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Parent thread: Season of the Witch Q/A
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Dragon Fodder
Karma: 80/19
2264 Posts

Ok You know I'm excited when the first thing I do

after getting home from a 10 hour shift is write character histories..

Anora ‘Rose Blanche’ Arlessa, is the youngest of three siblings, and the only daughter of Harmond and Miriam of House Arlessa; a noteworthy noble house of good standing in the capital of Vyrrmas known for their contributions to the Alcanese trade efforts. For six generations House Arlessa have produced ambassadors, consorts, emissaries and liaisons acting on behalf or commission of the Monarchy or current Regency. Harmond owns and runs the largest independently operated vineyard in Alcana. Miriam acts as a personal consul to the regent when fostering relations with foreign nationals or brokering trade agreements for the import or export of goods.

Anora has two older brothers, Jacob, a well traveled and distinguished wine and spirit merchant acting on behalf of the house name, and Samual, who until recently served under Harmond in the management of the vineyard as his lead hand, being tailored towards continuing the family business. Anora knew little of Jacob, as he was rarely home except to pick up a shipment or another, but Samual and Anora were extremely close. They played in the fields, and studied together whenever Samual wasn’t working, or chasing away any would-be suitor who looked at his sister the wrong way, and to Samual any way was the wrong way. “I’ll always protect my little flower” he’d say with a grin and a flex of his muscular arms .

Anora stands at a dainty 5’2”, and weighs only 117 lbs. Lithe in frame she has the body of a dancer, for truly that is one of her favourite respites aside from riding the countryside. Long strawberry blonde locks cascade over fair skinned shoulders to hang midway down her back, while framing her flawless face, accentuating eyes of stunning green that shimmer with intelligence and curiosity. Often wearing the simplest of pure cotton or silk attire, white preferably, unlike many of her fellow noble women-in-waiting however, Anora often shuns the fineries her status in life could afford her, preferring simple garments without gaudy accessories or adorned with valuable gemstones. Her mother had always told her that trinkets and jewels would only draw the wrong kind of attention, that of gold diggers and thieves, and that a woman’s true beauty and worth would always outshine any gem in the eyes of those who truly mattered. Thankfully Anora was blessed with an abundance of physical beauty, passed down from her mother of course, a woman in her forties who looked more the role of an older sister to the 19 year old Anora than the woman who brought her into the world.

Ever since childhood, Anora has been raised to follow in the footsteps of her family lineage, particularly that of her mother, as her birth marked the first daughter of blood entering the family in almost forty years. Grace, professionalism, and diplomacy have been engrained into her very being. A creature of poise and beauty, Anora has always blended in well enough with the other women of her all girls academy, though classmates and professors often claim to find her staring off seemingly into nothingness, her eyes twinkling, the crease of her mouth curling into a smirk or a scowl as though her in mind she were far away from the classroom. Educated in the ways of politics, trade negotiations, and persuasion using her ‘ample ‘feminine guile, Anora was well on her way to becoming a fine young lady ready to join her mother in her important work…

Until the plague arrived.

Living on such an acreage of size put House Arlessa outside the protective walls of Vyrrmas. When it first came to Alcana and beset a farmhand, little was thought of the isolated incident; but as more and more succumbed to illness and the first of almost a dozen deaths occurred a panic broke out. Anora’s father and brother Samual moved to calm those in their employ and intervene, but fear and paranoia spread like wildfire, with proclamations of the plague having infected the very ground upon which they stood, the very grapes and grains which served as the lifeblood of House Arlessa. Desperate and afraid, fires were set to cleanse the ‘tainted’ fruit, and as the fields burned out of control, Harmond and Samual ran too and fro doing whatever they could do to quell the hungering flames, to little avail. A call went to the local Chantry, and with their divine help the fires were eventually extinguished, and arrests were made. Not before more than a third of the harvestable crops however lay ruined as was one of the largest storehouses used for holding wine and spirits ready for export. It was in the burned and charred husk of the storehouse that Samual was found dead, his body blackened amidst shattered glass and casks, the stench of alcohol and burned flesh an almost sickeningly sweet scent permeating the air. It is said Samual’s body was found crouched over a single wooden case, almost protectively, a wooden support beam from the roof having landed upon his back, breaking his spine though he cradled the crate. Inside were a dozen bottles of Anora 1002 Rose Blanche wines, their deep green glass protecting an expensive year of wine, and pride of the Arlessian House to celebrate Anora’s birth. To the very end, Samual protected his little flower, and it cost him his life.

Anora was away on a trip across the countryside when the plague happened and her brother lost his life protecting a symbol of something dear to him, but when she arrived home and learned of the news of what had transpired, the woman was filled with sorrow, an emptiness that had no direction, no focal point.. That is until Cardinal-Deacon Ilphian, declared the results of divination had proven that the plague which had claimed the lives of many, and by all accounts the life of her brother was the result of arcane magic users.

Anora had heard little of magic outside of the sanctioned mages of noble houses or royalty, in fact the thought of apostates and ‘witches’ had never even entered the innocent girls mind. But as the witch hunt was declared, Anora found her sorrow quickly turn into anger, and fueled by the pain of her lost sibling, Anora decided she needed a purpose with which to direct those feelings tumultuous as they were inside her heart and mind. Against her mother’s advice, but not without her blessings Anora dropped out of school and joined the Chantry, throwing herself into wisdom of the Gods, and the hope they provided, praying that one might take pity upon her tortured soul, and provide clarity. Someone to guide her hand towards purging the lands of plague and disease, and those deviants who would instigate such terrible curses. For this she prays night after night, awaiting her call to be answered..

(This takes Anora up to Volla 9th 2021 or beyond in your timeline. You’ll note I haven’t specified a deity as well I don’t know which one she’ll pick yet, but that will be covered likely with an in game or OOG flavour text post much like this one. It's pretty rough but I hope it's ok, and obviously changes can be made as per Tek's request/ direction)

Posted on 2009-11-22 at 15:46:44.
Edited on 2009-11-22 at 15:57:05 by Kaelyn

RDI Fixture
Karma: 122/12
1999 Posts

Some greater clarifications please!


I'm looking over the list of six "requirements" for your game, and was wondering if you could tease out a bit more what you are looking for. In particular, ambition, motivation, and obsession as these three seem rather similar to me.

Can you help me out?

Posted on 2009-11-22 at 16:48:40.

TRSG 2.0
Karma: 113/94
1606 Posts


I've got Eofara's history mostly done, just waiting on some more info from Tek before I can finish it. Just holding onto in until I get this info in case it needs changing.

I'll be getting a description written this week (Monday hopefully)

Posted on 2009-11-22 at 19:44:24.

Facelick Squeegee
Karma: 37/7
401 Posts

oh damn.

Okay, screw it all. I have to join this game... I just can't resist. I've been waiting for a level one campaign focussed heavily on the characters and their development with an in-depth story that is oriented more towards plot and events than battle &c... not to mention i'm running a game set in a world where magic has been outlawed as well and I just can't resist seeing how Tek does it.

If it's alright with you Tek, I would like to throw my hat into the ring, for a chance to join the game. All I have in mind is a druid right now, as I've not played one before but have always been intrigued. If you want an example of my writing ability you can check out Dying of the Light, there's only one post there but that is roughly how I would post for this game, though it would vary in length I won't post anything shorter than one page, arial, size ten font. I hope all of these things help give me a chance to join the game. I will begin work on a character and PM you more about what I need/what I'm thinking as I progress.

See you there,

Posted on 2009-11-24 at 21:15:03.

RDI Staff
Karma: 357/190
6190 Posts


I just realised I didn't send you the character and background. I thought I did it Saturday. Will do when home yes.

Posted on 2009-11-24 at 21:18:21.

RDI Fixture
Karma: 122/12
1999 Posts

Take my place...

Tek: Dragonblood can take my spot at the virtual table. I don't think I'll be able to get a character ready in time anyway and would hate to hold up the game.

Posted on 2009-11-24 at 21:21:59.

RDI Staff
Karma: 357/190
6190 Posts


PM'd to you.

Posted on 2009-11-24 at 22:57:13.

Facelick Squeegee
Karma: 37/7
401 Posts

thank you kindly

Well I wasn't trying to bump anyone off or anything! Thank you Ayrn, it's very kind of you... I hope you are not leaving simply because of my interest and I trust you aren't. I hope all goes well, things get less busy and we can game together some day. In the meantime, thanks again.


Posted on 2009-11-24 at 23:36:15.

Jumpin' Jack Smash
Karma: 44/13
675 Posts


I've received most sheets so far. I will edit them as needed, and I will begin a Q/A thread later tonight where I'll start posting more info. Since this thread will thereafter be irrelevant, I will stop putting information in here. It'll be in the Q/A from here on in.

Posted on 2009-11-24 at 23:58:34.

RDI Fixture
Karma: 122/12
1999 Posts

Nah, nah...

Dragonblood, I just glad you want to play, man! I felt no bumpege.I'm looking forward to lurking for now (maybe, playing later...).

Posted on 2009-11-25 at 02:24:27.

Jumpin' Jack Smash
Karma: 44/13
675 Posts


Q/A bears some information. Take a look.

Posted on 2009-11-25 at 06:14:56.

Dragon Fodder
Karma: 80/19
2264 Posts

ok been awhile since I've made a 3.0 charrie.. so here she is

Player: Chris
Character: Anora Rose’-Blanche Arlessa
Race: Human (Syln)
Class: Paladin of Liris 1
Alignment: Lawful Good:
Losing her family/the vinyard. ---Phobia
To one day ride a Pegasus/Unicorn----Aspiration
Patience/Understanding: Having been raised to be a negotiator and consort, Anora is exceptionally well adapted to seeing other peoples opinions and perspectives and finding suitable compromises for most mundane disputes.----Virtue
Sexuality: Raised by her mother to employ everything a beautiful woman has at her disposal to achieve the best possible outcome, Anora is no innocent child when it comes to sexuality, and though she has donned the vestments of faith, she does not shy away from the pleasures of the flesh, for during such encounters does she feel most at peace with herself ---Vice
Vengeance: Though taught that mercy begets mercy, Anora holds a deep inner hatred for the collaborators of the Scarlet Feverflash which robbed her of her brother Samual and constantly seeks information to hopefully seek retribution.--------Obsession

5 Monsters of familiarity:

(Originally raised to be a Bard, I specced her stats accordingly, not exactly the perfect Paladin build, but more realistic to her Background)

Strength: 14
Dexterity: 16
Constitution: 13
Intelligence: 16
Wisdom: 14
Charisma: 18

Saves: Total -Base-Ability Modifier-Magic Modifier-Misc Modifier-Temp Modifier
Fort: ----3-------2---------------1

Saves: Notes:

Combat Block:
Base Attack: 1
Grapple: 3 (Base atk +2 strength)

Melee: +3
Long sword: Atk: +4 Damage: 1d8 +2 Critical 19-20/2
Ranged: +4
Short bow: Atk +3 Damage 1d6 Critical x3

AC: 10+4 (Scale Mail) +2 (Heavy Wooden Shield) +3 (Dexterity) =19
Hit Points: 11
Armor: Scale Mail
Shield: Heavy Wooden

Lvl 1: Weapon Focus Longsword
Lv1 1 Human Bonus: Mounted Combat

Skills: (2xInt Modifier)
Lvl 1: (2x3)x4(lvl1)+4(human)= 28points:

Concentration: 4 +1(con) =5
Diplomacy: 4 +4 (Cha) =8
Handle Animal: 2+4 (Cha)= 6
Heal: 2+2 (wis) =4
Knowledge: Nobility/Royalty: 4+3 (int) =7
Knowledge: Religion 4+3 (int) =7
Ride: 4+ 3 (Dex) =7
Sense Motive: 4+2 (wis) =6

Class Abilities:
Aura of Good
Detect Evil
Smite Evil 1/day

Scale mail (equipped)
Heavy wooden Shield, (equipped)
Longsword (equipped)
Short bow (equipped)
Quiver with 20 arrows
Backpack with Waterskin,
1 day's trail rations,
flint and steel,
Hooded Lantern,
three pints oil,
Wooden Holy symbol of Liris.
Robes of Liris
1x Change of traveler's clothes
Monetary Wealth:
Total Monetary Wealth: 18 Ketch (Gold)

Ketch/Gold: 15
Silver: 20
Copper: 100

Posted on 2009-11-25 at 20:00:32.
Edited on 2009-11-25 at 20:02:11 by Kaelyn

Jumpin' Jack Smash
Karma: 44/13
675 Posts

Good, but...

3.0 differs a little in Paladin level one class abilities. I'll make the adjustment when I finalize characters.

Loki, you did submit me your list of chosen monsters. Don't worry about the skills question; we'll sort that out. Please gather up all applicable information into one sheet and send it my way please.

Kaelyn, Merideth, Loki, Ion Kired, and Grugg have all completed characters. Small pieces here and there still may require adjustment or filling in, but they appear completed. Tempest, the one you sent me looks okay, but its outrageously cluttered; please straighten it out and resubmit. Dragonsblood, being the newest addition, I'll give a bit more time, and we still have to clarify a few things. I'll help out with that.

Looks like we're almost set to go. I'll fill in some blanks in the Q/A to get us started, then I'll begin work on an introductory post sometime within the next week.

I hope everybody has been reading the Q/A for pertinent information.

Posted on 2009-11-25 at 21:48:30.

Facelick Squeegee
Karma: 37/7
401 Posts

are we there yet?

I'm coming I'm coming I promise! Just sent in the opening sketches of a background and, if everything is cool there, I will begin work on a more detailed portrait. I look forward to joining all of you, among the ranks of those with completed character sheets!


Posted on 2009-11-26 at 06:27:27.

Ion Kired
Tapped Out Bullywog
Karma: 45/4
758 Posts

about character sheets

I recently had a problem with my comp that forced me to fully reboot it and I lost all info on it before he problem so I'm going to need you to send me a copy of my character sheet please.

Posted on 2009-11-27 at 07:42:13.


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