May 14th, 2034, the rocket 'Coordinator' launched from a space pad in the US, funded and made by a private corporation, GOODDAY, with permission by NASA. Information on the project is withheld.
September 13th, 2039, 'Coordinator' reaches Jupiter, is reported 'lost' after entering Jupiter's atmosphere.
February 28th, 2040, 'Coordinator' crash lands in the ring of fire region of the Pacific, by Australia and Papua New Guinea, embedding itself deep inside an underwater volcano. An eruption results of the collision, but besides the smog, an unknown particle is introduced to the atmosphere.
The island formed by the eruption, dubbed Pyron, is claimed by GOODDAY, on the grounds that it is a temporary claim, until requisition of the 'Coordinator'. After acquiring permits, an excavation team is sent to the site.
March 23rd, 2040, atmospheric concentration of the unknown particle, dubbed Unh, reaches an approximated 1% at near-surface surface altitudes. Scientific study of the particle is hindered by its resistency to being distilled from the air. However, it appears to show a reaction to wireless communication, concentration increasing to about 3% near high-traffic network hubs.
May 14th, 2040, seemingly overnight, a wide city fortress is built, with outer walls extending beyond and blocking off the island from sea travel. Communication with the island is silent.
May 31st, 2040, satellite imagry confirms that the island mass of Pyron is increasing, expanding outwords towards the ocean side.
July 14th, 2041, Pyron declares independence on a worldwide broadcast. The Papua New Guinea government is outraged at the violation of its borders, and the UN is uncertain what to make of this development.
2042-2044, War is declared on Pyron by separate nations and in differing order. The result however is the same, regardless of the attacker. Pyron repelled all attacks, decimating attacking forces. Survivors of the counter attacks claim light-based technology used in the defence of Pyron. As a result, Pyron independence is accepted, if grudgingly by some.
September 20th, 2046, Pyron declines membership with the UN.
2047, With economic disparity occurring because of the strain of the ineffectual wars, Pyron is seen in a new light; the lack of imports or exports of goods to Pyron seems indicative of utopia. Pyron has expanded into a large island by this time. Very little information is available on Pyron besides that some of the technology seen seems almost alien in its capabilities, beyond human technology. People from various places begin seeking entry into Pyron.
May 14th, 2049, Pyron lifts out of the ocean, now a small continent hovering in the air just above it. Ocean water levels decline a few inches. For the first time, immigration to Pyron is allowed by the Pyrran government. Tourism however, is discouraged, as export of Pyrran goods is still not allowed.
As Pyron opens its doors, what exactly is inside is finally revealed to the rest of the world. It appears to be an oversized city, but not crowded with buildings, instead being coordinated into a mix of residential, industrial, green and farm districts. However, what was most notable of Pyron was the lights covering the buildings and streets, and the vehicles riding the light rails. Holographic technology. That is what Pyron witheld to itself for a decade, developping it in secret, only to now publicly show it to the world.
"We have discovered a new world." Proclaimed the former CEO of GOODDAY in a worldwide broadcast, now Pyron Minister of Public Relations, "It is a world where things can be made out of the air itself. Mostly still intangible and virtual yet, but the potential is unbelievable. This day, we place the seeds of our work into the hands of our YOUNG. In the hands of the YOUNG, the YOUTH, the future will come to be."
The year is now 2050, only one year after the opening of Pyron's doors. You may be immigrants, or you may be residents of Pyron. Regardless, the wealth of this strange city, and a new, rumoured country-wide holo-game, will be grounds for some... interesting times...
Not sure about the number of players on this thing. Probably 4-6 would be a good group.
I'm looking for players who are willing to invest in a character who will grow, because I'll do my best to provide the seeds.
As is visible, this is a near-futuristic setting. All characters will be human (at least initially).
Of note: Residents gain an inherent bonus to use of holo-tech. Immigrants however gain a bonus to adaptability (able to improvise with things besides holo-tech where required).
I will be in charge of the stat and system side of things, so interested players should have a concept ready (or make one) for their character and not worry about stats and etc.
Government spy immigrant - An immigrant to Pyron who answers to an external government (probably US since they have particular interest in GOODDAY).
Game enthusiast resident - Resident of Pyron who is up to date with the rumours regarding the upcoming fantasy immersion holo game, has contacts in the know of the developers.
Curious immigrant - Just your casual innocent bystander tourist, weathered to all kinds of places. Arctic, Hawaii? Yeah, been there done that. Only thing new now is out of this world.
Business resident - Pyron's not going to run itself, no matter what these silly tourists may think. Paper pusher, perhaps a customer service attendant, overseeing complaints of the holo network of traffic. Or perhaps a stock broker.
Farmer resident - Pyron's certainly not going to survive without food. Even if the greenhouses have better tech than elsewhere, sometimes it takes a human touch to help things along.
Rumourmonger immigrant - Totally in the know. Or that's what you'd like to think. Follows questionable news papers, rumour internet websites. Superstitious. GOODDAY is getting the help of ALIENS! Must be!
I'm anticipating this to be somewhat of a more RP based game. That is definitely no indication of a lack of combat. Or stunts in combat. Or combat powers. No one said there's no dragons here.
Wow it's late... I'm betting I'm forgetting something... oh well, if I remember tomorrow, I'll add more to this post. Or people can ask question if they have any. That works too...
Yeah, I'm starting to ramble. I'd better get some sleep n_n
Afraid I don't really know how to answer the question Jozan. It won't be any different than another game whereby in posts the player will post their actions and speech if applicable.
The foundation of the system is the Witchcraft system, modified to take into account the changed setting; everything is point-buy (base stats, perks, skills), no classes, but like D&D there will be synergy bonuses to coinciding skills. Just takes into account that in the modern world, interests aren't so defined and grouped as in the D&D setting whereby you generally fall under a specific niche of adventurer.
As long as you don't go off the rails with combat actions (like, don't try to somersault over a dragon's head to smack it in the face right off the bat unless you think you're either REALLY lucky, or have the experience to buy the skill points to pull it off), pretty much anything will be allowed given the mechanics of the holo-game. That is the stunt mechanic. In D&D terms, you can consider yourself to be able to do sunders/disarms/overruns and such even if not necessarily trained, but the more you do them, the more trained you will get to be, and develop your own combat style in a sense.
I will be providing character sheet references so that you can tell what sort of things you should or should not do in combat if that is the concern.
I am expecting something regarding the character to be PM'd to me by those who are interested. It'll kind of look like a resume, except, not for an actual job (unless you want it to be, applying for something in Pyron, but that's your decision)
In regards to this "holo-game" you have mentioned, are we talking like a fully immersive virtual reality style MMO of sorts, or am I understanding this incorrectly? I don't know if I have time to commit to a game at this point, but I'll be lurking and if I can't take it anymore I may break down and throw you a profile and see if I can't get it on this..
It'll be shown in the campaign to be less an MMO in the conventional sense and more like cosplay and real life acting. The holograms aren't just for things like a 3d imaging computer screen, but will include virtual equipment, enemies, and other things.
In other words, the holo game that will occur in Pyron is an extension of that world's reality, utilizing the Unh compound in the air in order to create effects ranging between illusions and possibly up to real results...
That was pretty much what I assumed. I referenced MMOs because that's what it felt like to me, millions of "players" sharing a world, questing and monster hunting, perhaps a hint of PVP thrown in between rival "clans" or "guilds" of players. I'm definitely interested, but as I said not sure I have to time to commit...
I keep meaning to get a concept written up for this game, I've just been so busy with the new job that I keep forgetting to get that done. I have Monday off, so I may be able to do it then. As for right now though, I'm tired and heading to bed, my weekend is booked up with some loverly time with my beautiful daughter, and so I'll either get something done Sunday night or Monday during the day sometime.
Posted on 2012-10-06 at 03:03:37.
Edited on 2012-10-06 at 03:23:36 by Shield Wolf
I've got basics for Shield Wolf and Chessicfayth's characters... but still would prefer if there was a couple more people involved.
As both of your characters are residents and both are interested in gaming, there's a pretty good likelihood you'll both at least know of each other prior to the start of the game. I'll let you both decide on whether that's the case or not as we get closer to actually starting.
My apoligies for the late update here, it's been midterms week for me.