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You are here: Home --> Forum Home --> Recent posts by CyrDraconis
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Topic: Here and there...
Subject: Then, 2019

Okay, so this is an every-other-year thing, apparently. Still not dead. Still remember my password.

Posted on 2019-07-20 at 17:57:55.

Topic: Here and there...
Subject: Aaaand 2017.

...yearly not-dead post, right. Still around, still reading even if my last post was...okay, technically, it's almost eleven months ago and not a year. At least I remembered my password this time.

Might go dredge up my Mazes & Minotaurs thread, see if anyone's interested again. Summer schedule was way too nuts for any kind of regular game, and haven't been able to get into anything in meatspace either.

Posted on 2017-09-30 at 20:04:21.

Topic: Mazes & Minotaurs - Interest Check
Subject: Mazes & Minotaurs - Interest Check

And now for something completely different.

Seven months or so ago, I posted my occasional 'not dead, still reading' note. I still haven't had any luck with a face-to-face tabletop group at any of my FLGS options because of scheduling and other weirdness, so maybe it's time for me to try my hand on the boards again.

What I have in mind is something a little different, kind of easing back into the RPG scene myself, and at the same time throwing out something that a lot of people may not have heard of.

Mazes & Minotaurs is a freebie retro ruleset that the author wrote to essentially ask and answer "what would The First RPG be like if the authors liked the Odyssey and Jason & the Argonauts more than Lord of the Rings and Conan". I think it's a pretty spiffy system, with some oldschool charm and (even built-in) oldschool flaws. The authors have actually put out two 'editions', equivalent to OD&D and AD&D, multiple supplements, and have done a lot of meta-worldbuilding as well - the rules are full of reference to this alternate universe's versions of magazines, controversies, conventions, the works. It's fairly rules-light, at least the 'original' edition, which I think is an asset for a PBP/chat game; and of course free to download.

The sketch plan is (hopefully) a few short, episodic, sort of drop-in-drop-out adventures, initially based around the random generators in the rules. I have some frameworks already rolled up, just need to flesh them out.

Mechanically, I'd want to focus on the Original Edition rules found here, plus its associated Errata first, for an adventure or two before delving into any of the supplements.

Given board traffic, maybe PbP is better than chat for a -game-, but I wouldn't mind doing chat sessions if people are available, or for briefings and character generation and that kind of thing. On the boards, I'd shoot for the 'slow' one post per week required/more if everyone's on the ball standard.

So. With things like this in mind:

Bronze swords, sandals, capricious gods, mythic feats and deeds...anyone game?

Posted on 2016-11-16 at 18:49:12.
Edited on 2016-11-16 at 18:49:35 by CyrDraconis

Topic: Here and there...
Subject: Here and there...

I was going to make a joke about my yearly 'not dead' thread...but my last post in here was over two years ago.

Ah well, still not dead. Though perhaps it says something that my bookmark for this site is still labelled 'Dragonforum v0.7'...

So yeah, still around, though my tabletop time's been nonexistant of late; was involved with a 5E game last year, and I quite enjoy the system depite initial misgivings, but that folded when the FLGS in question closed. Scheduling has been problematic for other RPG night in the area, alas, so maybe I'll take another stab at online PBP. As seems to be my usual, I have ideas but little plan on how to implement.

At any rate, see y'all around.

Posted on 2016-04-17 at 10:39:19.

Topic: Tumbleweeds, again
Subject: Posts

Fence-, gate-, or lamp-?

Posted on 2015-02-20 at 18:50:22.

Topic: Ads on the Inn?
Subject: At least it's relevant...

Certainly beats some of the other ones I've seen. On another site, I always wonder what catheters, spa giftcards, and dubious pharmaceuticals have to do with Star Trek...

Posted on 2014-09-06 at 00:17:40.

Topic: Has anyone looked into D&D 5?
Subject: Ish?

Eh, I'll at least check out the freebie. I do find the staggered releases on the core books are a little odd.

I dunno, I've just been on a rules-light bent for years. 3.x started okay but bogged down really quickly for me; 4E made a fine miniatures game but a lousy RPG...just my opinion, of course.

Posted on 2014-06-14 at 01:16:36.

Topic: The Hobbit
Subject: 2013 - Desolation of Smaug

Nudging this thread, since I saw Desolation of Smaug today.

In summary, quite enjoyed it - I think it flowed well from the first movie, and is doing pretty good at keeping its internal continuity straight. I'll hang onto my spoilery thoughts for a bit, but I will say that Benedict Cumberbach as Smaug is glorious.

Posted on 2013-12-15 at 22:27:48.

Topic: There and about again
Subject: There and about again

To paraphrase a certain hobbit's book titles, anyway.

Greetings, all. Been in and out for a while, mostly lurking again. Timing's going to allow me to be a little more active again, so maybe I'll try to whip up a game.

Posted on 2013-06-30 at 04:00:29.

Topic: Pacific Rim
Subject: Pacific Rim

...hits theaters on the 12th, anyone else looking forward to? Personally, I'm really jazzed. Trailers and clips are all over Youtube for the searching.

I posted this on another message board's discussion of the movie, and it still is absolutely true:

'Part of why I'm so excited for this movie finally came to me - at least, in coherent words.

It's not an adaptation.
It's not a remake.
It's not a prequel, sequel, or interlude.

It's an original canon, in a genre that hasn't been big in Hollywood in many years.

I hope it hits the box office like a Jaeger's cargo ship.'

Posted on 2013-06-30 at 03:52:20.
Edited on 2013-06-30 at 03:52:56 by CyrDraconis

Topic: Bored!
Subject: ...board?

*gives a 2x4*

Posted on 2012-11-09 at 17:34:44.

Topic: Totally Random Thoughts
Subject: .

Any man that needs a reminder not to take themselves too seriously need only look to the mirror...

...while brushing and flossing.

Posted on 2012-05-28 at 03:14:39.

Topic: Tumbleweeds, again
Subject: ...and change


Posted on 2012-05-22 at 01:39:03.

Topic: PbP Pondering
Subject: .

Thanks, Tiamat - belated it may be. I think it may just be that I'm so out of practice that I can't yet wrap my head around it again.

Will sit and cogitate.

Posted on 2011-12-26 at 22:46:07.

Topic: The Hobbit - Trailer
Subject: The Hobbit - Trailer

Can't believe this hasn't shown up yet, unless I've missed it in another section...

Official Trailer

Posted on 2011-12-22 at 02:53:16.

Topic: PbP Pondering
Subject: PbP Pondering

Sort of delurking after a long hiatus, and reading a couple recent blog entries got me thinking.

I've never had much luck with play-by-post games, mostly through timing and issues of my own, and so many of the games on the site are so well-established by now that it's hard to glean useful information from them.

Kinda just throwing a couple-three questions out to see what sticks:
- Timing. What's considered a fast or slow game? A post a day? Every couple days? Once a week is slow, to be certain. And related, time differential; I know it hinges on post frequency, but when something that takes five minutes to play out face to face on the table takes a week to resolve online...I don't know. Chat games are less prone to this.

- Length. This is where I boggle, sometimes, and not limited to this site. If I try to write up long blocks of prose - more than a couple paragraphs - I start to feel like I'm chewing on a thesaurus just to fill space even if I'm laying a scene out as GM; compare that to (by random example) a fullpage-description of someone just walking into a room. Any suggestions for getting past the stumbling block here?

- Freeform vice system. I'm not even sure if that's the right way to look at it - the last time I -frequented- the form, the freeform boards were full of multi-continuity pubcrawling shindigs; now it's all basically 'not a published system' games. Neither is a bad thing, mind, and I don't mean to imply such - just that the last time I posted a mingling pubcrawl kinda thread, it petered out after just a few posts. Take that with a grain of salt however, because that was literally years ago.

Maybe chat-based games would be more my speed in general, it's something I'll have to look into.

I suppose I can boil this lot down into one thing:
*How can I be a better PbP player and GM?*

Posted on 2011-12-21 at 05:18:13.

Topic: Shades and such,,,
Subject: Shades and such,,,

Hail all and well met. Been a long time for some.

Still around, still kicking...still lurking, mostly. Not playing many games at all these days, but wanting to. Still an oldschool and odd-system grognard.

Fair winds and open roads.

Posted on 2011-01-16 at 20:49:26.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: One bug quashed

Probably belated, but the Trek Tools page is working again; confirmed in Firefox - maybe I need to have a look at those notes again...

Posted on 2009-09-29 at 03:43:38.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: FF/IE

Just checked - Firefox or IE, I get the same thing.

Posted on 2009-05-03 at 18:47:16.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: Trek Tools?

Had a look through the last few pages of this thread, didn't see anything.

The link to the Star Trek Tools page leads to a version of the site frontpage without the dropdown menus, and with most images broken. Using Firefox here.

Posted on 2009-05-03 at 03:36:33.

Topic: The Red Dragon Inn
Subject: Errant ventures....

And here's our cloaked fellow again, appeared from the bar and kitchen looking a skosh worse for the wear! A few extra rends in his cloak seem to be the worst of it though, and a tankard seems to be the sum of his spoils.

"...and as for the rapier that hung by his side, we flung it as far as we could in the tide - to the-'ere now, what's this?" he sputters over, breaking mid-verse, taking in the rearranged (and somewhat diminished) crowd. "Have I missed something, then? It happens rather a lot, I'm afraid..."

Heaving a shrug, he slides a chair 'cross the floor to the nearest conversant folk - Meri and DM, whether it's good luck or bad.

"D'you know if anyone's fed the thing in the icebox of late?"

Posted on 2008-09-23 at 01:58:57.

Topic: The Red Dragon Inn
Subject: Meta!

Elegance, eldritch, finery...nah.

Our next contestant to enter the foyer presents a scruffy, unshaven coutenance; lean frame wrapped up in a patchwork red-brown cloak over blue and brown. Kinked walking-stick is flipped to rest on his shoulder, off-key whistling trailing off as the lad cracks a lopsided grin. Muddy grey eyes sweep the room with practiced ease, while the toe of one boot prods at a floorboard.

"...'s no well-house, but 'twill do. Strange is as strange ways does, after all. Now then..."

And off to the bar he goes, trinkets and tankard clattering from his overcrammed backpack and numerous pouches, tossing jaunty bow to one lass (the Dragon Mistress, had he heard?) in passing. The ruffling of cards also catches his attention for a moment, a coins or three suddenly flipping in the air before disappearing as he makes a mental note on which shaded corner that table seems to be in - there are an unusual number of such, it seems.

Posted on 2008-08-28 at 04:22:42.

Topic: Computer Games
Subject: ASCIIng for games, huh?

Can always point to my old standby of Angband (& a few of its variants), and I'm trying to wrap my brain around Dwarf Fortress...

Posted on 2008-07-07 at 20:34:20.

Topic: Why'd You Choose Your Avatar?
Subject: Av?

A few of my characters in different games offline have had a resemblance to mine; plus, that's what "I" looked like in IC chat for the longest time. That's about the breadth of it.

Posted on 2008-06-23 at 00:34:54.
Edited on 2008-06-23 at 00:36:26 by CyrDraconis

Topic: Gary Gygax has passed away
Subject: RIP

...well, crit.

There is an empty chair,
at the table this day.
A hallowed place where,
a friend once played.
The roll of his dice,
my ears long to hear.
Or perhaps it would suffice,
if he should suddenly appear.
With character sheet in hand,
and a bag of Cheeze-doodles to share.
All his friends would stand,
as he sat in the empty chair.
I hear his voice a-callin’,
and it ties my heart in a knot.
For he cries, “Though a comrade has fallen,
You must play for those who cannot.”
We conquered worlds on the run,
he and I in the name of fun.
And as others may come and go,
I make both both friend and foe.
But what I long for most,
is our past now long a ghost.

(c) Kenzer & Co.

Keep the dice rolling.

Posted on 2008-03-05 at 15:39:59.

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