Never read about cohorts before. Have now. Interesting concept.
I also understand "farming out" or "out-sourcing" NPCs also. Have done it in my own games. I just wasn't aware of who was or was not an NPC (and I'm still not -- yet -- concerning some. Patiently waiting.)
On with the introductions !!
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Oh, and Kaelyn? Sharing the knowledge of available spells is a good idea, but overlaps in spells memorized can also be useful. As long as it doesn't result in complete duplication of effort(s) ...
Posted on 2008-09-04 at 04:02:48.
Edited on 2008-09-04 at 04:06:46 by Wyrmsting
Create water, Detect Poison, Purify Food & Drink, Read Magic, Mending, Detect Magic, Cure Minor Wounds
Deathwatch, Omen of Peril, Remove Fear, Resurgence, Divine Favor, Command, Protection from evil (D)
Bear's Endurance, Consecrate, Find Traps, Hold Person, Deific Vengeance, Enthrall (D)
Vigor Lesser Mass, Bestow Curse, Searing Light, Searing Light, Mantle of Good (D)
Divine Power, Restoration, Wrack, Resurgence Mass, Holy Smite (D)
Righteous Wrath of the Faithful, Flame Strike, Stalwart Pact, Cure light wounds mass (D)
If you have any inquiries as to what spells might do or why I've chosen them feel free to ask away. Also remember all clerical spells can be spontaneously converted into a curative spell of the same level.
Furthermore, as a Saint, I can bestow small things like bless spells at will (so think of it as always active. provided someone doesn't step forward when I announce such in game later at being against religious backing lol)
I've tried to keep a balance of at least one offensive spell per level, but mostly maintain an array of strategic or supportive spells.
Posted on 2008-09-04 at 13:31:21.
Edited on 2008-09-04 at 13:33:08 by Kaelyn
Having no magical gear of his own his entire funds went to spells and donations. As such i.ve got a spellbook for every spell level with every phb and compendium spell in them. So provided we have a peaceful timeframe to prepare wizardly spells the skies the limit.