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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Audalis Dreaming QnA
Subject: mages and Armour


Mages do not wear armour of any sort. That is the downside of mages. Weapons are real restricted too (staff, dagger).

Now I use a mana based system for spells. You have so many mana points and you cast spells via those points. A first level spell costs one point. Second level 2 points. You get the idea.

Now Wan will start the adventure with 4 mana plus his bonus for INT which is 3 so 7 mana. That means he can cast 7 1st level spells a day. You do not need to memorize, you are assumed to be able to cast any spell in your book. So go ahead and cast 7 magic missiles if you want.

If you run out of mana (and it does happen) you can still cast spells - at the cost of your hit points. Same amount 1 for 1, 2 for 2 etc. However you can't heal that damage. You have to rest for 8 hour per hit point lost to get them back. Don't go to zero - it is a bad scene.




Posted on 2011-11-10 at 20:05:38.

Topic: Audalis Dreaming QnA
Subject: online list


Here is an online list supposedly from 2e rules

Arms and Equipment

Posted on 2011-11-10 at 19:51:50.

Topic: Meet Floyd Hobart
Subject: Really?


Sorry Tann but I wasn't thinking of you when i developed Floyd. His physical appearance is based on a friend of mine who played Galirian and was the model for the image that you use as an avatar Tann.

Floyd's name is an homage to one of my favourite authors - Brian Daley. He wrote The Adventures of Alacrity Fitzhugh and Hobart Floyt.

Posted on 2011-11-10 at 17:06:12.

Topic: Audalis Dreaming QnA
Subject: character list


Do we need a character list thread? That is a place where all the characters are listed with stats and equipment. I don't usually do them for D&D games but if people want me to, I will.

Posted on 2011-11-10 at 16:55:28.

Topic: Meet Floyd Hobart
Subject: Meet Floyd Hobart


As you will see by the menu at the side, I have added a new comic to the inn - The adventures of Floyd Hobart - Professional DM.

The inspiration to this one comes from an article i read where people who wanted to play D&D were having such a hard time finding a DM, that some guys were charging an hourly rate for their dungeon mastering time (apparently around the US Midwest? I dunno). Anyway, it got me thinking and I created the idea of Floyd.

Brittany really helped me flesh out the characters in this webcomic and it wouldnt be here without here. Thanks Jing!

So starting next week will be the first episode. Hope you enjoy.

Posted on 2011-11-10 at 15:56:02.
Edited on 2011-11-10 at 15:56:14 by Alacrity

Topic: Audalis Dreaming QnA
Subject: okay now


Hammer - Khord Cleric
Tann Talas - Sylvari Fighter/Thief
*Tiamat - Kelden Mage
*RPN - Sylvari Ranger
*Dark Lady - Human warrior

So we have a five person team now which works well. If someone comes along with another character that will add to the mix great (another mage perhaps), but you can work with the five as well.

Some of you(*), I am helping out so give me a bit of time to get everything done and ready. I project that we can start before end of month, most likely 19th-20 as opening posts.

Posted on 2011-11-10 at 15:48:17.

Topic: Audalis Dreaming QnA
Subject: some notes


Players that have played with me before will know that I use a percentage base for healing. In low level campaigns I set a minimum points of healing so that you aren't left dying and getting only 2 points of healing per spell. For this adventure, the minumum for a cure light is 8 points.

Posting actions should be devoid of other players unless you have spoken/pm/emailed or in someway communicated with them. Even the smallest of actions (John steps out of my way as I barrel through the door) should be considered, especially if said person has posted already.

I don't consider order of posting to be order of action, or else the first person to post will be at a disadvantage. Post what you want to do, and how you would do it, and I will post what actually happened. It won't always be the same. If the party wants to split up and everyone posts they are going left, I will will set people off to the right (usually after a round of pm's).

When you are wounded, I will not post the number of hit points lost. I use the following:

Minor Wounds - less than 10% of HP loss
Light Wounds - Between 11 to 25% of HP loss
Serious Wounds - Between 26 to 50% of HP loss
Critical Wounds - Between 51 to 75% of HP loss
Grave Wounds - more than 76% loss


Posted on 2011-11-09 at 17:56:50.

Topic: Audalis Dreaming QnA
Subject: new confirmed


Hammer - Khord Cleric
Tann Talas - Sylvari Fighter/Thief
Tiamat - Kelden Mage
RPN - Sylvari Ranger
Dark Lady .......




Posted on 2011-11-09 at 15:20:09.

Topic: Audalis Dreaming QnA
Subject: pm, email whatever


You can send me you list or characters via pm or by email, either one works. You can also post them here if you'd like.

Posted on 2011-11-09 at 13:32:14.

Topic: Audalis Dreaming QnA
Subject: legendary?


I wouldn't call myself legendary. More of my games flop then .... unflop.

RPN - sent you a reply
Dark Lady - Send me some idea of what you want to play. We have a fighter, a fighter/thief, a cleric and a mage.




Posted on 2011-11-09 at 04:22:55.

Topic: Audalis Dreaming QnA
Subject: RPN


I can assist in any character you wish to make RPN. Every party needs a strong toe to toe fighter.

So Far confirmed:

Hammer - Khord Cleric
Tann Talas - Sylvari Fighter/Thief
Tiamat - Kelden Mage

Posted on 2011-11-09 at 00:39:24.
Edited on 2011-11-09 at 00:43:37 by Alacrity

Topic: Audalis Dreaming QnA
Subject: yes I looked them up


I had forgotten about them. I sent you a PM

Posted on 2011-11-08 at 19:14:23.

Topic: Audalis Dreaming QnA
Subject: what is a kelden again? LOL


if you do not know the osric system, then give me stats and what you are looking as a character and I will assist.

Example: I want to player a warrior that is mostly archer but can still fight hand to hand. I'm think he was born as a bastard son to a lord who took him in but when the lord died the Lady of the house told him to leave or a hunting accident would happen.

BTW - if anyone wants a link to the 2e rules, email me. rbriant gmail.com

Posted on 2011-11-08 at 18:50:19.
Edited on 2011-11-08 at 18:52:20 by Alacrity

Topic: Audalis Dreaming QnA
Subject: Rogerius?


Actually it is a Canadian thing. But thanks for spoiling the series i just started reading......




Posted on 2011-11-08 at 16:43:17.

Topic: Audalis Dreaming QnA
Subject: line up?


Send me a character or concept if you are unfamiliar with the old school rules.

Grugg - I have one thing to say to you: Winter is Coming.

Posted on 2011-11-08 at 15:39:50.

Topic: Audalis Dreaming QnA
Subject: Audalis Dreaming


Okay, apparently I have let the beholder out of the bag. Yes I do intend on starting a low level Audalis game soon. It will be old school D&D (Osric now to some. 1e/2e to others). If you don't know the system, don't worry I do the rolling and I can help with characters. Posting once a week, you don't have to write shakespeare, just sensibly. This is a dungeon romp, so I plan to keep it simple but you should have a rough understanding of the Audalis world.

Your characters were escorting a caravan across Pardinal when beset upon by Cruniak, the scourge of Audalis. You survived and get to your destination but now the mayor of Sundel is posting a huge reward for any adventurers who will go forth into the wild and kill off this threat to trade. Winter is coming and no one wants the Cruniak to be breeding all winter.

Cruniak are an Audalis monster, not yet fully explored and this adventure (and the ones following, hopefully) are an exploration of the Cruniak. They are evil, cruel and malicious. They love to torture, rape, pillage, destroy and enjoy eating their prey alive. What you know is Crunaik have rough hides that bear a scale like appearance of molten grays and browns. Most are splotchy or bear some sort of pattern across the skin with ranging hues of their base color, but a rare few are solid in color. They have no hair, and no visible nostrils. Their faces are set and angry with little room for movement and their mouths are jagged slits filled with razor-like plates of teeth much like those of a shark. Their narrow eyes are usually yellow all the way across, though a few turn a milky white. Females are never seen and so far no scholar has survived an attempt to find about their mating practices. The Crunaik are a strong and fit people and their physiques tend to reflect that appearance. Standing upright they have broad shoulders and slim waists, giving them an athletic look. Their arms are, however, slightly oversized for their bodies, and their hands and toes end in short, rather blunt claws of jet black. All Crunaik have multiple scent glands. These glands present themselves as small tendrils that dangle from the chin and off the back of the head. The Crunaik often scar their flesh with ritual tattoos and sometimes, in the more ferocious tribes, they’ll even sear marks into their flesh with branding irons. Often, the symbol of their tribe is branded or tattooed into their forehead. The male Crunaik range in height from six foot to seven and a half feet in height and weigh in at anywhere between two hundred and twenty pounds to three hundred and ten. They use martial weapons and seem to prefer two handed weapons that do a lot of damage, but have used thrown missile weapons in your encounters (spears, javelins, rocks, dead bodies).

Characters will start off at 2nd level (by 1 xp only), no magic items at all. Pick one main weapon and one type of armour (chain or less) for free, and then you have 100 gp to equip (give or take, I don't intend to check everyone's math, just be reasonable). 86 pts to divide among stats with only one 18 and one 17 allowed. Like to keep classes to original books only but I will consider a kit with a good background. Audalis races only (no Brathunspar though).

I already have a Khord Cleric by Hammer.I would like a 6 player max. If you would like to see my style of gaming, look to the games thread "Contining where we last left off"

Posted on 2011-11-08 at 13:43:30.

Topic: Castle Rautenberg Q n A
Subject: hey


Finally feeling better after sickness tore through the family in the form of a terrible cold. Passed from child to mom to daughter and then to me. Ick.

Anyways, I'm back now and will post to game before EOD Wed.

Posted on 2011-11-08 at 13:25:10.

Topic: Destiny Flight - QnA
Subject: i"ve been sick


So I wouldn't have been able to post this weekend anyway. Let's try to get everyone postig this week so we can move on.

Posted on 2011-11-06 at 23:28:40.

Topic: RPG MythBreakers #7 - Et Two Weapons
Subject: wonder


How many comics should we do before we do a fan page on facebook?

Posted on 2011-11-01 at 21:05:52.

Topic: RPG MythBreakers #7 - Et Two Weapons
Subject: thanks all


I have to say I am hard pressed to decide which image tickled me more, Alacrity freaking out about the appliances or the grabbing of the hat at the end.

Kudos to Lance for once again giving the strip life.

Posted on 2011-10-31 at 17:50:40.

Topic: RPG MythBreakers #7 - Et Two Weapons
Subject: RPG MythBreakers #7 - Et Two Weapons


Ladies and gentlemen, I hereby proudly announce a new episode of RPG Myth Breakers is up. Fighting with Two weapons? Is it possible? Should it be explored?

Check out today's latest installment.

Please be sure to let Alacrity and Bromern know what you think!



Posted on 2011-10-31 at 14:13:39.
Edited on 2011-10-31 at 14:14:21 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: posted


Moved things along a bit.

Posted on 2011-10-30 at 21:39:42.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: The wet t-shirt contest winner is


Hornsilver Mine, Regina, Frisco, Day Nine 11:40 pm Planet Time

After the meeting with the Tong you move through the drift with a bit more confidence, as had there been a ambush in front of you, they would have told you of it. The passageway opens up into a wider and deeper area where mining had been taking place years ago but no long. The timbers that suppose the roof are cracked or dislodged in places, support the idea that something may have crashed here years ago.

The mine seems to go on forever, and in all directions and for a moment you wonder if you will need to shout out again to find Brigit but you see faint light coming from the base of the old mine shaft and hear the steady cussing. As you get closer, the bottom of the original mine shaft rises above you. You can feel the damp air in the mine drift up the shaft. There is an old abandoned cage of an elevator here, long since used. and the metal above is sheared off. In a shallow beneath the lift-cage, Brigit is sloshing around in ankle deep water. She is swearing in both Chinese and English and you're impressed. She doesn't repeat herself once. No wonder she's the school marm... Between the cussing you hear her complaining to herself about that no good Pearson and the useless Jim Blake and a few other men that have generally let her down in her opinion.

She stands up as you approach. Her clothing are soaked and cling to her body that make the men folk sudden aware of just how attractive she is and how voluptuous her body is under those wet wet clothing. She looks frustrated and sounded angry but she managed to compose herself. "Well hello Willow. Boys. You are a sight for sore eyes. Got the piece because I'd really like to get out of here with the treasure as soon as possible." She looks at Wyatt and Sam with a glance, "You two planning to shoot me? I'm unarmed. I'm offering treasure. Can we all get along here?"

(assuming some sort of response and a Where is Luke?")

Brigit laughs sadly, "Well damn I had hoped that you took care of Pearson on the way in. He ain't with me, he ain't part of my plan and frankly I hope to get the gold and get out without ever seeing his cold blue eyes again."

(assuming disbelief)

"Listen sugar. I was up front with you from the start. There is gold here, more than enough to share. Did I get greedy and try to cut you out? Sure but that was before I realized that Jimmy got himself all arrested and stuff. I'm sure you had nothing to do with that sugar?" She says with a meaningful look at Willow.

(what about the "deputies")

"Hey now that wasn't my fault. You pissed of that family with no help from me. They volunteered to Pearson when they heard they was vengeance to be had."

(what about ...)

"Listen. We can he said she said until we are all old and grey but I suggest we let bygone be gone and get ourselves rich. How about you come down here and I'll show you the setup."

Frisco, Day Nine 11:40 pm Planet Time

The Doc works on the wounds of Ash with the dermal mender and then loads a hypo-spray and injects Asher in the neck. Almost immediately, Ash feels better than he was before, better, stronger, faster ...

"This will get you going and make you feel right as rain. But you ain't and it is just fooling you so don't push your luck cause I can't be there to save you again." the doc warns and hands a package with two pills inside, "But you're young so you probably won't listen so if you get hurt, these will take the edge off. Don't get killed son. I'm running out of miracles."

Wolf takes off to grab the hover mule as bowman looks on. The older man muses a bit and then realizes something. "We are short a brother. Doc, isn't there three Brother Mustards?"

"Yep. He's around here somewhere. Could be in the mine with Pearson."

"Or might be here."

Doc sighed, "Yep. Not to mention a few low-lives that might think this would be a good time to take advantage of a bad situation."

"I'll be right back." Bowman says and he takes off at a run toward the crashed hovermule of the mustards.

After awhile, the sound of the Rocinante hovermule can be heard speeding to the now destroyed jailhouse. Some people are returning to their establishments but others are milling around as if waiting to see what happens next.

When Bowman returns, he is wearing the silver star of deputy on his duster and a determined look on his face. "Listen Ash, Wolf, I am going to stay here. I think these people need a real lawman right now and I think that best be me. You two go help Wyatt and I'll keep this place from going reaver in a handbasket." he says seriously and then smiles, "Besides, I really don't like the idea of going down in a mine anyway. Too cramped and tight for me. Go on! "


Posted on 2011-10-30 at 21:35:07.
Edited on 2011-10-30 at 21:37:36 by Alacrity

Topic: Tumbleweeds again?
Subject: I'm blind!


"Naked" and "Grugg" are two words I don't want to see on the same page, let alone same sentence.*Shudders*

Posted on 2011-10-28 at 17:01:03.

Topic: Tumbleweeds again?
Subject: not ready yet


not ready to jump into it yet. Give me some time.

Posted on 2011-10-28 at 16:35:33.

 


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