Cor never suggested an all out charge. The suggestion was the archers and mages hit from distance as a distraction while the groundpounders close in. The orcs are essentially a non-issue for our group.
Posted on 2012-08-04 at 22:30:50.
Edited on 2012-08-04 at 22:33:41 by Keeper of Dragons
I think it was the the wailing of the baby that originally alerted us (which would probably travel less than the scream).
But, if the wind is right, you can hear thinks from really far away. Speak to any hang gliders and they'll tell you that they can often listen in to private phone conversations if the right air current comes along.
Yeah entangle can be useful (which is why I memorized it with Sirene). The problem with it here is that the range is 80 yards. So, in other words you're going to have to be in range of the beholder's anti magic ray before you can get it off.
As I've said before, the beholder really is the critter we have to take out first (unless some nastier target suddenly reveals itself, which seems unlikely).
Good point about Valene. She'll make sure to tranform into a particularly dashing orc. Maybe with an eyepatch. And a wooden leg. And a parrot...
Do we want to stagger the attack, have Ulthok's group appear first and fire and then Weaver's group pop in face to face for hack and slash! Like a three count so they don't hit by arrows or Lightening bolts.
Ok, we need the other to chime in if the like these ideas and figure how close and any other ideas.
I would think one of the fighters might want to take out the Orc leader, but that may put them in damger of the other Beholder eyes.
I'm sure Tann wants a post by Tuesday night.
Posted on 2012-08-05 at 03:25:47.
Edited on 2012-08-05 at 03:31:05 by Odyson