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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Posted


There is a lot of stuff happening in the post and a lot for people to work out. Hope I didn't overwhelm anyone. I will be PMing some of you with additional information. The next few moments should be ... interesting.

There are 72 passengers in your cargo hold. 54 are male, 18 females. Four males are older teens (18ish) and four females are younger teens (16ish). Yes you can keep them in the cargo hold and have room to move but it is not comfortable and it will cause the temp to rise. However, you are about to have more important issues to deal with than that.




Posted on 2012-11-01 at 14:20:46.
Edited on 2012-11-01 at 14:28:09 by Alacrity

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: fire and frying pans


Rocinante Cargo bay, 8:25 pm ST

There was a hush in the cargo bay as the flange seal connected and the auto-pressurization equalized the atmo in the walkway. What was actually seconds, felt like passing hours until the green light above the hatch lit up signalling that it was safe to open the door. The ramp dropped and the hatchway door raised up in a gasp of hydraulics and steel pistons.

There were a lot of people - more than forty and perhaps more twice as many. They came staggering in a dazed and confused state of people in a crisis situation. Wyatt had seen it many times before, evacuating civilians during the war. Of course, those people weren’t so well dressed.

The passengers were all dressed in the fanciest of clothing, though many were dirty and dishevelled from running and falling. Willow and John immediately started moving aside people with injuries but there were no serious injuries beyond gashes, bruising and a few twisted ankles. There were no children and more men than women. The youngest of the group were four teen boys and a group of teen girls. Most people move with haste, fear gnawing at them like a wild animal in pursuit of prey. Some do not gather the enormity of what is happening and seem to believe that everything must revolve around them.

One lady enters the ship with four teen girls in tow. The lady is stunningly beautiful if a little dirty and worn from the rescue (Cindy Crawford). The four girls that cling to her and each others are all the same. Same red hair, done in the same style, wearing similar outfits and jewelry. (Katy Perry, Zooey Deschanel, Amy Adams and Emily Blunt).

There are four young men who seem completely out of place among this crowd. One is very tall, reminds you of a preying mantis and seems to look at everything around him as if watching an experiment. Another is very short and appears colour blind by the various arrangement of contrary and bright coloured clothing he is wearing. The third is of Indian descent and is very quiet. The last one wears glasses and messy brown hair and is more interested in the ship than anything going on around him. ( Johnny Galecki, Jim Parsons, Simon Helberg, Kunal Nayyar)

One man in a formal suit is wearing a gold sash, balding with a white rim of white hair cut very short and a small white goatee, moustache combination (an Older Chris Hood from the Inn). Instead of rushing aboard like many of the others, he stops to help the older passengers and the wounded – giving direction and aid wherever he can. He does it quietly, without any showmanship. Another gentleman comes staggering on to the gangway wearing a military uniform of an Independent officer and a long brown duster (Bernard Fox). He is very drunk and almost falls if it weren’t for the man with the sash grabbing him and keeping him steady.

“You okay there Captain Havelock?” The lord asks with an easy smile.

“Yes, I just ...” The captain looks at his rescuer, “Lord Hood? I say, aren’t we enemies Christopher?”

“War is over Captain.” The lord says softly as if he has said it many times before, “But there are a lot of people here who need your help and guidance.”

“I left a lot of people in Serenity Valley that needed my help and guidance.” He says sadly.

“I know. But these people need you now and you can help them. So time to show me what an officer is really made of, Captain.”

Havelock looks at the Lord for a second and then stands on his own and straightens up and starts looking around as if seeing the ship interior for the first time. “Right!” He says loudly, “If you are injured move to the right onwards these three medical personnel. Otherwise to the right and keep moving so we can get everyone on board.”

For Fu Sheng, the emotions of so many people coming at him at once nearly overwhelm him. He had been in crowded places before and felt many emotions from others as well, but this was fear and it was raw. It took every ounce of spiritual and relaxation training for him to stay calm and not let himself be taken over by the wave of panic. He pushed away the thoughts of others and focuses on the injured. By lubk or Buddha’s mercy, there were not many serious injuries. A young lady approached him with a bad gash to her head (Jessy). He could tell that her head injury was minor and she was very cognitive by the way she looked around from place to place on the ship, taking in her surrounding and assessing the situation.

Willow sighed some relief as she sorted through the injured and saw none of the grievously injured she was expecting. Someone told her that they had put all the seriously wounded on the escape pods as well as any families with children. But as she was helping one elderly couple who were winded by all the walking to the stern, a lady approached her with an air of superiority and a expression of not willing to take anything but what she wanted.

“I need to speak to the captain of this ... vessel!” Said the lady (Sigourney Weaver) who was conservatively dressed in a sharp business-style suit that Willow knew from looking probably cost more than the ship. Behind her, a young blond girl (Young Kate Hudson) wearing a see-though gossamer sarong by the same designer. She has a rose tattooed on her right cheek and she looks around as if searching for an exit or somewhere to hide away. The sharp dressed woman was continuing in a demanding voice, “I cannot stay here in a ... storage unit. I paid first class and Five Star has a reputation for high standards. So get me the captain so I can arrange quarters immediately for my daughter and I. After all, do you know who I am?!” (Willow does, and will respond)

The daughter wanders away from her mother towards John who is bandaging an elderly lady’s arm with a cut. “Hi.”, she says while putting her hand on his cheek and looking deeply in his eyes. “I’m Amber Sunshine. Are you a doctor?” She asks as she moves her hand from his cheek down his neck lightly and then along the buttons of his shirts. “I think I need to be examined thoroughly. You got someplace ... private we could go?”

Rocinante Engine Room, 8:25 pm ST

Fenris Apollo knew the gravity of the situation. Having worked with mining equipment and miners, he knew the importance of thinking ahead and planning for the worst case scenario. When Willow called him to warn about a possible 40 people coming aboard, maybe more, he started doing the math in his head. You didn’t want to just throw more oxygen into the system – that was a recipe for an explosion.

“Ash, help me with this” the mechanic said thinking all the while. The carbon dioxide scrubbers would take the most time to adjust. He showed the kid how to increase the scrubbers to max but the more he thought about it, the more he wanted to put another scrubber on the main line. Of course, he would have to build it from scratch.

“ Say, would it might help if we could use the shuttles systems too? You know like, open the doors and let them make air too. They might even be able to be use as life boats to get the number of folk down to where the Roc ain’t puffen so hard. Maybe Ma and the new guy could bird dog us to a safe place? Ya think we should ask Capt’n?” Asher asked.

Wolf though about it. Wasn’t a bad idea about the shuttles and the air. It would buy him some time to build the scrubber from spare parts. (Assuming Wolf tells Asher to go ahead and do so after hitting the algae tanks with a couple of packs of the dried algae rejuv that Tess’s friend had sent them)

Asher did what he was told and then bounded down the stairs to the catwalk above the cargo bay to find the captain. He also wanted to be there for the Captain as well but when he got there he was surprised by the number of people coming in. He counted by fives as quick as he could and there was 60 by his count and more coming.

As he moved to talk to Wyatt, he noticed Trish signalling to him. He looked down and saw a man in a white tuxedo (Michael Ironside) carrying a long white cane with a diamond head. Beside him, on either side are two big guys in black suits that screamed bodyguards. Trish pointed at them and motioned under her arms. Asher knew what she was saying – they were carrying weapons on shoulder holsters.

Rocinante Cargo Bay, 8:30 pm ST

The last of the passenger come abroad and Lord Hood waves to the two Security Guards to come as well, but they turn back and run down the corridor to do a last check for passengers.

(There will be an interaction here between Willow and a passenger who gets on amoung the last - Cameron Bridges)


Rocinante Bridge, 8:30 pm ST

Tess keeps an eye on the sensor readings and the scanners as she keeps the ship on a steady low energy burn. Suddenly the radio lights up again.

“Captain Wyatt?”

(Assuming a This is Tess how can I help you)

“Have you gotten everyone? We have a build up of power in the secondary system that is becoming worrisome.”

Tess looks to the camera on the Cargo Bay. No more passengers are coming in but some guy in a sash is standing on the main hatch and waving towards the security guys.

(Assuming a response of almost)

The radio is silent for a few seconds and then Smith’s voice comes back in a commanding voice, “GET OUT OF THERE NOW! NOW! The power is ....”

Tess looks out the window and sees the explosion from where the bridge would have been and averts her eyes from the brightness. The ship shakes and rattles from the shockwave. The Cruise liner is about to blow completely and it is time to fly.

Rocinante Cargo Bay, 8:31 pm ST

The ship shakes suddenly and the sound from the airlock of an explosion fills the cargobay. Lord Hood stumbles to the ground from the shaking.

“Get back here now!” The Lord shouts down the airlock but it is too late. The automatic safety system shut the doorway to the airlock with a resounding thud.

“No!” Hood cries out but he knows that they cannot hear him and the door will not obey his command.

(assuming someone will hit the controls to close the cargo Bay doors)

Captain Havelock staggers over to where Lord Hood is on the ground and offers him a hand up while removing his hat and bowing his head in respect for the two men. Another explosion rocks the ship as it pulls away from the liner, and then all hell breaks loose as the Star of Sihnon is engulfed in a series of cascading explosions.

Rocinante Bridge, 8:31 pm ST

Tess pulls out in full reverse as soon as the hatchway shows sealed. The Cruise liner is blowing up before her and she knows what will happen now. Debris and pieces of the liner are shot through space at high velocity. Some of those pieces were flying directly at Rocinante.

It was time for some thrilling heroics.


Posted on 2012-11-01 at 03:24:48.

Topic: Star Trek: The Cassius Incident Q&A
Subject: Still the late one


Didn't really have much to do with the Stim ala Avanti, and Tier and Bob would not be at the meeting. So go ahead.

Posted on 2012-10-31 at 14:41:02.

Topic: Disney Buys Lucasfilm
Subject: depends


If they use the books about what happens in the SW universe, then it could be good.

I am in favour of anyone making Star Wars other than Lucas who is a complete sellout. Much like when Abrams took Star Trek, I think that this could be a good thing.

But disney doesn't have a good rep with sci-fi.

Posted on 2012-10-31 at 14:38:23.

Topic: Star Trek: The Cassius Incident Q&A
Subject: Tier


Tier was originally in engineering but I had him moved to security because it helped deal with his more than aggressive tendencies. I had a storyline once where he and Avanti fought off interdimensional teleporters from taking the bridge and after the fire-fight, Tier found his true calling.

I see Tier as a good man, fiercely loyal to the ship and the crew and overall a good man to have in a bad situation. But he has a potty mouth, tends to say whatever he is thinking and doesn't see rank as a reason to be respectful.

BTW - I am a casual poster to this game. Stop drawing me in with the great storyline, the interest in my characters and the opportunity to interact. Sheesh!

Posted on 2012-10-30 at 12:19:55.
Edited on 2012-10-30 at 12:21:13 by Alacrity

Topic: Star Trek: The Cassius Incident Q&A
Subject: There's gokk bonking aliens on this gokk bonking ship


Tier as a SEC. That's funny. I am only a casual poster in this game (really) so don't put Bob, Tier or Avanti into any situation where you need immediate interaction. That being said, if you need some quick "bob-isms" or interactions in your own posts, just PM me.

Posted on 2012-10-29 at 12:24:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Duly noted


I will work on a post before the end of the week.

Posted on 2012-10-29 at 12:07:41.

Topic: Star Trek: the Cassius Incident
Subject: Tier to the rescue


Stardate 2368.07.08
USS Discovery, Deck 10. turbolift 4 - 0319

Tier tapped his comm several times but got nothing but static and signals that the person he was trying to signal was engaged. He swore loudly and repeatedly and then tried something.

=/\\= Sheila! What is gokk-bonking happening?. =/\\=

"I'm sorry. I do not understand that inquiry."

"Arrrggh!" Tier moaned, feeling helpless.

=/\\="Chief, deploy Alpha team to deck eleven, Lt. Tier take the team, possible intruders." =/\\=

Intruders? On the ship?

Tier took off in a sprint for the nearest turbo lift, "Get out of my gokk-bonking way! Security coming to save the gokk-bonking day!" He got into the lift and commanded "Computer. Deck 11. As close to the invaders as possible." He checked both his phasers charges and moved up the power of both because it was unlikely the intruders were here to sell gokk-bonking cookies.

=/\\=Alpha Team, this is Lt. Tier. I am on route to deck 11 via turbolift 4. What is your position?"

The turbolift slowed down and Tier brought his phasers to ready. Gokk bonking invaders going to take my gokk bonking ship. I don't think so! Not on my gokk bonking watch. Not while I have gokk bonking breathe and a charge in my gokk bonking phasers.


OOC: I wasn't going to post as I have a lot going on right now but I couldn't resist.

Posted on 2012-10-29 at 02:32:06.
Edited on 2012-10-29 at 02:33:08 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: PP


One key aspect to this game is Plot Points. They are points your character gets for good roleplay, especially with playing on complications. You can use your plot poits to:

1. Add to your own rolls to improve chances.
2. To subtract from damage done in combat
3. Effect an outcome after the fact

Now I play them differently than the rules. If you use a plot point to enhance a roll 1 point gets you an extra d6. If you spent 2 points than you use d8, 3 = d10 etc. So if you really need to kill someone, you say in your post that you are adding a plot point and you get an extra d6 added to your roll.

If you get wounded in combat, you can get a die roll taken off your damage. So you have been shot for 12 points of damage (6 points of stun and 6 of wounds). You post you wish to decrease the damage with a plot point and I roll a 6. That would reduce the total damage to 6 so you would have 3 stun and 3 wound and I would post that the wound looks worst than it is.

If you choose after the fact to use a plot point, like after you missed hitting the rope that holds the wagon wheel over the bar, then you need to spent 2 points to get a d6 and 2 more for a d8. Expensive after the fact.

Now all players will start with 6 plot points. use them wisely.



Posted on 2012-10-28 at 19:44:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: stuff


You have to ask to use the plot points. I will not volunteer them on your behalf although I may suggest them. However if you botch a roll, plot points will not save you, but they can lessen the damage.

The shuttle idea is a good one - certainly couldn't hurt. My only hesitation would be would you have to run the engines to have life support. I would say no as they are short range vehicles and would nut have the spinning drive engines.

The life pods have there own system of propulsion that can not be overwritten or even controlled by inside people. The people in the life pods are safe and the beeps are sending signals to alliance. As soon as they get away from whatever is jamming you, they will summon help. So you are best to worry about the survivors you have rather than those in the pods.

You could move some of the passengers to the shuttles for room. You can also move people into your bunk area, kitchen and the engine room. But the more spread out, the less you can watch them and more likely someone will do something they are not suppose to (say, I need room service. Maybe one of these buttons will call a valet.)



Posted on 2012-10-28 at 19:40:05.

Topic: Star Trek: The Cassius Incident Q&A
Subject: Busy


For the love of gokk bonking hell, someone tell Tier there are invaders!!!!!

Posted on 2012-10-26 at 22:31:52.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: depends


Short posts can be very indepth in their brevity. It suits Sifu.

Posted on 2012-10-26 at 12:49:05.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: as I see it


Thank you to Bromern for the great post to tie everything together.

When the passengers are coming aboard:

Wolf and Asher will be in the Engine room

Willow, John, Sifu, Trish and Wyatt will be in the Cargo Bay

Tess will be in the cockpit.


Does that sound like a fair assessment? I do not think I will be posting this weekend as there is a lot on my mind right now but hopeful by next week the others will post so I can. (Willow, Loki, Sifu, Wolf, Asher)

Posted on 2012-10-26 at 12:02:36.

Topic: Star Trek: The Cassius Incident Q&A
Subject: WHAT???


I thought you said fire the lady and get you a brassiere!

Posted on 2012-10-25 at 20:52:11.

Topic: Star Trek: The Cassius Incident Q&A
Subject: yep


I think he said fire all phasers and get him a latte!

Posted on 2012-10-25 at 19:59:54.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: yeah


I was afraid I lost everyone to Star Trek.

Posted on 2012-10-25 at 19:14:12.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Yay


Thanks for the great post Celeste.

Posted on 2012-10-25 at 19:05:00.

Topic: Star Trek: The Cassius Incident Q&A
Subject: UT


I see I will have to break out the universal translator for the Mac posts......

Posted on 2012-10-25 at 14:17:42.

Topic: Star Trek: the Cassius Incident
Subject: and Avanti


Stardate: 2368.07.08
USS Discovery, Ten Forward Lounge – 0300


Avanti sipped his drink and read the spec on a prototype ship that an associate had sent him for his thoughts and critique. The ship was designed for deep space exploration and was about to be presented to Starfleet for consideration before the end of the year. If approved, and Avanti had heard there was some interest in DS exploration on the council, it would be at least 5 years before it would be made. If he was an ambitious man, that would fit well into a plan to be its captain but the commander didn’t think in those terms. When he joined Starfleet, he would have been happy as an engineer for the rest of his career. But life had a way of changing plans and he found himself in command positions time and time again and here he was – first officer of a galaxy class starship.

There were obvious design flaws in the warp drive of this plan that only a seasoned engineer would spot and Avanti quickly noted them all. He also wrote a “short note” (7 pages) on the importance of harmonic resonance in the entire ship and not just the warp core. Too many engineers design the engines and then the ship and never think on how the two should work together. Balance was key, and he added another short note on the flow and ebbs of warp travel and the wear and tear on the engines. However he was very pleased with many of the other aspects of the design. It was a sleek ship, with nice lines and long legs and that red hair that came down to her ...

He shook his head and took another drink. He was thinking about Ensign Natasha Keebler again. He berated himself silently for letting her get back on his mind. Avanti had been in a relationship before that didn’t work out as he had wanted. Besides, as first officer he had a duty to the ship first and that fact that she was an ensign only complicated things. But still here he was thinking about her again.

Suddenly, Avanti was on the floor. The deck had pitched wildly and everyone in the room had been thrown asunder. Out of the corner of his eye he saw Lt. Teir on his feet with phasers out and Lt. N’Doog using his PADD to no doubt connect with the ship’s computer.

Shock was no a feeling that Avanti was used to felling. His sensitivity to harmonics always gave him a clue when there was something bad happening. But this time, her was completed unprepared. That stuck him to his soul but he didn’t have time for self-doubt and wonder right now. He got up and ran for the exit and the nearest turbo lift.

“Bridge!” he said as the doors closed. If it was an attack, why did I not feel something?

Posted on 2012-10-25 at 12:52:31.
Edited on 2012-10-25 at 12:54:43 by Alacrity

Topic: Star Trek: The Cassius Incident Q&A
Subject: Time stamp


Yep I copied and pasted but did not go back and edit. Will do that tomorrow.

Posted on 2012-10-25 at 03:40:06.

Topic: Star Trek: The Cassius Incident Q&A
Subject: gokk bonking and the dude


A post from two of my fave junior officers.

Posted on 2012-10-25 at 03:18:18.

Topic: Star Trek: the Cassius Incident
Subject: Two friends


Stardate: 2368.07.08
USS Discovery, Ten Forward - 0300

Night and day were mostly an artificial construct when you were abroad a space ship. No matter when you looked out the window, it seemed like night time. The time of day was an accepted constant that was agreed upon by Federation regulations so that most ships were following the same schedules.

So it was that at this time in the “morning”, Ten-Forward was mostly empty. A few tables were occupied by those races that did not work on long stretches of sleep, and the few late-nighters who were young enough to handle less than optimal sleep time.

Lt. Steward Tier was sitting across the table from Lt. “Bob” N’Doog. Steward was dressed in a security officer uniform and although not necessary when off shift, he worn two phasers on his belt, one on each side. Bob - a yellow skin, blue hair Catullan, had the engineering uniform and wore no weapons, but carried a PADD on him that he typed into often despite talking to his companion.

“You’re gokk-bonking joking.” Steward said in shock.

“No bonking, no gokking and no joking dude.” Bob replied in his rhythmic patter, “I’m just not into violence. I don’t just give peace a chance, I ask it to dance.”

“Gokk-bonking hell! So you are one of those cowardly objectors?” Steward asked.

“Whoa. Dude. Conscientious Objector. The mouth engaged warp while the brain was in impulse. I don’t shiv Stewie.” Bob retorted but the smile remained on his face. “You are one with the gun and I am one with the fun. Way I see it, Universe be a lot better if we all took the time and made it all rhyme, dig?”

“No. I don’t gokk-bonking dig. How can you be in Starfleet and not be willing to fight? What if a Gokk-bonker was about to kill me? You’d let him?”

“Whoa! Major bummer dude. All the whatif and whenthis and whatabouts don’t do anything but clog the karma. You gotta be one with the spirit in the sky dude.” Bob looked over at the bartender across the way and held up two fingers to signal for another round. “Besides, there are non-violent ways to deal with things.”

Steward snorted derisively, “Gokk-bonk me to hell and back. Oh yeah!” he made a flexing finger move with his right hand.”You can do the vulcan pinch thing!”

"Not the same though results are similar. Still not what I meant."

"Can you show me how?"

"Stick to the ray guns, Stewie." Bob looked up as the waiter brought over their two drinks.

"That's another Shin Fitz for Lt. Tier and another fruit smoothie for the Bob dude."

Bob smile broadened, "Thanks Issac dude." and looked around. Over at the far end of the lounge sat Commander Avanti, alone, reading. "See the big commanderdude? He gets it. More in tune than attitude if you get my tune. "

"I've seen Avanti fight. The man is a gokk-bonking force to be reckoned with, let me tell you. The man ripped a gokk-bonking captain's chair out of its gokk-bonking mooring with a gokk-bonking ambassador still in the gokk bonking chair! "

"Steward?"

"Yeah?"

"When you were a little dude, did your mom ever wash your mouth out with soap?"

"All the gokk-bonking time. Didn't do a gokk-bonking thing."

Bob laughed loudly, "Dude, you are an original. Oh hey, I got something for you."

"Yeah? What?"

Bob touched his PADD and a small memory card slipped out of the unit. he passed it to Tier with a flourish, " None other than the holodeck game of nest year - Zombies in Chicago II."

"Gokk-bonk me with a stick! How did you get that? It isn't due out for another gokk-bonking month or two?"

"Yeah well I know a dude who knows a dude who is sleeping with a dudette who knows another dude."

"Thanks. I will ....

Suddenly the deck pitched wildly. Tier fell to the floor, rolled and came up with a phaser in both hands. Bob managed to stay in his chair barely but both of them knew at this was trouble. Avanti was already charging through the doorway probably to the bridge when the second one was hit.

"What in gokk-bonking hell?"

Bob grabbed his PADD and typed something so fast that his fingers seen to blurr. "Sheila! Sitc? Warp it." His eyes moved rapidly as cope flowed across his screen. "Wow dude. This is bad, very bad. Damage reports coming in. Sheila needs me. I gotta fly."

Tier followed as his friend ran out the doorway and headed down the corridor all the while typing into the PADD and dodging people. "Lifts are gonna be full dude. I'm gonna surf the jefferies. Stay frosty dude."

Tier nodded and ran off in the other direction while tapping his comm. =/\\= Lt. John Reid. this is Lt. Teir reporting near ten -forward. Are we gokk-bonking under attack? If there is trouble I can be there on the double. =/\\=

Did I just gokk-bonking rhyme? I'm hanging out with N'doog too much

Posted on 2012-10-25 at 03:17:16.
Edited on 2012-10-25 at 12:19:20 by Alacrity

Topic: Star Trek: The Cassius Incident Q&A
Subject: okay


So it would make sense if two officers were finished their beta shift and enjoying a drink at Ten-Forward when the 3am boom boom occurred. Okay. Great.

Posted on 2012-10-24 at 19:54:08.

Topic: Star Trek: The Cassius Incident Q&A
Subject: wise


A good plan.

Tell me, how do shifts run on a starship? I seem to remember that you had it posted once.

Posted on 2012-10-24 at 18:55:47.

Topic: Star Trek: The Cassius Incident Q&A
Subject: Can I just say


Very nice start. Immediate action, no time for chit-chat. I like that. I almost started writng a post immediately.

Posted on 2012-10-24 at 18:32:27.

 
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