Not sure what the initiative is. Obviously Siréne and Rayne would notice if Cor throws up a wall of force. If he does so before they act, then their actions will be different. Can you let us know so I can change posting if need be?
Posted on 2017-09-17 at 10:09:43.
Edited on 2017-09-17 at 10:10:07 by Nimu
This leads me to believe that at least for this first round the ray is not in effect and our magic attacks will work. The creature has relied on its cold spell for so long that it has let its guard down.
Keeper I think you need to pull your wall back so we can attack it. If Tann makes your attack first it blocks the rest of us.
Folks, check you spell effect area to see if it flashes back on us. We need to be careful because we are in a tunnel not an open room space. Roughly 35 feet away in a 15 feet wide hallway.
We have until the 24th to modify our posts for best attack and effects.
Posted on 2017-09-17 at 14:03:23.
Edited on 2017-09-17 at 14:07:07 by Odyson
I agree with Ody - I think we need to make sure that the wall of force is not in place when we attack - maybe afterwards.
Lothor will almost certainly throw his handaxes. He wouldn't want to charge and be too close for area effect spells or the wall.
Talca - presumably would use his bow. Also, if a wall of force were applied, could it be done as a cylinder and not a sphere? This would mean it is open at the top - although the ceiling of the tunnel would prevent movement there. I ask because Talca does have Call Lightning which I think could flash down from straight overhead. A nice start to things, but it only does 3d6 so unless someone else has a top down strike possible it might not do us much good.
The anti magic ray prevents new magic its its area of effect. It is not a dispel magic ray. It would have no effect on an already formed wall of force. If you ask want I will wait but having dealt with bewildered before I have learned waiting is bad.
Well, assuming this is a real beholder at least in the sense of its main eye, which isn't certain . . .
The usual description, and the one Ody posted, says spells will in its area of effect or passing through it will "cease to function." In my mind this wording implies old spells would also be affected, not just new ones. Also, I don't think it mentions saving throws as if it 'just happens.' So I'm not sure if the wall of whatever would get a save or not.
I do think that we want to time the wall so that it is the last thing up, if possible.
May need DM to impart character knowledge. Our characters might know things we as players do not. However, if the ray eliminates old spells we will freeze if it is used. Need to surround the beholder so it cannot target us all at once. Cor will move behind and use the wall last.
Though some of you may have fought Beholders before you have never fought one looking like this. As Nomad has said Well, assuming this is a real beholder at least in the sense of its main eye, which isn't certain . . . Good advice The only thing you know about it right now is that it has a blue clown face that attacks with a freezing cone of ice that can literally put you into cryogenic status if not out right kill you.
It seems the best shot is simply to attack the thing. Then maybe afterwards do the wall of force thing. Maybe? It would be great to move around it a bit, but I don't think we can in a hallway that is only 15' wide. Any other great plans?
It seems to like cold - it might just be the one clown head, but the whole place is super cold, so clearly it doesn't mind these temperatures. Might fire be an option? I don't think Lothor can do much besides throw a couple of hand axes. Anything else would require a charge and make him vulnerable to the parties spells. Talca will use his bow, I suspect.
* a 15' wide hallway and it is 35' away - will that fireball hit us as well?
Tann - how high is the hallway?
Posted on 2017-09-21 at 20:06:27.
Edited on 2017-09-21 at 20:13:49 by Nomad D2
Posted for Talca - an arrow instead of call lightning. It seemed the best choice. Also, I chose to have him just shoot and not yet notice Sirene's choice of spell. Apparently it is something he might have thoughts on and I don't know anything about it. Plus, it seems like the kind of interaction Eol should handle himself.
I missed that we are in the hallway, was thinking it was the intersection itself so no surrounding it. Everyone seems to dislike the wall of force so switching to another attack. If this is like a regular beholder, killing it is based on the central eye.
The beholder got surprise on us and attacked with it's favorite of cold, but we survived the first attack. Now we have to maximize HP attacks on it this round. So far I see good stuff and depending on rolls and Tann's in house rules on this thing we could survive through a second attack from it.
Let's keep our fingers crossed we at least reduce its attack abilities.