Ok, folks, what do you want to do? We seem to all be together so we can make this decision as a group and then all post based on that. Things to conisder in my mind include:
1. Destroying the sword. Magic isn't Lothor's thing so he would defer to the spell casters on this, but it seems to me if all we really had to do was toss the stupid thing into the flames there would have been no reason to wait. Who cares if the dwarven mages are tired if it is just a toss?
2. Destroying the sword, part 2. If, in fact, the only thing left to do with the sword is to toss it into the fire I can come up with only one reason for the delay - the dwarf mages fell under the spell of the sword. That would perhaps explain the delay and the attack. But since it appeared that one mage did sucumb and had to be visibly restrained and killed, it seems unlikely. Besides, Tann wouldn't do that, would he?
3. Hunt out the forges. This doesn't have to mean we lob the stick in, it just means we try to find our way there. Someone might be able to help us find it. And if the attack is big and successful, we might need to get there sooner rather than later. But who do we ask? We are close to the amount of time needed for a rest for the mages.
4. The attack. I think we can safely assume that the Dark One has sent his minions. The questions are - what type of minions? Where are they? (Outside or inside? If inside, where?) How likely to suceed are they? Do they have help on the inside?
5. What is the best way to get information on the attack?
6. Do we want to help repel the attack? Not a bad idea, but it might be bringing the sword within reach of the enemies minions and perhaps moving us further away from the forges.
So, I think we need opinions on the following:
1. The best way to get information.
2. Go to the forge or go to the fight? Yes, we want intel, but unless someone has a good answer to #1 I would think we pick a destination and start heading there as a way of gathering info.
As for Lothor, every instinct he has screams 'run to the battle!' But wisdom would seem to say protect the sword at all costs.
Lets hear from everyone! (Tann, these don't need your response unless you want to offer up extra information) Please don't say "I don't have an opinion." We need a decision.
Would splitting up be too risky? Would it make us vulnerable? Because this is the only way I can think of that is a good way of gathering information in a subtle manner. Perhaps just a couple of our number could go undercover to the dwarven blacksmiths (I assume those are the ones you need to question because they run the forges) and ask discreet questions so as to not arouse suspicion and be discovered. After gathering information from that forge, we could then regroup, move onto the next and repeat.
2 Do we go to the forge or to the fight?
Personally, I think going to straight to the fight is reckless and unwise. It will be, as Nomad said, putting the sword into enemy hands. Also, we need information and who knows, maybe some of that information will help us to defeat our enemies. I think we should gather the information we require first, then join the battle.
Silent One - We have not yet destroyed the sword - that process was only begun and can not be comnpleted anywhere but the forge. (At least here)
Split up the party - Seems like a very bad idea. All hands should be on hand to protect the sword. It is what they are coming for. If we don't go to them, I suspect they will come to us. Unless Tann is kind enought to allow the dwarves to stop the assault on their own.
Finding the blacksmiths - if this is a true assault on the fortress then nobody is going to be hanging out and blacksmithing. Life won't be "normal" at the moment. Which doesn't mean we can't attempt to find them. Just don't expect them to be at work at the local forges.
Our primary objective is to destroy the sword. The current attack is at best a coincidental distraction and at worst a ploy to show is down, grant the evil forces more time to find us or worst case take the sword from us. We need to move to the forge as quickly as possible. As for splitting up the party, that is a bad idea as it weakens is in the game and is a pain for the DM.