Well one good thing for Ulthok he doesn't much room to rest.
I don't see much he do for the rest, he has polymorph self.
We would be back to the get some teleport, go to the new area, go back and then teleport back with one of the other members and then try it again. Of course has anyone looked for possible magic items lost or buried in the tunnel? Maybe a ring or amulet that allows polymorph?
I now have enough for a post and I'm working on it as I write this and will have it up by tommorrow night for sure. I just have to check with Keeper in the morning to see if he is willing to use an item of his to move things along.
So look for my post sometime in the afternoon or evening hours.
Posted on 2011-08-24 at 05:27:35.
Edited on 2011-08-24 at 05:28:21 by TannTalas
If we are moving, then my character is useless. I have polymorph self only...and not many spells that would help further along. I had already chose spells that would offer assistance to us while under the pyramid, so if we move along, my character has useless spells...
Basically you'll be moving forward Flirt and will enter the Pyramid tonight. If you want to redo your spells be sure to take 1 Polymorph Self and 2 Polymorph Other as those spells are included in my post.
Or I can just go with the spell list already given to me by you and instead of Remove Curse, Enchant Weapon and Wall of Ice replace them with the above spells, leaving you with Wall of Fire after the post. Let me know before I post tonight.
Also Celeste I am still waiting on your spells to fill your open spell slots please get them to me soon or you'll have to do without after tonight's post.
Posted on 2011-08-24 at 14:18:54.
Edited on 2011-08-24 at 14:20:52 by TannTalas
Yeah I'll do the polymorph self, and two polymorph others...like you suggested based on the updated spell list that I sent you...I'll keep wall of fire, but replace the other spells for the polymoph spells.
Let me know the soonest possible moment that I can change Sirene’s spells. Additionally, we need to talk about her spell book as there seems to be many discrepancies with what is in there and what she has memorized. I will be unable to post before your update tonight due to real life considerations.
Level 1 ~ Cantrip/Light
Level 5 ~ Chaosx2/Dismissal/Feeblemind
Level 6~ Disentigrate
Area of Effect: 40 x 20 x 20 ft. cloud Saving Throw: None
This spell generates a billowing cloud of ghastly yellowish green vapors that is so toxic as to slay any creature with fewer than 4+1 Hit Dice, cause creatures with 4+1 to 5+1 Hit Dice to roll saving throws vs. poison with -4 penalties or be slain, and creatures with up to 6 Hit Dice (inclusive) to roll unmodified saving throws vs. poison or be slain. Holding one's breath has no effect on the lethality of the spell. Those above 6th level (or 6 Hit Dice) must leave the cloud immediately or suffer 1d10 points of poison damage each round while in the area of effect. The cloudkill moves away from the spellcaster at 10 feet per round, rolling along the surface of the ground. A moderate breeze causes it to alter course (roll for direction), but it does not move back toward its caster. A strong wind breaks it up in four rounds, and a greater wind force prevents the use of the spell. Very thick vegetation will disperse the cloud in two rounds. As the vapors are heavier than air, they sink to the lowest level of the land, even pouring down den or sinkhole openings; thus, the spell is ideal for slaying nests of giant ants, for example. It cannot penetrate liquids, nor can it be cast under water.
Pretty cool, huh!
Posted on 2011-08-27 at 00:12:58.
Edited on 2011-08-27 at 00:26:03 by Odyson
I have the spell WALL OF FIRE it may help to keep us separated until we can figure out what else to do...I have an assortment of other spells available to me, so I`m probably going to cast wall of fire between us and the opponent, and that way we can see what happens when they get closer to the wall of fire...have more time to plan our attacks. Maybe coordinate attacks to hit one after the other so quickly that it`s one mass of an attack until we obliterate them muahahhaha