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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Voyages of the Rocinante - Firefly RPG QnA
Related thread: Voyages of Rocinante - Serenity/Firefly RPG
Related thread: Voyages of the Rocinante - Back-history
Related thread: Characters in Rocinante
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    Messages in Voyages of the Rocinante - Firefly RPG QnA
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Lyskhala
Kohai
Karma: 80/28
3600 Posts


typical artiste...

Oh well...the world had to wait how long to see the Sistine Chapel. I suppose we can wait for you to finish



Posted on 2006-12-20 at 06:26:54.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


Give the man a break!

Lance is working hard right now on the pictures. Plus he holds down 3 jobs because he has 9 children to feed. Plus he is buying toys for orphans! And working the soup kitchens at Christmas!

You go Bro!


Posted on 2006-12-20 at 06:52:53.

Lyskhala
Kohai
Karma: 80/28
3600 Posts


LOL

well I must say I've never been 'put in my place' by a man who LIKES to wear tights. I can mark that off my list of things to do and see before I die.


Posted on 2006-12-20 at 07:04:34.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


glad to have helped

I like to help people accomplish things.


Posted on 2006-12-20 at 08:03:51.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


Here's a riddle for y'all

Where to put the main thread? Under Modern in the RPG rules section? Under Sci-Fi in the Freeform? Firefly RPG defies categorization.


Posted on 2006-12-20 at 14:58:14.

Eol Fefalas
Turning Capashanese
RDI Staff
Karma: 447/28
7241 Posts


*shrug*

I were ponderin' on that very thing... Figgered that it'd prob'ly end up in Modern, it bein' a rules based game an' all... Reckon it could go in Sci-Fi, too... Why don't we just stake a claim out yonder an' put up our own ranch...er...category!


Posted on 2006-12-21 at 07:13:54.

Eol Fefalas
Turning Capashanese
RDI Staff
Karma: 447/28
7241 Posts


Hey!!!

There's an "Other Sci-Fi" category under the Rules-based forum... has that always been there? Might be a more appropriate place, eh?


Posted on 2006-12-21 at 09:10:06.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


woohoo

Olan put that there for me. I will move the main thread there.

It is moved now. Sorry if you already subscribed to the other thread.


Posted on 2006-12-21 at 09:31:39.
Edited on 2006-12-21 at 09:37:47 by Alacrity

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


Bad Guys and Villains

There be more bad folks in the Verse than the guy with a gun looking to steal what’s rightfully yours. Best you be wary of them, and those who you can expect to help you in need.

The Law
The Alliance military is in charge of keeping the peace in the system, but for more local problems you have your sheriffs, planet side militias, Interpol and of course, the Feds.

Sheriffs – Local Law Enforcement can be a fine upstanding citizen looking to maintain the laws of the land. It can also be a half baked fool with a leaky brainpan and an itchy trigger finger. Depends on where you are, you can not always expect the law to be there to help you. Sometimes the law is as happy to have a scapegoat as it would be to have the real culprit.

Planet Side Militia – Your local gang of thugs and heroes looking to throw their weight around. Can be very vague on what the law is or was, and many of them are unwritten because not many around can read anyway.

Interpol – The Interplanetary Police deal with criminals that have fled the jurisdiction of the local law. They deal mostly in tracking fugitives and investigating crimes across interplanetary borders, but don’t do the dirty work of the Federal Marshalls.

Feds – Federal Marshalls are the ones that actually seek out the criminals to bound them by law, or haul them back to face trial. Some are the righteous enforcers of peace and some are little more than bounty hunters. Feds have a large amount of autonomy in their job, as well they get the good ships, fancy gadgets and all them perks.

Corporations
The Blue Sun Corp. – Think of them as the P&G, Microsoft, Nike, Domtar, and McDonalds of the Verse. Blue sun makes everything and everything is made better by Blue Sun. They became big by holding a monopoly on package foods needed by the terraformers. The rest is as they say, history. It is an open secret that Blue Sun engages in espionage and holds many powerful government officials in their pockets. They now make computer equipment, spaceships, weapons, medicine, drugs, and the list goes on. It is easier to break into an Alliance military facility than it is to get into a Blue Sun Corp research and development plant.

The Corone Mining Consortium – Several powerful mining corporations merged just before the war to form the consortium. Together they could afford the lawyers, politicians and muscle needed to squeeze out most of the independent prospectors in the Verse. The underhanded tactics of the Consortium are legendary (Claim jumping, indenture servant workers, tunnel under another claim and cleaning it out).

Iskellian Technology Solutions – Own the future today is their motto, and when it comes to high tech, Iskellian has it all from computers to lasers. The Alliance buys solely from this company to supply its military. There stuff is very expensive, very dependable and not often seen in the hands of average folk.

Unified Reclamation – There is a lot of trash in the Verse, and where there is trash, you will find Unified Reclamation. UR controls the rights to legal savage in the Verse and that is where they get their money. The volume of salvage opportunities after the war is staggering and if you don’t have a license issued by UR, then you are illegal and can be bound by law (or blown up depending on whether the Alliance wants to waste the time, or the ammo).

Guilds
Trader’s Guild – Small and independent traders banded together to help stand against the corporations. Despite the fact it is very small, the Alliance and the government are keenly alarmed by this guild.

Miner’s Guild – The largest guild in the Verse. The Miner’s Guild fights for the rights of the independent prospector against the Consortium. Unfortunately, it is so large it has become mired in bureaucracy and moves very slowly. Many guild members have been caught taking bribes recently and the scandal has weaken the power of this organization.

Companion’s Guild – The oldest and most respected of the guilds, the Companion are highly paid prostitutes/geishas whose company is fiercely sought and desired by those who can afford it.

Tongs – Although truly not a guild; descending from the ancient Triads, the tongs are the controllers of organized crime within the Chinese community. The Tongs are family based and many time rival families will clash against each other over territory and rights. A few Tong families are so powerful that they have a strong influence on members of parliament. They control many of the drug trades, illegal weapon running and slavery.


Posted on 2006-12-21 at 12:43:40.
Edited on 2006-12-21 at 12:45:43 by Alacrity

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


After some review

I have decided to give everyone another 6 point for skills. Vetreran level seems to be not quite enough for all general skills.

Note - no one has computer tech skills at the moment.


Posted on 2006-12-21 at 13:33:32.

Eol Fefalas
Turning Capashanese
RDI Staff
Karma: 447/28
7241 Posts


WooHoo! "Bonus" points!

Comp skills would fall under technical engineering, wouldn't they? I reckon it'd do for Dash to have some skill in that arena... it ain't always easy flyin' under the radar, get me?


Posted on 2006-12-21 at 13:39:36.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6213 Posts


yes

Sorry - Technical Engineering is anything to do with computers.


Posted on 2006-12-21 at 13:41:20.

Eol Fefalas
Turning Capashanese
RDI Staff
Karma: 447/28
7241 Posts


Twinkle, twinkle, little shiny!

Done... just updated Dash's char sheet and sent your way. Put all 6 points into Tech Eng just so the rest of you know


Posted on 2006-12-21 at 13:57:00.

Blammm
Resident
Karma: 9/0
236 Posts


Thought I'd just post the whole thing.

Here's my skill listing (Al... this is with the 6 bonus points):

Animal Handling d4

Athletics d6
Dodge d8

Covert d4

Guns d6
Assault Rifles d8
Pistols d10
Shotguns d10

Mechanical Engineering d6

Melee Weapons d4

Perception d6

Planetary Vehicles d6
Hovercraft d8
Skiffs d8

Ranged Weapons d4

Survival d4

Unarmed Combat d6
Brawling d8


Posted on 2006-12-21 at 16:23:44.

Bromern Sal
A Shadow
RDI Staff
Karma: 142/11
3784 Posts


Sent in.

Resent Wyatt with the modifications.


Posted on 2006-12-21 at 18:37:53.

   
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