Well we now know the white guys suck up all area effect spell, so that's going to mkae fighting with magic tough.
With Ulthok out of the room a disspell magic might be good now. It will release Serene and the ferrets. And it might take out the white knights.
This is where Keeper and Kyle's experience can help suggest stuff to the group.
Oh can someone help Peri, please. I'm sure yet just what's up with Ulthok, just that Howler teleported them both out of ht room.
Well I have this terrilbe flu that is going around. Of course it is not the ones that the shots were given to prevent. It is like a REALLY bad sinues type thing. Can't breath, headache, draining, body aches andd such. It last up to two weeks. It is really making it hard to write creatively. So I'm going to try to steal Ulthok's potion.
Posted on 2014-12-16 at 18:59:48.
Edited on 2014-12-16 at 19:01:52 by Odyson
I will have to change my post because I did not realize the foe was hurt since the only description was a dent in chest but I may not be home until late tonight (this post tediously sent from my phone)
Posted on 2014-12-20 at 16:44:31.
Edited on 2014-12-20 at 16:46:40 by Hammer
The White Armors are empty suits of full plate armor that have been animated with limited intelligence to attack. They have also been given the ability to be area effect spell suckers. On top of all that they use that area effect magic to heal themselves. As far as one on one magic attacks, personal enhancements and so on they do not counter.
Basically any spell that covers an area when used attack or not will be sucked up by them.
As for damaging them they can only be harmed by blunt type weapons, which include items & spells that cause blunt damage. Case in point Ring of the Ram / Spiritual Hammer.
How time flys. With all the Holiday travels and visits it all slipped by. I'll try to have a post up sometime today. Even with all the time off I really didn't get as much time to plan as Thought I would.
Hope everyone else had a good holiday.
My post will update what has happened to Ulthok. He's in another room but I don't know how far away he is from the party. So you'll gotta beat off them baddies yourself. Ulthok is still dealing with Howler and a few others.
Still on for another year of Trilogy. Not much to say this if Siréne is actually held.
Wanted to check in on that. Is it a hold person spell? Or another enchantment/charm? Siréne is 95% immune to any enchantment/charm before a saving throw and she also gets a +1 bonus to that. The rolls may have worked out but it's pretty nigh impossible to hit her with a charm. WIth that in mind just wanted to double check and see - I know if I was dealing with the giant pile of character sheets I'd be liable to over look something now and then.
Basically wanted to make sure on this before Weaver hits her with a Dispel Magic and takes away my beloved Stone Skin. Wink Wink.