Can we as players maybe back off a bit on characters distrust and trying to control actions of others? Making it a bit less than fun, We all talk about the need to be a team and each character using skill. Ghalahn has interogation skill and would like to talk to the kid in a friendly manner and convince him he is a friend. If others block it then the whole team will just suffer.
I understand what your saying and yes we need to start trying to be more of a team however you can't just flip things over from untrusting to trusting. Casino is not going to trust Ghlahn until Ghlahn shows he can be trusted, after-all, again, right now he blames Ghlahn for getting Vegas caught. Ghlahn's going to need to win Casino's trust and a good start would be to apologize to the whole group for holding the information back for this long. I'll tone down Casino's reactions, I did that a little already in my last post, but I will not tone down his distrust of Ghlahn.
How did casino know about the info he is accusing Ghalahn of holding back if only Ghalahn knew it. You mixed player knowledge into character knowledge and are using it to promote trouble in the party. And yes your character can flip a switch and be trusting if you as a player want it to happen. Players control the characters not the other way around.