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Tek Resident Karma: 24/13 317 Posts
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Bored with Things
Only got my own game running. It'd be nice to play somewhere. Anybody got an open spot for a more serious-toned 2e/3e game?
Posted on 2010-02-07 at 01:37:39.
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Brianna Not Dragon Mistress Karma: 89/32 2101 Posts
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Game
We could use a fighter type, a rogue, or some combination in Peradyse Lost, We have a Human clerics, an elven fighter/Cleric/Paladin, A elven Druid, A 1/2 Drow 1/2 Felani sorcerous, a human warlock, and an Amazonfighter
3.5 ninth level to starrt, 88 points for stats one for one.
Posted on 2010-02-07 at 04:19:05.
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Dragonblood Facelick Squeegee Karma: 27/2 373 Posts
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Soon
Hey Tek, I'm playing in your game so you already have an idea of my style. Anyways I'm considering opening up a new game here soon and I would love to have you. The rules are 3e kinda doctored though in order to place the emphasis on both reality and role-play. Its a very dark game set in a world of my creation and a strong player like yourself would be invaluable to the system. More to come but please PM or post if you are interested, last time I tried to start it up I got very little interest.
-Dragonblood
Posted on 2010-02-07 at 22:00:49.
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Dragonblood Facelick Squeegee Karma: 27/2 373 Posts
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more info
Well I'm not sure if you are interested in playing Tek, but I thought I'd let you know that I am going to try to get up a recruitment thread post in a week or so. It will begin in a small town that seems quiet and normal beneath an atheistic, fascistic dictatorship that encourages the racial superiority of humans.
All the beginning characters will be ignorant of both divine and arcane powers as the government has quelled all of them, the characters have never even heard of magic or the gods. They will begin as normal villagers, probably youths, who have no levels in anything and are thrust into adventure.
The system that I will be using is going to force players to lose some control of their actual character sheets while they have ultimate and complete control of their characters, it is their decisions and what they do that influences what skills, feats and class levels they get, not whatever the player chooses as what would help them become the best in combat, sneaking around, &c...
I do hope this has piqued your interest, I've spent a long time working on a pretty intriguing and extensive plot (I think) so if I get committed players I can probably guarantee an enjoyable and long-lived game that will continue to be interesting. I'm really looking forward to running it up here, I hope you can find the time for it. I'll put up a better explanation of it soon. It is a game focussed on realism and will focus on role-play, team work and strategy above munchkin style characters (not that that isn't fun once in awhile) and combat. Anyways... hope that I sold it well and you're at least interested. 
-Dragonblood
Posted on 2010-02-08 at 06:04:31.
Edited on 2010-02-08 at 06:07:45 by Dragonblood
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