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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Trilogy War Q/A
Related thread: TRILOGY WAR CHARACTERS
Related thread: The Trilogy War
Related thread: Need a Lady for Trilogy
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    Messages in Trilogy War Q/A
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Odyson
PUN-dit
Karma: 154/25
6189 Posts


Back Up The Page......

Back up the page a bit you'll see in my Q&A post a small map. That was from earlier. We came down from the top and then turn right and went down and through the door at the end.

I think I read that your character just came down that way too.

So now we can move down, move over to the left side of the page and pick a direction or move back left and pick a side door.


Posted on 2014-02-27 at 02:50:42.

TannTalas
Trilogy Master
RDI Staff
Karma: 176/117
6409 Posts


Ok on my way

Wish me luck in love, or at least a 20 roll to make a lasting impression.


Posted on 2014-02-27 at 12:01:45.

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Hmmmmmmm.........

Sound like you're planning to be involved in a little mischief?



Posted on 2014-02-27 at 14:28:46.

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Did I Ask This Already......

Does Xin have this standard Jann ability?

Jann are able to dwell in air, earth, fire, or water environments for up to 48 hours. This includes the elemental planes, to which any janni can travel, even taking up to six individuals along if those others hold hands in a circle with the janni. Failure to return to the Prime Material plane within 48 hours inflicts 1 point of damage per additional hour on the jann, until the jann dies or returns to the Prime Material plane. Travel to another elemental plane is possible, without damage, providing at least two days are spent on the Prime Material plane immediately prior to the travel.
When push comes to shove he could save a few lives this way and give Astrid some additional stuff for playing him.


Posted on 2014-02-27 at 15:14:49.
Edited on 2014-02-27 at 15:16:09 by Odyson

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Roan....

I reread Tann's intro of Roan and it said he came from the North passage. So that would be the passage to the left. We had originally come in from the top, so now we could retrace where Roan just came from. If Schnoz PM's Tann to get so back ground of where he has already searched we could eliminate going there. But I'd guess his group came down the far top left corridor. So that would leave us the close lower hall, the far lower hall or back to the doors behind us.

I would guess that without a secret passage to the good dragon queen we can figure the correct route will be the most guarded route. Our element of surprise is over.

We need to have everyone that sense passages to be writing about being on alert and actively searching. Tann would then let us know if we find anything. Check your character sheets for skills that would help this and write about using them, that would give bonuses to any rolls Tann makes for our success.


Posted on 2014-02-27 at 18:05:19.
Edited on 2014-02-27 at 18:07:37 by Odyson

Schnozzle
Ma' Nozzle
Karma: 36/0
654 Posts


PMd

D-U-N done


Posted on 2014-02-27 at 18:50:25.

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Oooops...........

---------------

Ooops, got my left and and right turned around. Roan's may have come down the far RIGHT top corridor. Then he was driven south toward us. Of course he may have gone on down that corridor and been driven back up and then over to us.

 photo HallMap_zpscd002a22.jpg


Posted on 2014-02-27 at 18:55:48.
Edited on 2014-02-27 at 19:18:16 by Odyson

Schnozzle
Ma' Nozzle
Karma: 36/0
654 Posts


indeed

I just got word that I won't get word on my explored zones until Tann is back.

Also, what is the little three dot symbol at the left end of the hall?


Posted on 2014-03-04 at 14:49:10.
Edited on 2014-03-04 at 19:37:03 by Schnozzle

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Get Ready..........

Well I heard from Tann and it seems he's been enjoying his time away. He said he'll be back on Teusday and ready to post by the 16th. So get your questions for him up so he can address them and we can pick a way to move. We can then post so Tann has something to work with for the 16th.


Posted on 2014-03-10 at 00:09:25.
Edited on 2014-03-10 at 16:53:46 by Odyson

Schnozzle
Ma' Nozzle
Karma: 36/0
654 Posts


Back

I'm back from the Everglades. I spent the last five nights battling mother nature, spitting in the face of death only to have the wind whip it right back into my eye.

The Nimue performed better than expected, handling the tight curves of the mangrove forests with ease. She kept an even keel against all but the most vicious of crosswinds, and in all I am impressed with her.

The campsites were what are called "chickees," elevated platforms over the water. They are usually in a natural windbreak or somesuch little cove. We visited three of them as well as a base camp on solid ground.

Our first night on the water was horrific. We reached the chickee in Pearl Bay just as a storm struck, and managed to get the tent up despite the weather. Our camp stove failed, leaving us to the MREs and a profound lack of coffee. We packed in for the night shortly after dusk, somewhat less than sober.

It was about the time my eyes closed that the real storm struck. The wind beat against the tent mercilessly and we did all we could to hold her together. When the tent folded over with us in it, we realized something had to be done. My friend the hero, still incredibly intoxicated, removed the rain fly by sidling along the edge of the dock where there was barely enough room to stand. I did my part by holding the tent upright while he worked. As soon as the fly was completely removed, the wind passed through the tent as though it weren't there. We didn't sleep much that night. Our adrenaline was up and we were wide awake, enough to play rummy by flashlight.

We check weather reports after we were home safe, and they showed sustained winds of up to 60 mph, with gusts up to 70.

The next day, we headed to Robert's River, a journey which on still water takes perhaps three hours. Markerposts, which had guided us from the beginning, ended at Hell's Bay. From here on we were navigating with a map and compass. We headed out from Hell's Bay to Lane Bay, though we weren't ready for what was ahead.

In the Everglades, there is literally noone to hear you scream. We felt a looming fear come over us on the way to Lane, and realized we were a bit lost. The only option was to backtrack to the chickee on Hell's Bay. There we got our bearings and headed out once again, this time with more confidence and a sense of what we were up against.

The headwinds pushed against us every step of the way. Every open body of water presented new problems to overcome. I had no choice but to paddle my little kayak straight into the chop, on many occasions in the wrong direction just to reach the next little windbreak. After what was probably two hours, we reached Lane Bay. From here is was down the Lane River and on to the Robert's River, which included a turn through Whitewater Bay.

Lane River was a minor struggle. Though it didn't have much cover, the headwind wasn't as strong. We followed the shoreline and eventually reached the bay.

TBC


Posted on 2014-03-10 at 20:05:26.

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Well Rested......

You should be well rest after that vacation and ready to post.


And my idea of roughing it is five year old Holiday Inn.


Posted on 2014-03-11 at 12:10:43.

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Healing...........

On our character page listed under magical item you discuss healing and show some potions.

HEALING POTIONS
Healing: Full Potion (10) / 2 Doses (4 points each)
Extra-Healing: Full Potion: (27) / 3 doses (8 points each)

Was this just for information on what the potions will do or are these extra potions in with the group items?

I read it as 10 Healing Potions each holding two doses that cure 4 points each.

And 27 Extra Healing potions holding three doses each that cure 8 points per dose.

Not that I'm worried, BUT we are taking a thumping each battle and I don't want someone not getting healed when we have potions available.


Posted on 2014-03-12 at 16:45:23.

Odyson
PUN-dit
Karma: 154/25
6189 Posts


Rats............

Talked to Tann a little today and we don't have those extra potions. It was just to let us know how they worked.

Too bad it would have been great having extra cure juices.


Posted on 2014-03-12 at 23:49:30.

Astrid
RDI Fixture
Karma: 31/3
600 Posts


head count??

who all is even left for the party?


Posted on 2014-03-12 at 23:52:35.

SirSadaar
RDI Fixture
Karma: 11/0
656 Posts


...

Well, we are down Valene and Lady Jessica... but we gained Roan Fenstrider, so we are one down.


Posted on 2014-03-12 at 23:59:01.

   
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