The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

Support the Inn! If you are doing holiday shopping online, please use this affiliate link for Amazon.
You pay the exact same prices, but the Inn earns a small referral fee. Thanks!

We currently have 4019 registered users. Our newest member is NillaWafers.
Online members: TannTalas
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Spamvertize - Bromern's Artwork (posted by Bromern Sal)Brom's Art
Q&A Threads - Destiny Flight - QnA (posted by TannTalas)Destiny Flight - QnA
Q&A Threads - Flesh & Blood - A CyberPunk Game (posted by Bromern Sal)Flesh & Blood Q&A
Cyberpunk - Flesh & Blood - A Night City Adventure (posted by Bromern Sal)Flesh & Blood Game
Q&A Threads - Kith, the Cat, and the Khatun Q&A (posted by breebles)Kith, Cat, Khatun Q&A
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> General Forum --> Recruitment Threads --> The Warlock of Firetop Mountain - Recruitment
Related thread: The Warlock of Firetop Mountain - Fizzled
Jump to: [First Page] [Prev] 1 2   
    Messages in The Warlock of Firetop Mountain - Recruitment
RDI T-shirts!

Avatar of Awesome
Price: $20.00

RDI T-shirts!

Men's RDI Logo Tee
Price: $15.00

TRSG 2.0
Karma: 113/94
1606 Posts


True, but I am still not too happy about the lower AC.

This is why I need to run your characters through a dungeon, actuly test out my rules. I've got some guys with low AC and good DR and hopefully a character comming in with good AC but low DR... be interesting to see how it goes.

Posted on 2011-03-03 at 07:54:37.

Shield Wolf
Alpha Beard
Karma: 49/2
1066 Posts


If nothing else, you could also rule that we get a reflex save against melee attacks to avoid them (or half the damage) similar to traps or other effects. That would play off neither AC or DR, and make for more survivable combat situations in my opinion. It also adds an almost cinematic quality to the flow of combat, giving the impression that a quick moving character can dodge blows. A bonus could even be given on the save when fighting defensively to show that the character is more apt to notice an attack coming and be better able to dodge (or parry) it.

Posted on 2011-03-07 at 07:41:29.

TRSG 2.0
Karma: 113/94
1606 Posts


That's a good suggestion.

In other news, getting the last character today so I hope to have started the game by Friday.

Players are:
Shield Wolf
and Darren

I suggest you PM eachother and sort yourselves out as a group as I plan to launch right into this adventure.

Posted on 2011-03-08 at 14:17:26.

TRSG 2.0
Karma: 113/94
1606 Posts


Suddenly been lumbered with quite a bit of unexpected work from uni, start of the game is postponed until Tuesday next week (after the deadline for the work)

Posted on 2011-03-09 at 13:39:42.

Eol Fefalas
Keeper of the Kazari
RDI Staff
Karma: 458/28
8309 Posts


...I was all ready to lurk and everything!!!

Now what am I gonna do with all this popcorn? It'll go stale before next Tuesday....

Posted on 2011-03-09 at 14:16:27.

TRSG 2.0
Karma: 113/94
1606 Posts

Just a reminder

I will start the game tomorow, GMT, as promised.

You have tonight to get any last minute changes you want to make to your character to me etc. etc.

Posted on 2011-03-14 at 21:55:57.

Jump to: [First Page] [Prev] 1 2   

  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.