivers found to be in league. However Wanwa’er, Maithias closet and only friend left in Audalis, was killed leaving the Sylvari Ranger mad and alone. While burying his friend, Maithias, now calling himself only Crow, vowed never to love another again............


Posted on 2013-12-04 at 22:54:12.
Edited on 2015-04-23 at 11:46:28 by Alacrity

Topic: 1000 POSTS ~ LIKE A POP SONG THAT JUST WON'T GO AWAY!
Subject: I approve this message


Congrat Celeste. Here's to a 1000 more. Hey this is my 42000 post! You'd think I was chatty.

Posted on 2013-12-04 at 13:13:10.
Edited on 2013-12-04 at 13:13:44 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I shall


and hope to get to posting soon. Sigh....

Posted on 2013-12-03 at 19:46:02.

Topic: The Gobber King- QnA
Subject: of course not


GG is a Khord and Khords are born prepared for anything. Even strange Ninja warriors in mage's lair deep under an island.

Posted on 2013-12-03 at 13:52:40.

Topic: The Gobber King- QnA
Subject: vampire


The vampire part was a joke. Vampires against 2nd level mostly unarmed party? What do you think I am? Olan?

Posted on 2013-12-03 at 03:56:02.

Topic: Destiny's Flight - A Serenity RPG
Subject: half wit


Persephone, Eavesdown Docks, Badgers Office, 6:30 pm ST

Were nearly ready but there be got one last item.. Jon turned smiling to Badger, I know that Miss Angela would be better at askn this but we could use half the fare now ..we need ta pay off our docking fee. top off .and we sure need to pick up some provisions on our way back to Destiny..you can have your men pay us the last half when we get Miss Lilianna to her wedding.,

Badger smiled broadly at the request. That smile that said you were rutting up the deal again. Sorry to hear you are out of pocket but I dont pay half up front, certainly not on a first job. Need to establish some trust first. Besides, this is a consignment job thought that was obvious. I aint the one paying you, it will be the Father who will pay up as soon as you arrive on the cruise liner. Badger continued smiling as he let that sink in and then added, but if you need me to float you some credits, I can offer you a loan to keep you going at a good rate since we are to be partners.

As this was going on, JC walked over to the brothers and he offered his hand, attempting to seem friendly.

JC Kane, nice to be traveling with yas. I see you two carry yourselves quite professional, maybe before we start traveling the Black tonight we can do some target shooting and maybe you guys can teach me a few things. Never know what can come in handy in the Black right

AJ smiled back and shook his hand, Umm. Thanks for the offer but we have work to do for Badger between now and the meetup tonight.

The older one looked up at the mention of a name, JC Kane? I heard of you. You were in the war, heard a lot of stories about how fast you are on the draw and some of the missions you took. Honour to meet you sir. Glad that you made it out alive, too many did not. He nodded to JC respectfully, I was a sergeant in the 47th Overlanders Brigade during the war. Sorry but AJ is right, there is a lot we need to do, but I would love to see that draw of yours someday.


Posted on 2013-12-03 at 03:53:55.

Topic: The Gobber King- QnA
Subject: Too late


A deadly Middle Age Vampire Ninja with a wooden sword.

Posted on 2013-12-02 at 20:26:05.

Topic: The Gobber King- QnA
Subject: one more thing


For all of you with Infravision - The Man in Black has no heat signature at all. So you can not see him in the dark.

Posted on 2013-12-02 at 19:26:16.

Topic: The Gobber King- QnA
Subject: The imminent attack


This is what has attacked you.



Not


Just in case you were confused.

Posted on 2013-12-02 at 19:04:10.
Edited on 2013-12-02 at 19:06:31 by Alacrity

Topic: The Gobber King
Subject: The Man in Black


Although there being no real other avenue to go than the portals, the party was perplexed as to which one to take until one of them decided to make a leap of faith and go through. Even once the party did make it through intact, words were spoken in anger and derision as men of action are prone to do when faced with no foe and nowhere to go.

Alndas looked at the bottle in his hand. It had a silver and orange label with a foreign writing on it.

Stolichnaya Premium Vodka 100 Proof

Looking over the shelves, it appeared that all the bottles were vodka of many different brands and varieties. Some bottles were extremely dusty while others were not.

Wembley searched the room, looking for secret doors or a mechanism to open a wall but found nothing of interest. In the course of examining the shelves he realizes the shelves are organized by brand alphabetically, the by proof He also noted however that some of the bottles had been removed, there were signs of recent removal of bottles in the dust. The ones missing were of the highest proof.

Suddenly, there was movement from the stairs leading down into this room. A figure leaps into the room, clad in black from head to toes and landing with the grace and poise of a cat. He says nothing but raises a sword made of wood over his head and charges at Alndas, moving at incredible speed. As soon as he starts to move, the candles in the room all extinguish themselves and you are plunged into darkness.


Posted on 2013-12-02 at 19:01:35.

Topic: Destiny Flight - QnA
Subject: hello


Sorry Ody, I like to keep you on your toes.

I be back now. hope to post today if i can

Posted on 2013-12-02 at 14:12:42.

Topic: The Gobber King- QnA
Subject: Hey


I be here. What a weekend. birthday birthday birthday.....

I think given the circumstances of this module, conflict is gonna happen. That is actually how a good team can form. However we are also here to play a game and if conflict starts to kill the enjoyment of the game, I have little tolerance for that.

As a DM, I have always dealt with party conflict in a simple way. Wandering Monsters. Nothing ends a conflict faster than an attack where you gotta to get yourselves as a team or you become G-cube food. Consider that please.

Leadership is a double edge sword in online games, as it helps keep the party moving but it also gives a lot of people an excuse to not make decisions for themselves as they wait for the captain to tell them what to do. So we need a balance between a leader and the party thinking on their own. Crow does not need Mal to tell him to look at the tracks. Mal does not need Dudley to tell him to draw his sabre at an oncoming ogre.






Posted on 2013-12-02 at 14:03:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Timeline needs fixing


I will post the imminent attack soon. However, it is my son's birthday this weekend so it may not be until Monday

Posted on 2013-12-01 at 14:26:51.

Topic: Destiny Flight - QnA
Subject: No. All is good


I will post the imminent attack soon. However, it is my son's birthday this weekend so it may not be until Monday

Posted on 2013-12-01 at 14:25:22.

 
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