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You are here: Home --> Forum Home --> General Forum --> Recruitment Threads --> D&d 3.5 Campaign: The Dungeon
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    Messages in D&d 3.5 Campaign: The Dungeon
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Philosopher
Bill-osopher
Karma: 37/4
502 Posts


D&d 3.5 Campaign: The Dungeon

Hello there fellow inn-mates! I've been mulling and lurking, considering a new venture into the long honoured tradition of Dungeon Mastering! I have decided on a game I thoroughly enjoyed with my home grown gaming fellows, and I hope you might share in this twisty turvy scenario of mine.

The game will be very quick to start. 3.5 rules, standard point buy, level 1 characters. I know that might seem bothersome to a few of us, but I assure you the pace of levelling will be monstrously rapid... Though first there must be survivors.

There will be no call for a backstory as of yet. That will come as we go along. No items to buy, no skills to fill in (After a discussion with a fellow inn-mate, I've come to a different opinion on this. You may fill in your skills if desired, or pool them for levels to come. Either way can be beneficial.) To be clear it isn't a stripped down game, it just begins in an abstract way. Skills will be available for buy in upon successful rolls in that skill category.
There will be a few other variants added in, rapid crafting, massive damage, etc.

I will accept any and all character concepts from the published works, and perhaps others so long as I can find the material and agree with its rules. Haha. That said, the first thing I want to see is some interest. There won't be a lot of relevant background to divulge as of yet. The start of the game is meant to be a bit of a surprise.

I'll be looking to update weekly, and looking for thought out, well structured posts that highlight to personality of the character. I've been long removed from my most inspired of days, so I want to note I'm not looking for perfection. Just that good old college try. As long as we can dish out a few good relevant paragraphs, and keep our mechanics in check, I'm thinking we will spin quite the tale together. Looking forward to it!


Posted on 2014-06-15 at 02:09:23.
Edited on 2014-06-15 at 15:55:25 by Philosopher

Grugg
Gregg
RDI Staff
Karma: 357/190
6190 Posts


asdf

What? Huh? Yes.


Posted on 2014-06-15 at 02:13:45.

pyroboom
Resident
Karma: 46/64
335 Posts


Interested

I'm interested in this, simply put. I have an actual copy of the rules, so if I were to get confused I could just look it up.
The one thing I question is the whole idea of no skills or items to start off with. For some reason it just bothers me a bit, and I don't know why.


Posted on 2014-06-15 at 02:23:51.

Philosopher
Bill-osopher
Karma: 37/4
502 Posts


Going Bare.

It is notably different, and under any other circumstances I wouldn't recommend it. At least not the equipment bit. The skills are corellary to experience though. So it is relevant.


Posted on 2014-06-15 at 02:26:06.

Schnozzle
Ma' Nozzle
Karma: 36/0
653 Posts


...

I'm in. Let's play some Dungeons and Dragons!


Posted on 2014-06-15 at 03:29:49.

Chessicfayth
Cheshire Cad
Karma: 101/3
1168 Posts


*fades in*

Got room for another?

*evaporates*


Posted on 2014-06-15 at 06:08:12.

Ayrn
RDI Fixture
Karma: 122/12
1999 Posts


Standard Point Buy System

Is the starting number of points 25?


Posted on 2014-06-15 at 06:36:02.

Grugg
Gregg
RDI Staff
Karma: 357/190
6190 Posts


Yes

Concrete character creation rules are all I'm waiting on


Posted on 2014-06-15 at 14:42:41.

Philosopher
Bill-osopher
Karma: 37/4
502 Posts


Concrete character creation rules.

Point buy will be 30. Level one. Other than that, any basic class, including those from sources, any race that has a "as a character" stat list. For instance, one can be a Drow, but you won't level up for thrice as long. The CL adjustments will be applied.


Posted on 2014-06-15 at 15:19:18.
Edited on 2014-06-15 at 15:20:09 by Philosopher

Philosopher
Bill-osopher
Karma: 37/4
502 Posts


KITTY!!!

The more the merrier at this point!


Posted on 2014-06-15 at 15:37:01.

Philosopher
Bill-osopher
Karma: 37/4
502 Posts


Skills

Retooled my considerations for skill points in this game. I've edited the initial post to reflect upon that.


Posted on 2014-06-15 at 16:14:17.

Schnozzle
Ma' Nozzle
Karma: 36/0
653 Posts


...

Any requirements for alignment or anything like that? Can I play absolutely anything that has "as a character" or level adjustment?


Posted on 2014-06-15 at 16:30:44.

Philosopher
Bill-osopher
Karma: 37/4
502 Posts


For clarification.

I want to keep this as a low level start to the campaign. I won't allow anything with an HD higher than 3. If you wish to add a template to an existing race, send me a pm. This is actually the safest way about it. If you send me a pm with an out there idea, I can give you a judgment before you spend too much time on the wrong track. I prefer to be open ended, just remember, it's meant to be low level to start.


Posted on 2014-06-15 at 16:38:10.

Philosopher
Bill-osopher
Karma: 37/4
502 Posts


Alignment.

Alignment is going to be an interesting issue. It will need to be on a case to case basis, but it is sufficient to say that I will not disallow any alignment. The individual will know more when their character is submitted. I will work on a Q&a for tomorrow.


Posted on 2014-06-15 at 16:43:50.

Grugg
Gregg
RDI Staff
Karma: 357/190
6190 Posts


Whelp

Whipping up a pseudo-skill monkey/base coverer.

Anyone else got any concepts together yet?


Posted on 2014-06-15 at 19:59:09.

   
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