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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: institute

This is the time of the year for my workplace's big conference. I would like to believe I will have free time but in truth, I will be knee deep in work until Feb 5th. I will try to post if I can but expect me to be out until then.

Posted on 2011-01-26 at 17:27:20.

Topic: Continuing Where We Last Left Off Q&A
Subject: Institute

This is the time of the year for my workplace's big conference. I would like to believe I will have free time but in truth, I will be knee deep in work until Feb 5th. I will try to post if I can but expect me to be out until then.

Posted on 2011-01-26 at 17:26:58.

Topic: Castle Rautenberg Q n A
Subject: Institute

This is the time of the year for my workplace's big conference. I would like to believe I will have free time but in truth, I will be knee deep in work until Feb 5th. I will try to post if I can but expect me to be out until then.

Posted on 2011-01-26 at 17:26:36.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Same here

I have to give Cathy time to post but the absence of Sam is really dragging me down.

Posted on 2011-01-24 at 13:34:22.

Topic: Continuing Where We Last Left Off Q&A
Subject: What has happened here?

Only one post in two weeks? Have I lost people? Not feeling the love people.

Posted on 2011-01-24 at 13:32:31.

Topic: Castle Rautenberg Q n A
Subject: The plan

Okay. I would very much like to post tonight to move you to the first .... encounter.

However, there has been a lot of back and forth on the plan so can someone please clarify for me what you are doing? Is Reid losing guns or keeping? Is anyone hiding in the truck? Will you leave McGuiness in the tree?


Posted on 2011-01-24 at 13:30:18.

Topic: The Home page
Subject: The Home page

Dear Webmaster Olan,

In case you had not noticed, it is late into January. As much as I love the extra exposure to Mythbreakers, I need to point out that it is time to change the art on the home page.

According to the Mayan Calendar, the Book of Revelations, Nostradamas and Dr. Phil - if we leave the christmas art up past the end of January then doom will fall upon the earth. Reality Tv will stop being real, it will start snowing in the south and Grugg will get free. You may have noticed the signs.

I beg you for all of humanity sake, change the home page artwork.

Your servant,
With respect and mirth,
Naggingly your,


PS: Need to find out why I can't get into the site as a admin anymore so I can just make the changes myself.

Posted on 2011-01-23 at 14:42:52.
Edited on 2011-01-23 at 14:43:15 by Alacrity

Topic: Castle Rautenberg Q n A
Subject: Indy

Think the Black cars during the big chase scene in Raiders of the Lost Ark.

Posted on 2011-01-22 at 21:06:38.

Topic: Castle Rautenberg Q n A
Subject: You need a Bard

singing "Bluff, Bluff, the stupid nazis!"

I love the work together on the plan.

Posted on 2011-01-20 at 21:17:00.

Topic: Does Size Matter?
Subject: not really

2e has weird stuff with size including that certain weapons do more damge againt large creatures while others do less...

Anyway, not looking editions, just thoughts or systems that deals with size difference.

If we break down the sizes into four, s, m, l and g, then we could work a simple 4x4 chart from X2 to X0.25 damage to +4/-4 to hit. So the halfling would be +4 to hit but x.25 on damage. The giant would be -4 to hit and X2 damage.

Still thinking.

Posted on 2011-01-18 at 20:35:10.

Topic: Does Size Matter?
Subject: Does Size Matter?


As many of you know, I am a 2nd edition AD&D "dyed in the wool, you'll get my DMG when you pry it out of my cold dead hands" gamer. But I play around with rules a lot so I wanted to find out what other systems/people are doing when it comes to different size opponents? Halfling vs Giant - who has the advantage?

Size of monsters vs players - what should it effect? ability to hit? damage? Should there be a chart with multiplers based on size types?

Let me know how you handle size? Thoughts, opinions and comments welcome.

Posted on 2011-01-18 at 14:57:37.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: reactions

The reactions to the device and her plans were fine and in character - I wanted to make sure that you knew there was two ways of looking at it. In "Our Miss Reynolds" Wash and Kaylee admired Brigette's handiwork but the Capt is not impressed.

Posted on 2011-01-17 at 13:28:35.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: well now

First off - Brigette's device was not mean to kill the crew. Yes it had that potential but really all signs show it was a delaying tactic. If she wanted you dead, there would have been no power outage and the scrappage gel would not have been on top of the device all obvious like. Everything is a delaying tactic.

Ash and Pearson - Hmmmm. I hadn't thought of writing that up because a lot of what happens on planet is heavy handed by the DM. But I'd like to get you posting asap. Let me think on that.

Posted on 2011-01-16 at 19:26:04.

Topic: Castle Rautenberg Q n A
Subject: Always have Paris

“I really hope you are on our side, lady. For your own sake as much as ours. You can explain yourself further on the way.”

You know, I can almost hear Bogart saying that line.

Posted on 2011-01-12 at 16:32:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Serenity Gingerbread

take a look at these pictures:

Gingerbread Serenity

Love it!

Posted on 2011-01-10 at 18:59:41.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Take a walk on the Wild Side

OOC: There are places for conversation I will let you fill in.

Enroute to Lullabelle Mine, Day Eight 9:30 am - 2:30 pm Ship Time

Walking on the side of a boat drifting in the black was always a precarious situation. The boots were magnetic to hold to the hull but a slip or mis-step could be a long leap into nothingness for the rest of a short life. Knowing this, Andrew and Wolf suit up and head out with tools in hand. Neither had a case for a gun but Sam "borrow" two side arm vac-case from Asher so they could use sidearms. Always best to be cautious but so far no sign of visitors.

Wyatt and Sam were armed for a tussle and Ma had changed into a black tactical armour with full helmet - a gift from an old film. It made her look menacing if weren't for the pink shotgun she carried. Wyatt and Sam moved to the cockpit so they could talk to mechanics as they worked.

Willow confined herself to her room and waited as patiently as she could. She quietly said a prayer for the two men who were the only hope of saving their lives.

Once outside, the two men turned on their comm so that the they could keep in touch. Wolf and Andrew moved to the lower side of the ship - the panels that would be accessible while they were on the ground. There was no sign of physical damage to the ship as they walked slowly across Rocinante They separated but stayed within sight of each other. Both tied off to the ship whever they stopped to check a panel.

It took two hours to find it. The obvious panels proved clean but then Wolf opened up the cover on the secondary coupling, port side and saw something that didn't belong. it was a hand-made device, looked a bit like a funnel with the low end coupled to the main power. It was then wired in again, and again and at least four more times - a mess of interwoven and tied together wiring. On the top of the device was a bulging package with two electrodes attached. At first Wolf thought it was explosive but they wouldn't work in the black. Andrew gave the package a slight squeeze and it squished to his touch.

"Scrapper's gel." he said. The two looked at each other across the panel. If they pulled the plug on this thing, it would charge the gel and it would burn its way through the hull and power system. But by putting on top, the perpetrator was just making them waste time - they had to go slowly and trace the power route.

Wolf sets down the tools so that he and Bowman can get to work. Whoever did this was good - too good as it is a masterful hump job. After about an hour, Andrew has a eureka moment and is able to disconnect three wires at once as it was a false lead. That leaps to Wolf find the rest of the connections that are false and tracking down the really source of power. The device is sucking power off the ship, very slowly to charge internal battery. Once the batter charged enough, it sent a surge into the main power coupling and fried the fail-safe. After another hour, the device is removed and the system is rewired. It goes smoothly except for one thing - when removed it vibrates and then goes dead. On Sam's screen, the communication monitor beeps - a transmission was sent. Sam immediate tries to jam it but it is too late, and too short. All he can determine is it when to Regina.

Wolf and Andrew double check all the other lower panels quickly before they move inside. Whoever could set this up might have a back up. But no other device or sabotage is found.

Once back inside, Wolf gets to work on the Aft alternator and Andrew takes a look at the device. He removes the scrapper gel pack first, for safety sake, and finds a clue to the identity of the person who sabotage the ship. On the back side of the gel pack is a red lipstick kiss. The rest of the device is the internal battery, the power drain, a miniature transmitter and duct tape. The battery was set for eight days of drain.

Who knew you'd be in the black at least eight days and wears red lipstick?

As Andrew takes his findings to the Captain and Sam, the communication panel lights up again. Incoming live wave this time - from Frisco, Regina for Willow - marked Urgent.

Posted on 2011-01-10 at 00:37:29.
Edited on 2011-01-10 at 00:39:27 by Alacrity

Topic: Continuing Where We Last Left Off
Subject: Let's get going again

Arien looks over the carnage and checks on the members of the party. His wounds can wait as far as he is concern as long as everyone else can be seen. Kilgim has Adrian up and moving and the others seem to be no worse for wear except minor injuries. “Let us move north,” The knight says, “Rather not have any surprises come from behind as we move further.”

The door to the northern chamber is open and it is standard size for men, so the spider could not have come from the chamber – more evidence that it was summoned forth to deal with you by the unseen lady with the threads. Dapple moves forward to checks the door and consults with Sunset on direction. Images pour not only into Dapple’s mind, but all the party that flittering in shape and meaning. The mental images are drawn from your own mind and experiences so everyone see and feels something different but the meaning can be found. Sunset can’t feel danger or intelligence to north, but feels a presence to the east – a childlike but deeply evil mind. Whatever it is – it is scared of you, like it has never felt before.

The door is not trapped or locked, and swings open to reveal a large chamber, semi-circular in design. There are mats and pillows on the floor, and the walls are decorated with frescos of flowers and sunny landscapes. In the centre of the room is a open entrance to a circular stairwell going up to another level. There is another room to the north east, with a closed doorway on either side.

There is no sign of life in this room, no sounds from above, or the room to the side.

Posted on 2011-01-09 at 18:13:26.

Topic: Castle Rautenberg Q n A
Subject: contents of a dead man's place

Your actions has not really lead to searching yet but I will assume that eventually you will search the cabin, body and car.

Searching through the cabin finds a number of items that might be of use:

One SS dress uniform
One SS field uniform
Two black overcoats, leather
Numerous civilian clothing items (Shirts, pants, socks, undies, etc)
Numerous large knives, cleavers and bonesaws.
One luger with one full clip (8 rds)
One MP40 (Schmeisser) with three full clips (32)
One Gewehr 98 rifle (old -1898, but well cared for, holds five rounds) with 100 rounds in box
One hunting crossbow with 8 quarrels (one in major)

On Dead Major:
One blood stained uniform
One luger with a full clip
Wallet ($100 RM, some ID)
Keys to car, briefcase and cabin

One briefcase locked, paperwork inside and two spare clips for Lugar

Posted on 2011-01-09 at 14:25:09.
Edited on 2011-01-09 at 14:27:30 by Alacrity

Topic: Escape From Castle Rautenberg
Subject: the light

July 14th 1943, 2:30 am, Day Two of Mission

With McGuinness, Sarge and Brutal outside, Doc sees to the lady as best he can. The captain continues to talk to her, wondering what he is getting himself into with this lady. She is very composed considering the situation and obviously can handle herself well - better than some recruits that Luke had seen in his time. She doesn't seem surprised by much and her responses are cautious by questioning.

Outside, the three soldiers suddenly hear a loud noise. It is a harsh "whoosh" sound that is followed by the night sky being lit up with an unearthly blue glow from the south. It lasts for about 3 seconds and then stops, plunging the night into what seems like a darker blackness than before.

Inside, the noise is heard as well. Through the window, they can see the strange glow as well. Testing the fuel? The light does not flicker or waver like a flame, but whatever it is must be very bright.

Posted on 2011-01-09 at 14:17:48.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: The plan

No Ash would not be on board. The Plan was to fly to Newhouse, get the sheriff, fly to Regina, drop passengers/new sheriff off via shuttle so you could run to comet and get the ice and then return within a 14 day window, for which you were offered 3000 credits if you made the deadline. Ash was going to stay on planet, serve as sheriff and watch the shuttle while you are away. At the time we had lost Blammm and my thought were he'd just stay on Regina as sheriff after the adventure finished.

However we have a player now - Odyson has offered to take on the role of Asher. However we do have 4 years of history that he was catching up on and I have been bad about sending him summaries. Ash has never been annoying, he is a sweet nature boy with a heart of gold and a arsonal that would make Jayne jealous.

BTW - for the spacewalk, I am assuming that you will bring standard mechanic's toolkit. If you want to go armed, you need cases or they don't work. If you want fancy stuff, let me know.

Posted on 2011-01-05 at 13:20:49.
Edited on 2011-01-05 at 13:22:18 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: shoot

I was suppose to send you a summary and a few Ash links. my bad. Too wrapped up during the holidays. Looks Like you have caught up.

Posted on 2011-01-05 at 02:59:05.

Topic: Castle Rautenberg Q n A
Subject: Me me me

I will be posting soon to tell you what you find in the cabin and moving you along. I'm back!

Posted on 2011-01-04 at 18:01:20.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: back

Hoping to post soon to the game and get you going on repairs. Would love to see a post from Sam.....

Posted on 2011-01-04 at 17:59:15.

Topic: Continuing Where We Last Left Off Q&A
Subject: Back

I hope to move the game along by the weekend. So post them if you got them.

Posted on 2011-01-04 at 17:58:27.

Topic: Continuing Where We Last Left Off Q&A
Subject: Hurm

Someone needs to possess Arien with a randy female demoness again..... Just to get a post from him.

Posted on 2010-12-29 at 21:03:10.


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