I have posted the Final Interlude, before I start tackling the UpDate that sends the Seekers towards the Port City of Orgstall, hopefully within the next few days!
What I now need from you Players, is a listing of the Equipment acquired by Your Characters!
Just consult the equipment listed for your character in the TREASURE SEEKERS CHARACTERS in the Q&A Threads section here at the Inn!
Any reasonable listing, from what you originally had, plus what is acquired from the Mad Dog Muldoon Specialty Shoppe PLUS what you add to that list, will be closely examined by Yours Truly and verified later!
I will figure that any reasonable addition of equipment has been donated to the cause of battling the Dark Forces of the Taint from what is currently transpiring in the Sixth Interlude!
Brundel has already informed me that Mylos will be hiding his Bag of 500 Gold Coins!
Therefore, he did not go to see Abalore, unless he does so in a Post either in the QnA here, or in the Game Thread, before I write and post the UpDate!
So here's a combined list of personal gear:
Back Pack (Personally Sewn), Blanket (Warm Wool Sleeping), Water Pouch (1 Gallon), Sacks (3 Filled with Dried Food & Grain), Flint & Steel (Sparker), Bowls (5), Sewing Supplies, Simple Tools & Rope (Hemp 50 feet), Canteen (Half Gallon), Belt, Belt Pouch (large), Bandages (40), Candles (5 Sticks), Chalk (5 sticks), Fishing Gear (Hook, Line etc), Mirror (Small Steel) and Tinder Box (10 Fires), Oil Flask.
Items from Mad Dog and the Druid Elders:
1 Wand of Cure Critical Wounds (25 Charges) /5d8
1 Potion of Cure Serious Wounds (5 Servings) /3d8
1 Potion of Cure Critical Wounds (5 Servings) /5d8
100 Silver Arrow for Bow
10 pounds of the Wheat Cake with Raisins, Olives and Onions
19 units of the Mixture of Dried Meat and Dried Fruits in Season
+5 Hide Armor
+3 Feather Edged Silver Tomahawk
This Magical Weapon has a +3 to Hit and does 1d8 +2 Damage; Double Damage vs Lycanthropes and +4 Damage against the Unliving! It can also be thrown a distance of 20 feet accurately!
A Non-Modified Roll of 18-20 [by the Castle Keeper aka Hammer] results in the Severing of a Limb / Hand / Foot or Head [also determined by the Castle Keeper aka Hammer] via Percentile Dice
Staff of the Woodlands:
Appearing to have grown naturally into its shape, this oak, ash, or yew staff allows use of the following spells:
Charm Animal (1 charge)
Speak with Animals (1 charge)
Bark Skin (2 charges)
Wall of Thorns (3 charges)
Summon Magical Beasts (3 charges)
Animate Plants (4 charges)
The staff may be used as a weapon, functioning as a +2 Quarter Staff in melee combat.
The Staff of the Woodlands also allows its wielder to Pass Without Trace at will, with no charge cost.
These two attributes continue to function after all the charges are expended
+2 Oath Bow with 20 Slaying Arrows:
Slaying Arrows are +1 arrows magically attuned to a particular type or subtype of creature. If it strikes such a creature, the target must make a Constitution Save or Die Instantly! The Castle Keeper aka Hammer determines the particular type of creature it slays!
These Slay Orcs!
+2 Oath Bow is a white +2 Composite Long Bow that whispers; "Swift defeat to my enemies" when nocked and pulled. If the firer swears aloud to slay his target, the bow's whisper becomes the low shout "Swift death to those who have wronged me."
Against such a sworn enemy, the bow has a +5 enchantment bonus and arrows launched from it deal an additional 1d6 points of damage. However, the bow is treated as a +1 weapon against all foes, other than the sworn enemy.
These bonuses and penalties last for seven days or until the sworn enemy is slain or destroyed by the wielder of the Oath Bow, whichever comes first.
The Oath Bow may only have one sworn enemy at a time. Once the wielder swears to slay a target, he cannot make a new oath until he has slain that target or seven days have passed.
Even if the wielder slays the sworn enemy on the same day that he makes the oath, he cannot activate the Oath Bow's special power again until 24 hours have passed from the time he made the oath.
Ring of Sustenance
Posted on 2013-12-02 at 17:55:45.
Edited on 2013-12-03 at 17:49:10 by Odyson
replace leather armour (disgarded) with Elven Chain Suit
replace short sword (retained as backup weapon) with Elven Long Sword
replace small wooden shield(left at apothecary; memento) with +2 Lion's Shield
add 4 cure serious wound potions
also add gifts bestowed in most recent update
**NOTE** I have my one exam this term on Thursday, and will be tied up with preparations for it until Thursday evening. -T_O
The things added my equipment are the wands (Fire charges??? And Cure Serious Wounds (50 Charges).
Bracers of Armor (not sure if they are+1 or 2),
Ring of Protection +5,
Horse Icon of Minerva,
Ring of Sustenance,
and last but not least the War club of Minerva.
The stuff I carried will be the same as was before but new also a 50 silk rope. I have a question or two that I will PM to you.
Posted on 2013-12-03 at 13:25:10.
Edited on 2013-12-03 at 13:32:49 by Ziklag