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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Ok


In my rolling for the current scene, Asher got a serious botch for the disconnect of the pulse beacon. So he has pulled the wrong power and shut down the co-pilot console. This is what makes for good role playing, adversity in the face of missiles.

Posted on 2012-09-14 at 16:33:54.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Gator


Gator is in the tall grass on the ground breathing in dream drowsy smoke and feeling dandy.

Posted on 2012-09-14 at 16:26:35.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: For Bromern and Tann


For some unknown reason .... the co-pilot chair position on the bridge just lost all power. Like someone yanked the power supply.

That would be where John is sitting/working.


Posted on 2012-09-14 at 15:44:12.
Edited on 2012-09-14 at 15:44:32 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: hold on the sifu


Robert if you could hold back on the posts until thistense moment has passed, I would appreciate it. Feel free to offer suggestions in the forum though.

Posted on 2012-09-13 at 16:20:21.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: well


The "wait for others" to post really bugs me as a GM. I will tell you wahat happens I promise. If you say you are running left and Asher runs right, let me decide if you collide or pass each other. Online gaming requires some faith in the GM and I think I can be trusted (even if I do produce twitchy players)

You have missiles flying at your ship, you wouldn't stand around and wait to see what others can do. John can do a number of things right now from hard to easy.

Come up with a fancy tech way of producing a fireball (If I shunt the power to the fuel cells and release the fuel into the turbine, we could create a high intensity fireball....)

Try to shut down the ASREV with Unification War codes

Dump the sanitation tanks to see if the water and waste will foul up the missiles.

Try to boost the sensors so Tess can find a heat source to distract the missiles

Try to tap into ASREV comm-link to listen in, find out who is trying to kill you which might make the decision on what to do

Toss Jayne out the airlock

Either way, you don't need to wait for others to post. If you have a question or need clarification, PM me. Tann something sends me a list of questions and I don't mind.




Posted on 2012-09-13 at 12:26:51.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Argh


You cannot all wait for each other to post. If you all wait then no one posts. If no one posts, I get sad. I then think that no one loves the game and therefore I am unloved too. If I am unloved then I am not gonna play games here anymore. I will shave my head, leave my family, wander the roads of North America as a broken man.

All because you wanted to wait to post. Do you want to risk that?

Posted on 2012-09-12 at 22:24:23.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Serious fire power


Saw this today in the interweb, made me think of the game and some villian you'll have to meet in the future

Photobucket

Posted on 2012-09-12 at 12:33:28.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: ummm


I don't think Jerry Ragovoy had two heat seeking missiles chasing him when he wrote that song.

Posted on 2012-09-11 at 16:03:01.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: btw


Yes I know I need to update characters on the character thread but I have not had the liberty or free time as of yet and I figure you'd prefer if I post what was going on first.


BTW2 - I will be letting Teller of Aryn play a character in the next campaign who, may or may not assist or interfere with the crew of the Rocinante. Sorry to be vague but this is a bit of an experiment with multiple plot lines.

Posted on 2012-09-11 at 14:27:19.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Never say


Never say that I don't give alternatives. I am sure that people could come up with other ideas outside the ones I suggested.



Posted on 2012-09-11 at 14:23:19.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: flares and chaff


The flares and chaff used in miltary are specifically designed for counter measures and a flare gun would not work. Looking for a heat source, check the sensors! Maybe John can boost their effectiveness somehow? I hear that someone has a bbq pit going right now that a number of fatty pigs fell into as a transport blew by. Maybe you can find it, cut the engines as you glide over ...

or
You do have decoy missiles as well.

or
Asher has a case or two of grenades.

or
You could do a steep climb, go to hard burn while still in atmo and cause a fireball of thrust matter that could/might destroy the missiles and put you in the black but could burn out your engines and leave you sitting ducks.



Posted on 2012-09-11 at 12:15:07.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: alliance stuff


Not sure if ASREV is really an alliance only term. As to John being on the other side of the war, so was Sam but no one said anything. So it is up to players if they want to make an issue but John certain just helped them immensely. Wolf, Tess, Asher and Willow all did not fight in the war.

I have left it up to Asher and Wolf to shut down the Pulse beacon. It means they can't use that to lock on you again but it also means if local authorities come to check out the explosions, they are less likely to trace you.

So you might want to look for a strong heatsource to distract the new missiles. the robot culivators are not hot enough and spread over too big of an area.

Posted on 2012-09-11 at 01:36:34.
Edited on 2012-09-11 at 01:37:47 by Alacrity

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: War is over son.


Two missiles flew towards Rocinante, their systems locked on the pulse beacon of the ship. For Tess. this was no longer a simulation - it was a trip down memory lane. missiles are fast and accurate, but they can't turn quickly or adjust course on the fly. the key to avoiding the missiles was to make sudden and rapid changes in her flight. She was doing a lot of what gator was just showing but her hands flew across the controls and compensated for the changes so the replays and engines kept on flying.

John moved to the co-pilot station without asking permission and began to type into the computer system. "“It’s black market, probably damaged from the war. Push it and something might break.” he said out loud as he quickly typed. He called them engine room from the comm, “Asrev’s got missile lock, disable the pulse beacon.”

he typed into the system the algorithm that he used during the war when he was going into a battle zone. missiles would often fly and friendly fire was a big risk for a medical Evac crew. John learned how to disable missiles quickly. But the auto destruct wasn't working.

(Assuming something about "of course, first thing they change!")

He changed the tactic and tapped into the nav -comm to boost his signal and then used a sweeping multi-frequency burst that should confuse the guidance system. Tess and Wyatt could see everything he was doing on her screen but she was too focused on the flying to make a comment. The captain was putting his faith in them at this moment.

Willow and Trish ran from the kitchen and went to opposite shuttles to begin the pre-flight warm ups so the shuttles could fly at a moment's notice. It was what they drilled and the drills helped but fear held each lady's heart.

In the engine room , Wolf hear Tess on the comm, “Hope you boys is ready down in engineerin’. Things might’n be gittin’ a little dicey.”

Dicey, what the Wuh duh ma huh ta duh fung-kwong duh wai-shung doh did she mean by dicey? he thought but then the ship started to turn and bank. Not like before with gator, but controlled and calm, even at the high speed. No fear of relays blowing in this lady's hands.

Ash came running into the engine room. Wolf knew it was bad whatever was going on.

“You tell me what you need.” Asher asked.

“I have no idea what I need, what the guay is going on?”

“Asrev’s got missile lock, disable the pulse beacon.” John Ryan's voice came over the comm as if he had heard the question.

Asher was confused at first but the realized that Wolf had not been on the ship long and had very little ship experience before hand. No wonder he was confused

(assuming Asher will say something about Kora put a shunt in on the Pulse beacon. it is on the far port control panel)
Just as the Tess was running out of tricks and the missiles were getting dangerously close, their engines sputtered and they started to lose altitude. The klaxxons stopped as the two tin-birds fell downwards towards the fields.

On the ground, two robot culivators were heading back to the farm, the hoppers full to the brim with dreamdrowse plants picked at the height of their cycle. The two robots had just completed harvesting the fields when all of the sudden, two missile fell from the sky and zoned in on them. Both exploded with a huge cacophony of impact and explosive might that completed destroyed the robots, and about 6 million credits worth of dreamdrowse, based on current street value.

(assuming some cheering in the cockpit)

John smiled as the missiles fell to the ground and exploded without harming the ship. But a look between him and Tess confirmed they were both thinking the same thing. They won't make the same mistake twice"

Sure enough the display lit up that two more missiles were being fired by the ASREV. They would most likely be heatseekers, and locked on to the engines. The danger was not over yet.

Posted on 2012-09-11 at 01:31:30.
Edited on 2012-09-17 at 12:14:56 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: lost internet


I lost the internet on the weekend and only got it back this morning. I will try to post today if I can.

Roger

Posted on 2012-09-10 at 13:19:47.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: my TIFF pictures


Christina Hendricks and others

Posted on 2012-09-09 at 18:19:46.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Mad lib


I can ad lib a post for John if necessary. I was at the Toronto International Film Festival yesterday taking photos of the lovely Christina Hendricks yesterday. So I gave no idea who has posted or not

Posted on 2012-09-08 at 15:35:47.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: yes


Asher would have time to get to engineering and I would imagine that would be the course of action in this situation. Something locked on the pulse beacon so Wolf and Asher would want to shut down the beacon. Not easy, as PB are hardwired and made not to be removed but nothing is impossible.

Again, I am guessing but I would think that in this "event" Willow and Trish would get to the shuttles and start the preflight in the worst case scenario that you have to flee. But ain't gonna happen 'cause you are all too pretty to die.

Posted on 2012-09-07 at 13:22:03.

Topic: Good Old Froth-n-Slosh for All.......
Subject: Hey


Happy birthday Odyson. Glad to have you here at the inn.

Posted on 2012-09-07 at 02:35:52.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: what's chasing you?




Posted on 2012-09-06 at 16:07:56.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Klaxxon


Just to make sure everyone is on the same page, certainly everyone on the ship would know what the klaxxon means even if you hadn't heard it much. Makes me wonder if you'd run drills once and awhile during long trips in the black.

A lock means the missile is locked onto an aspect of the ship, usually the pulse beacon but it can be your heat signature or a smart missile may track your image, etc etc. Missiles can not turn well so evasive manueuvers are usually quick turns that the missiles have to arc around.

Posted on 2012-09-05 at 12:42:03.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Shiny


That was excellent Celeste. Prefect place to feed so info to Loki so he can have John do his stuff.

Posted on 2012-09-05 at 10:56:06.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: okay now


Celeste, you are up.

Posted on 2012-09-05 at 01:43:18.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Gator's bait


“Get the hell outta my pilot’s chair.” Wyatt said in a tone that was colder than ice and twice as deadly.

Gator raised his hands off the controls and started to stand, "Hey dude? You said impress you. I turn this thing on a dime and now you are...."

*BIFF*

Tess reached up and punched Gator in the face, without warning or the mere sign that she was going. As the tall man reeled backwards, Asher came storming into the room with John Ryan shortly behind him. Blood poured freely from Gator's nose as he caterwauled like an injured kitten, "Ow! She hit me! Did you see that! You want that driving your boat? She hit me! By Buddha's pink pony, she hit me!"

Asher grabbed the tall man by his collar and unceremoniously hauled him up and pushed him out the cockpit door. He nodded his approval at the young lady on his way out the door. John watched them go and said out loud, "“Chuan Zung, the steep ascent threw the grav-dampener out, it couldn’t compensate so we lost a-grav for a bit.”

(assuming a "figured as much. gonna land so Wolf can check things out and we can go again. You'll get your chance")

“Dun da bao tian.” John said before turning back to the captain to make a request in his normal, professional, tone “I’d like to check avionics, gèng hǎo de ānquán bǐ yíhàn.”

(assuming a "go ahead but get back up here soon if you want your chance to try out")

In the hallway between cockpit and galley, Asher tried to get Gator to go down into a bunk area but the tall man was having none of it.

“You just cool your jets in there for the rest of the flight, if have you have any smarts you won’t show your face until we land. It’s a long fall from where you brought us and the Capt’n is ready see if you can fly back without us. ”Asher said evenly

"Come on Dude! This ain't no pleasure cruise. You dodging the man and you can't baby the engines because the mechanic doesn't want to do work. Mechs always baby the machines but flying a firefly is a lot like dealing with a woman. It is fine to wine and dine them a bit but sometime you have to push them to their limits and ride them hard or they won't respect you dude."

Ash's eyebrows rose at that comment and Gator heard someone clear their throat behind him. He turned to see two ladies, one was a hot asian chick in a Sari and the other, an ugly one that might have be her mother.

"Hey ladies. I was just ...."

*BASH*

Trish brought the butt of her shotgun up and hard into Gator's already wounded face. He reeled back and with his height being what it was spun and clocked his head on the rafters above before crumpling down to the floor unconscious. Trish looked at Asher and made a sign at him with her hand - a lifting motion that turned into a finger pointing to the cargo bay. It was the same sign she gave him whenever it was his turn to empty the trash.

Wyatt brought Rocinante down to the field that they were in before. It did not take long for Wolf and John to reset the relays and check the systems - no more than fifteen minutes. Just enough time for Asher to pick Gator out of the ship and dump him in the long grass by the landing area. With any luck, he'd wake up before a robot harvester came by.

Wyatt turned the controls over to Tess as john came up to the cockpit to take his turn afterwards. With any luck, this young lady wouldn't pull the same stunts but Wyatt had a good feeling about her. The others settled back into the ship as Tess began the take off sequence.

Posted on 2012-09-05 at 01:40:11.
Edited on 2012-09-05 at 01:42:42 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Life ... it's bigger


No problems or need to apologize Bro, life does have a habit of getting in the way of plans. If you can post today great, but if not I will leave you to backpost. I won't be posting until tonight (EST) anyway.

All the posts and interactions have been great so far and I appreciate the level of participation. My next post may seem a bit vague and general but Celeste will actually be providing the "meat" of the action as she has been told what will happen next and will put it in her post after mine.

Posted on 2012-09-04 at 12:26:12.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: wait a day


I was hoping to post today but still feeling under the weather as is most the family. Will try tomorrow and maybe give Bromern a chance to post.

Posted on 2012-09-04 at 01:36:13.

 


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