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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Trilogy War Q/A
Related thread: TRILOGY WAR CHARACTERS
Related thread: The Trilogy War
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TannTalas
Trilogy Master
RDI Staff
Karma: 174/117
6330 Posts


Ok post is done

However I need some clarifaction on one part of it from Ginafae before I can post it online.
Sorry for the delay..................


Posted on 2011-12-12 at 08:19:40.

Ginafae
Kool Killer Kitty
Karma: 64/6
1685 Posts


...

Sorry for holding you up. I just sent an email in response to your query.


Posted on 2011-12-12 at 09:29:47.

TannTalas
Trilogy Master
RDI Staff
Karma: 174/117
6330 Posts


Ok no problem

Thanks for getting back to me so quick. Posting it after 1 more read through.


Posted on 2011-12-12 at 09:31:26.

RP Noob
Resident
Karma: 27/1
348 Posts


Death

Ouch! That had to hurt. Poor Maggot, and Cor man, cant seem to stand for more than a second.

All that and these things are still unharmed, something is going on here. I am not familiar with all of this so look to some of you more advanced RPer for clues on what can these things be that they cant seem to be harmed by anything so far.


Posted on 2011-12-12 at 11:50:26.

Keeper of Dragons
Devil's Advocate
Karma: 51/18
2209 Posts


ideas?

Ok, now we know the creatures are immune to our weapons, immune to our spells, immune to magic fire and elemental fire but Tann insists it is a "simple answer" based on his "clues". Anyone have any ideas?

Just FYI to our DM; not all poison gases explode in contact with fire. Chlorine is extremely deadly and not flammable. Maybe once we can not go Boom?


Posted on 2011-12-12 at 23:10:01.
Edited on 2011-12-12 at 23:17:03 by Keeper of Dragons

TannTalas
Trilogy Master
RDI Staff
Karma: 174/117
6330 Posts


Very True

But where would be the fun in that . However this time it was not the fire itself but the HEAT of the fire as stated in the post.

And it really is easy once you learn the creature's weakness however no one said LEARNING that secret would be easy. And hints are just that hints and hints are sometimes hidden within normal sounding phrases

Hey look another hint


Posted on 2011-12-12 at 23:54:51.
Edited on 2011-12-12 at 23:57:21 by TannTalas

cdnflirt
Angel Reincarnated
Karma: 86/22
1142 Posts


thoughts...

They arent attacking sirene, cause they cannot see her, why dont we test of theory of turning invisible and walking past them. Sirene is unconcious (and we dont know whats wrong, and I am poisoned I will ask for healing while sending my familiar (horrible at the spelling of his name) Niamderis or whatever lol...to go find sirene.


Posted on 2011-12-13 at 00:07:48.

Odyson
PUN-dit
Karma: 154/25
6114 Posts


Walk right in............

As I had said Ulthok can take Athena right to the stand now with demension door because he has seen it and knows right where to go. We have seem it so he can open the door and lead her through if they are touching. With the creatures gathered around the stairs that would give Athena time to get the sword before they could cross back to the stand. She can then, I hope, control the creaters. Maybe even cast invisible on Athena and Ulthok uses his ring so they aren't seen at the stand.

Do we know the the glow is the sword or are we still guessing?

Can Althena confirm that the glowing light is the sword?

Ideas?


Posted on 2011-12-13 at 02:02:14.

Odyson
PUN-dit
Karma: 154/25
6114 Posts


Gulp..............

The sale of my company went through and I just heard that the salaried staff will hear this Friday if we have jobs.

So...........

Pardon me if I get a bit distracted.


Posted on 2011-12-14 at 03:02:20.

Brianna
Not Dragon Mistress
Karma: 105/32
2282 Posts


Rayne

I will add you to my thoughts and prayers, and hoping for the best possible outcome..


Posted on 2011-12-14 at 10:25:10.

Ginafae
Kool Killer Kitty
Karma: 64/6
1685 Posts


Hmph

Well, I'm all out of ideas, but I do agree that we should try going straight for the sword.

Sirene isn't unconscious but 'stunned', so she should be able to do something after she dusts herself down.

Who'd have thought that a summoned magical cloud would be combustible? :-/


PS. A Heal spell will be able to get rid of the poison, if no one has a Neutralize Poison spell memorized.


Posted on 2011-12-15 at 19:27:23.
Edited on 2011-12-15 at 19:29:19 by Ginafae

Keeper of Dragons
Devil's Advocate
Karma: 51/18
2209 Posts


.

Well, in this game all our "cloud" type spells have exploded.


Posted on 2011-12-15 at 23:41:23.

TannTalas
Trilogy Master
RDI Staff
Karma: 174/117
6330 Posts


Ok look

Your right SOME have interacted wrong in certain situations but that does not mean they all will, so stop picking at this Keeper .

Remember what the party was told when you first entered the mountain.

"Nothing is as it may appear"

There are reasons why things that normally don't go boom, go boom and things that go boom may not go boom and if you don't know what will go boom it might make you think harder on what to do then just throw a fireball into a room hoping that will take care of the problem.


Posted on 2011-12-16 at 00:38:44.

Keeper of Dragons
Devil's Advocate
Karma: 51/18
2209 Posts


.

Not picking; just letting a new player know what we have experienced so far.


Posted on 2011-12-16 at 00:57:24.

TannTalas
Trilogy Master
RDI Staff
Karma: 174/117
6330 Posts


Fair Enough



Posted on 2011-12-16 at 01:30:32.

   
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