Nimu says Sirene has the knock spell ready. So do we want to try to get in the locked room or head UP the stairs. Up seems to be away from where we want to go.
I would like to see what is in the room, it's locked for reason.
So what do the rest of you think?
Here is the spell:
Range: 60 yds. Components: V
Duration: Special Casting Time: 1
Area of Effect: 10 sq. ft./level Saving Throw: None
The knock spell opens stuck, barred, locked, held, or wizard-locked doors. It opens
secret doors, as well as locked or trick-opening boxes or chests. It also loosens welds,
shackles, or chains. If used to open a wizard-locked door, the spell does not remove the
former spell, but simply suspends its functioning for one turn. In all other cases, it
permanently opens locks or welds--although the former could be closed and locked again
later. It does not raise barred gates or similar impediments (such as a portcullis), nor does
it affect ropes, vines, and the like. Note that the effect is limited by the area; a 3rd-level
wizard can cast a knock spell on a door of 30 square feet or less (for example, a standard
4-ft. x 7-ft. door). Each spell can undo up to two means of preventing egress through a
portal. Thus if a door is locked, barred, and held, or triple locked, opening it requires two
knock spells. In all cases, the location of the door or item must be known--the spell
cannot be used against a wall in hopes of discovering a secret door.
The reverse spell, lock, closes and locks a door or similar closure, provided there is a
physical mechanism. It does not create a weld, but it locks physically operated locking
mechanisms, set bars, and so on, up to two functions. It cannot affect a portcullis.
Posted on 2014-04-09 at 16:16:42.
Edited on 2014-04-09 at 16:18:44 by Odyson
Let's bust it down! Btw tann I need to talk to you about spells. Do I have any prepared? Haven't had a chance to use them yet but it stands to reason I prepped then before entering at least. If I should have expended a few that's fine too.
This door is simply to tough to have nothing on the other side. We should open it, then be ready to fight whatever is on the opposite side. If someone could tell if there is a group on the other side, Cor could ready a flame strike. If not, he'll use his axe instead.
I'm not sure just what Xin can do to help get through the door. He can save us by taking us to another plane, but other than that I don't remember. Check the writeup Tann did to review his powers. But that SAVE could be very important, maybe even needed at the escape so check deeper into it too.
I'll be writing for tomorrow so let's get ready ramble.
Also get Tann to explain Xin's ability in "etherealness".
I'm not sure I know what he meant by (as the Armor). I thought it was part of being able to shift planes and take people with him.
Sorry, I had a misunderstanding about the way cleric spells worked in this edition. A cleric has ALL the spells from his possible domains in his list and can prepare any of them, and these are the spells I've prepared for today, right?
If nothing else works I could maybe try stone shape to make a door beside the original.
Posted on 2014-04-11 at 02:16:13.
Edited on 2014-04-11 at 02:19:20 by Schnozzle
Sphere: Elemental (Earth) [Alteration]
Components: V, S, M
Casting Time: 1 rd.
Area of Effect: 9 cu. ft. + 1 cu. ft./level Saving Throw: None
By means of this spell, the caster can form an existing piece of stone into any shape that suits his purposes. For example, he can make a stone weapon, a special trapdoor, or a crude idol. By the same token, it enables the spellcaster to shape a stone door, perhaps so as to escape imprisonment, providing the volume of stone involved is within the limits of the area of effect. While stone coffers can be thus formed, stone doors made, etc., the fineness of detail is not great. If the shaping has moving parts, there is a 30% chance they do not work.
The material component of this spell is soft clay that must be worked into roughly the desired shape of the stone object, and then touched to the stone when the spell is uttered.
Posted on 2014-04-11 at 12:18:20.
Edited on 2014-04-11 at 12:19:10 by Schnozzle