Your roll results:
4 5 6 6 Your total roll is 17, which included dropping your low roll of 4
4 2 6 5 Your total roll is 15, which included dropping your low roll of 2
4 1 3 6 Your total roll is 13, which included dropping your low roll of 1
6 4 2 6 Your total roll is 16, which included dropping your low roll of 2
5 6 2 4 Your total roll is 15, which included dropping your low roll of 2
2 3 5 4 Your total roll is 12, which included dropping your low roll of 2
7 4 1 8 1 7 7 8 7 Your total roll is 70 and a mod of +20.
Name: Winter Storm
Class and Level: Druid 8 Twilight Druid 2
Race: Snow Elf (Wild elf Variant)
Alignment: Chaotic Neutral
Age: 280 - Gender: Female - Height: 5'8'' - Weight: 135lbs
Eye Color: Icy Blue - Hair: White - Skin: Very Pale, lacking pigmentation, almost albino in nature.
STR 13 +1
DEX 16 +3
CON 15 +2
INT 10 + 0
WIS 19 +4
CHA 15 +2
Low-light vision (+30ft)
Immunity to magic sleep effects
+2 racial saving throw vs enchantments
Elvish Senses (+2Listen Search and Spot)
Auto-Search (Secret Doors etc)
Elvish Weapon proficiencies
Druidic weapon/armor proficiencies
Animal Companion: Very young White Dragon
Resist Nature’s Lure
Wild shape (3x/day)
Wild Shape (Large)
Aura of Twilight 1/day
Spells per day: To be done
Armor of Dragonshape-White: (+3 dragon crafted hide armor)
AC Bonus: +6
Mac DEX: +4
Check Penalty: -2
Spell Failure: 20%-N/A
Special: Wild Shape into a small or Medium White Dragon 1/day for up to 7 hours
Wyrmfang Amulet: all Natural attacks count as magical to overcome damage reduction
-Bag of holding
-Flint and Steel
-Rations (seven days worth)
Very Young White Dragon
Name: Róstfï Itébú (Frostbite)
(to be continued)
Posted on 2007-08-16 at 22:49:37.
Edited on 2007-08-16 at 22:51:07 by ~Winter Storm~
alrighty, the xtra +2 comes from shield specialization(Hvy Steel); I do believe the heavy steel shield can be used with shield wall, a friend has that book, do believe it is in complete warrior. Also, my char history isn't done but Arthass is from another continent. Him and the surviving members of his company were given a choice when they were defeated when Altress was conquered by Verdas, execution or banishment.
Now, they were sent out to sea on a vessel guided by magic along with the rest that chose exile. They do not know if they are in same plane but another realm or in another world entirely. Arthass lead the remnant of his battered company. Most will be soldiers, but one or two would be a priest or mage.
As per the item familiar, it looks like I forgot what skills I wanted to put into it. Also, the special ab I took for it was Increased Sapience.
Its Alignment is Lawful Neutral
Skills: Knowledge (Mil Tactics) 7 ranks; Intimidate 7 ranks
Bonus: +4 Diplomacy
-- Ego: ?
Age: 18 (must be 19 soon.. when’s my birthday?)
Class: Monk 10
Alignment: lawful good
Appearance: Standing approximately 5'4 tall and weighing approximately 135 pounds, Tai-Laan does not cut an imposing figure. She is however a natural athlete and moves with the grace of one who has been trained to understand the workings of her body and soul. Current conditions have taken a toll on Tai-laan, her arms being crisscrossed with scars left by deflected blades, her hair ragged and dirty, her general appearance disheveled and unkempt. The eager, naive girl who joined the expedition such a short time ago is nowhere to be seen now, although glimpses of a lighthearted girl from the past can still be seen whenever she can find time to spend with Atharam.
Brief History: Tai-Laan is an exile from the monastery that she was raised in, banished for 7 years at the age of 15 after crippling another student who had been harassing her for the past 6 years. Her most treasured possession is her copy of the Book of Ravellin that she studies her art from every day. Her goal in life is to prove herself worthy of returning to the monastery at the end of her exile.
Improved unarmed strike
Flurry of blows
Fast movement (60 feet)
Ki strike +1 (lawful – apparently?)
Slow fall (50feet)
Purity of body
Wholeness of Body
The book of Ravellin
Guilded Book of Ravellin
1 Kama (1d6, x2 critical)
Flint and steel
Peasants clothes (x2)
Ring of sustenance
Disc of Dilemmas (Dm's note 2 uses)
Martial Gloves +1
Vest of the Heart <- I can’t remember what this does, although if I recall correctly it renders blunt damage subdual?
Scarlet Rose Robe-White(+1Ac +1Saves +5 Diplomacy,Heal)
Potion of Cure Serious Wounds
2x Potion of Cure Light Wounds
Ring of Protection +1 (DM's Note: Gift from Atharam)
Bandoleer with 4 throwing knives
Throwing Knive: Atk: 1d20+10 Damage 1d4+1 Crit 19-20 x2
1 Diamond worth 500gp
Okay I'm going to assume that with wearing a ring of sustenance Tai-laan has given up her stash of trail rations and water to the refugees. It generally makes sense that her equipment would have changed some and most likely she'll have expended those healing potions and throwing knives at some point along the way. I'll defer to DM judgement on equipment changes.
At level ten Tai-laan's attack becomes lawful for passing damage reduction reportedly. Skills are updated as well. I don't think I missed anything.
Posted on 2007-08-17 at 15:02:30.
Edited on 2007-08-17 at 15:03:23 by Neilis
I'll allow you to keep (or remove) any equpment you see fit for roleplaying purposes, just not add new stuff. If tai-laan gave up rations so be it that's gracious of her. Asfor potions and throwing knivesit's realiztic enough to believe you've scavenged extras from bodies to replace what you've lost accounting for the keeping of thesame inventory.
Posted on 2007-08-17 at 19:46:38.
Edited on 2007-08-17 at 20:06:43 by Kaelyn
-- Alenndar (+2 Shortsword; Item Familiar)
-- +1 Shortspear; +2 Breastplate; +2 Heavy Steel Shield; Bracer of Armor (+2); Ring of Sustenance; Potions: Cure Mod Wounds (5); Cure Light Wounds (10); Bull's Strength (3)
Remaining Gold: 1,468
Item Familiar (Unearthed Arcana):
-- Sentience: Int 16; Wis 12; Cha 12
-- See and hear in 60' Circle
-- Speech and Telepathy: Common; Elvish; Orc; Draconic
-- Life Force: 10%xp gain
-- Skills invested: 7 ranks Intimidate; 3.5 ranks diplomacy
----> bonus: +2 to Diplomacy
Physical description: Arthass is a man that loks to be bred for battle. He has not an ounce of spare fat on his body that comes from long days of marching, drills or just plain doing what he does best, killing. A curved scar runs at what could be a forty-five degree angle from his chin to temple on the left side of his face, coming from an enemy spear that made its way beneath his helm. His nose is slightly flat and crooked in a few points from its time of being broken a fair share. A simple tattoo dons his right forearm in the shape of a serpentine dragon, the same tattoo that any of his fellow Altressian soldiers would also bear if their forearm was bared.
His armor is black as is his trousers, boots, and thick cloak. He wears a white tunic. On his shield is painted a silver dragon and it is also engraved into the right breast of his cuirass. A white plume running from front to rear decorates his helm and sets him aside as an officer. Blue eyes are cold and nearly devoid of emotion while his black hair is cut nearly to the scalp.
Posted on 2007-08-19 at 17:03:49.
Edited on 2007-08-21 at 15:01:58 by Vesper